Best Game Ever – Xevious

A blaring chorus of trumpets signifies the launch of your Solvalou fighter, followed by an endless loop of piano keys. And so begins Xevious, one of the best and most important shoot ’em ups of all time.

Take this you mother…ship!

Xevious is actually quite different from some of its predecessors. Previous efforts from Namco, such as Galaxian and Galaga, were similar to Space Invaders. They gave the player very limited freedom of movement and a slow ass little laser, a put them against wall after wall of foes. Xevious is a very early example of the modern ‘schmup. You can fly in any direction on the bottom half of the screen (albeit slowly). Enemies also begin to use more modern tactics. Rather than relying on sheer numbers to overpower you, they use speed and firepower. Enemies are on the field for only a few seconds, enough time to squeeze off a few shots or simply to distract you. You now have to avoid a near constant spray of bullets and enemy craft in addition to aiming your own shots. →  But the future refused to change.

Best Game Ever – Miracle Warriors

I hope you enjoyed that commercial, now on to the article.

In the last Best Game Ever, Pat covered Suikoden, his first RPG. I grew up watching my brother play games like Ys and Phantasy Star on the Master System and Times of Lore and Moebius (both by Origin) for the C64. Because of this, I never really had a “Eureka!” moment when it came to RPGs; they just always sort of existed. After racking my brain for memories, I think I’ve come to the conclusion that I played Phantasy Star 2 in ’89 and Dragon Quest in ’90 but still neither of them were my firsts. As far as I can tell, the slightly obscure Miracle Warriors for the Sega Master System has that honor.

For its time, Miracle Warriors had quality presentation. Solid enemy graphics and backgrounds that put some 16 bit titles to shame delight you as you battle to an awesome For Whom the Bell Tolls inspired rock MIDI tune. →  Shadow of the Article

Best Game Ever – Suikoden

Growing up I always played games, but only recently would I have ever thought of myself as a “gamer.” I had a Nintendo for several years, then a Genesis, but until Playstation (and High School) I played mostly NBA Jam, and whatever the rest of the kids from school/the neighborhood were playing. This included a lot of games I would now scorn, such as games licensed from movies. I always noticed Genesis games on the shelves that looked as though they might be interesting due to the dragons and medieval knights on the covers, but I was apparently unable to take the plunge at the time.

He’s a goner.

Come high school, I met a bunch of people different from myself (basically I hadn’t met anyone not Irish- or Italian-Catholic) who did different things (other than play baseball and basketball). One of these was our friend Jay who was kind enough to lend me Suikoden and condescending enough to warn me repeatedly that there were periods with little action, a lot of reading, etc. →  Onimusha 2: Samuread’s Destiny

Best Game Ever – Dynamite Headdy

Developer: Treasure
Publisher: Sega for the Genesis
Released: 1994

Our hero soon escapes…

A few days ago while looking for a game to force my girlfriend to play I popped in Dynamite Headdy. I knew it would be too hard for her but figured she may appreciate how strange and creative it is. It was and she did, and more importantly I was reminded of how great the game is. That very night while surfing game forums I read of the Treasure Box for the PS2, which was a collection of Gunstar Heroes, Alien Soldier and Dynamite Headdy. Wait, what ever happened to it? I remembered reading about the collection months ago but then forgot about it. Did it come out already and if so why wasn’t it out here? It turns out we got the shaft and only the Japanese are able to enjoy Treasure’s best Genesis games (or as they would incorrectly refer to it, the Mega Drive).

It seemed Dynamite Headdy was everywhere I went. →  Destroy All Articles! 2

Best Game Ever – Streets of Rage 2

Developer: Sega
Publisher: Sega for the Genesis
Released: 1993

Stomp

Mr. X is significantly shorter when you fight him at the end of the game.

If I had a choice between playing a new Xbox360 game and playing an all time classic like Streets of Rage 2, I would of course pick the Xbox360, naturally. When I got bored with that though, I would bust out my emulator, sync up with my brother Rick and play the hell out of some SoR2.

Streets of Rage 2 was by far the best and greatest, nay the pinnacle of the brawler “beat em up” style game. Double Dragon, the Ninja Turtles games, Bad Dudes, Ikari Warriors? All the pond scum on the bottom of SoR2’s boots.

If you don’t believe me, then it’s clear that you haven’t played this game. Yes it’s that good, so good that if you disagree, then your opinion is literally wrong. Dealing with that kind of extremity is what playing this game is all about. →  Let’s get read-y.

Best Game Ever – Dragon Quest

Developed by Enix

Published by Nintendo for the NES

Released 1989

What more can be said about the original Dragon Quest? As the story goes, it was Enix’s attempt to bring American style Role Playing Games like Wizardry and Ultima to Japanese consoles (a game called The Black Onyx introduced the genre to Japanese PC’s a year earlier). This attempt gave birth to a cultural phenomenon, as well as the most popular franchise in Japanese gaming.

A sight so beautiful it almost hurts.

Yet while most know about the Dragon Quest series in general, not many people ever discuss the original game. It may get a few paragraphs in “history of RPGs” or “NES classics” articles, but it is often overlooked by its biggest competitor of the time: Final Fantasy 1. For many gamers, FF is the only early RPG that matters for anything. You can find hordes of paragraphs detailing how great FF1 was for its time, how great it still is today, how it is so much better than Dragon Quest and that it is Squaresoft that should be considered the father of RPGs. →  Michigan: Article from Hell

Best Game Ever – Secret of Mana

Secret of Mana
Developed by Square
Published by Square for the SNES
Released 1993

Evil Cult
Our three heroes find themselves at the gate of the Scientology compound.

Before I finished grade school, my older brother had taught me that Sega was superior to Nintendo. For nearly a decade I took this as gospel. I enjoyed playing the NES at friends houses but I always believed the Master System was better. I even convinced my best friend of this and got him to give up his Nintendo for a Master System and eventually a Genesis.

It was with this supreme confidence I first played Secret of Mana. We played all night and I left my friend’s house the next morning disillusioned. SoM was so good I needed to get an SNES, which until that point had been my sworn enemy. I quickly devised a scheme to make SoM mine. I could sell these games at FunCo Land, I could mow these lawns, rake these leaves and so on. →  Actraiser Readnaissance

Best Game Ever – Sword of Vermilion

Developed by Sega (possibly AM2)
Published by Sega for the Sega Genesis
Released 1989

You know why the videogames of yesteryear are better than the games today: Simplicity. I find myself taking frequent breaks from the overly done games of today to play a game on my old Sega Genesis. After all, why watch hours of passive cut scenes in Resident Evil or Onimusha when I can jump on turtle shells, fall into never ending pits of death or practice killing vampires in the luscious 2D side scrollers I loved as a child? Games made more sense then than the games of today. They were simple. Shoot bubbles at enemies, pop them. Eat the crystals or Cakes that drop and keep going until your rescue your woman. Easy, right? Who wants to play a game where you are the dream of a dead race that might have existed inside of someone’s imagination? Is that plot confusing? It should be and that’s how I felt when I played Final Fantasy VIII. →  Readalations: Persona