Dragon Quest 8 is a big game. Big in terms of how much content has been pressed onto the disc, in terms of how popular/hyped (insert appropriate word for your region) it was during release, and in terms of how much of a leap forward it is for the entire series. All in all, this is a frank and clear picture of everything that is right and wrong with this genre 20 years after Dragon Quest helped create it. There’s a lot of ground to cover here, so let’s cut the introductory B.S. and get right to it.
My knowledge of Dragon Quest is more than a bit rusty, but as far as I know this is the first game in the genre to feature a large, fully realized overworld similar to ones found in MMO’s and games like Morrowind. → Read the rest