The Big Scene

Well, I finally understand how Nick Callaway felt when attending a party over at the late, great Jay Gatsby’s house on Long Island. On Friday morning, I traveled down to the Nintendo World Store to attend the Q&A session that a few of the IGN editors were going to have there, but that was just the tip of the iceberg.

I got to the store at around 10:45 a.m., completely exhausted from the anxiousness I had the night before. This would be the first time I’d ever met anyone from the journalism side of the video game industry, and I have to say I was nervous. These people are my celebrities; I’ve read their articles every day for the last 6 years. →  Call me game-shmael.

Weekly News We Care About Wrap Up – 9.15.06

All that Nintendo jazz
So the Wii will cost $250 and debut November 17th. Nintendo knows how to deliver as little as possible without breaking a promise. The system will come with Wii Sports (in NA, but not Japan) as a pack in. This makes a lot of sense; consumers will be worried about the new control interface being new and strange, including an easily accessible fun title that makes full use of the controller is a great way to usher in the Wii.

Only they decided to include one controller, not two. This is a very stupid move precisely because it limits the strategy I just outlined. With two controllers and a simple game right out of the box, couples, fathers and daughters, johns and prostitutes, Lavern and Shirley or any other combination of two people could be having a ball with the Wii from the minute they plug it in. →  Gotta get down on Friday.

I demand the following Virtual Console games

Nintendo has announced that 24 publishers will be supporting their Wii Virtual Console. I have taken the initiative of compiling a list of the most of the publishers I recognized (at least one of their names was entirely in Japanese) and then decided on one specific game I hope each makes available. Enjoy.

KonamiCastlevania X: Rondo of Blood: The PC Engine only pinnacle of the series, or so they say, goes for a shitload of money these days.

Atlus — Some old Shin Megami Tensei games would really be appreciated. I’ve wanted to get into the series for a long time but the number of games I’ve missed make me feel a little overwhelmed.

MasayaLangriser…2 through 5 sounds good. →  Ring of Read

Where to sell your classic games

Today while looking for a deal to trade in my old DS for a new pink one (it matches my nail polish) I came across the tremendous SellVideoGames.com. The site is run by BRE Software and is an amazing deal for anyone interested in trading in their old classics. And by amazing, I mean they are taking advantage of anyone stupid enough to take them seriously.

Looking through their trade in prices for Saturn games left me speechless. $6 for Bomberman when on eBay you could get five times that price. $7.10 for Dragon Force instead of around $50 on eBay and $8.20 for Guardian Heroes instead of about $60 on eBay. Surprisingly, Suikoden 2 nets you $48.11 from BRE Software. →  Now you’re reading with power.

Wii Sports: Bundle or Stand-Alone?

This question has plagued my brain for the last few days. Should Nintendo bundle Wii Sports with the actual system, or sell it as a stand-alone product?

You can come up with several reasons for both sides of the argument, but the real crux of the argument is what Nintendo will do. Bundling the game would essentially define the Wii as Wii Sports. If people think they will get it in the bundle, then their immediate experience of the Wii will be formed around the experience they have with Wii Sports.

This is exactly what Nintendo needs to do if they want to justify their route they took with the Wii and its controller. This will show the public that the controller is indeed a worthy way of handling gameplay for video games. →  SNK Article Classics Vol. 1

Weekend Spotlight

What will I be playing this weekend, you ask? Why, only the great Indigo Prophecy, of course. I do thank you for asking.

I played the demo on the PC around the time of the game’s release, and simply loved how the game unfolded. I never purchased it, due to constraining circumstances (no money), but a friend at work let me borrow his Xbox edition.

Right from the moment you start the game, you’ll notice that Indigo Prophecy is heavily story-based. Think Metal Gear Solid. Actually, Konami’s spy game actually has more “game” to it than Indigo Prophecy does, if that’s hard to believe. You seriously are just watching this game with a few bits of gameplay thrown in for variety. →  All I want for Christmas is my PSP.

Next-gen.biz apparently reads videolamer

Is it me, or does Next-gen.biz report on everything that I’ve said, only later?

Exhibit A

This is an interview of Raph Koster of Star Wars Galaxies fame at the Austin Game Conference where he talks about how much better life in PC development would be without publishers. He apparently read my second episode on game testing where I said the same thing. He’s definitely right, though.

Exhibit B

This second article was an interview with Charles Deenen at the same conference where he talks about how powerful sound and music are to a video game and the pursuit of emotional response. I think I read something like that on videolamer somewhere. Oh wait, it’s here! We’ve got some eerie similarities in our arguments, too. →  Ask not for whom the game plays, it plays for thee.

Sony will have the last laugh…all the way to the bank…or something

Sony has gotten a lot of crap from gamers recently. Most of it is entirely deserved. They are forcing consumers to buy a Blu Ray player if they want a PS3, charging $600 for their new console and games are anticipated to sell for $60 or $70 a piece. PR statements from Kutaragi and Hirai have made Sony seem more arrogant than ever. More recently, there have been reports of delays in production and now Sony has announced that the PS3 will launch next year in Europe and the launches in North America and Japan will be limited. To top it all off, the new Sony slogan for European territories sucks total ass – Now this is living.

All of these factors combined with how promising the 360 and the Wii are looking have led many to attack Sony, some going so far as to “break up” with them (funniest article in the world – he acts like Sony is a girl, not a company, get it?). →  Today I consider myself the luckiest reader on the face of the earth.

Life as a Game Tester: Episode 2

Hello everyone, and welcome back to the crazy, but always interesting world of video game development. It’s been a crazy couple of weeks for me, as we’ve delivered a few of our builds to Nintendo to be approved for manufacturing.

If you are developing anything for Nintendo, be it console or handheld, you need to submit your game to them when you believe it is completely finished (more on this later). They will then go through the game and see if they can find any problems with it. They have their own standards of what should and shouldn’t be in a game, and they even check stuff like how you reference the buttons on the controller.

If the A button onscreen didn’t look just like the A button on my controller, I’d be COMPLETELY lost.

 →  We have the best words.

PS3 delay

Okay, so by now I’m sure we’ve all heard the news about the delay of the PS3 in Europe until 2007. If not, now you know. Of course this has led to the usual commentary, as well as editors pulling out the best of cliches. I want to talk about something else in this space, namely how much longer Europe will keep Sony on its golden thrown. There’s no question that the company has absolutely dominated the European market, thanks to some slick marketing and a curious sense of loyalty (or something).

But how long can this last? With the PSP, the console was delayed for quite some time (compared to the Japanese and U.S. launches), sold for a good chunk of change (over $300 in most regions), and still managed to do incredibly well. →  Welcome to the Fantasy Zone.