Nintendo is waiting for shoes to be eaten

So guess who is the second largest company in Japan as of now?

NCL, otherwise known as Nintendo.

That’s right, the same Nintendo that countless people asked to drop out of the hardware business for the entirety of the Gamecube generation.

I’m sorry, but I have to vent a little about this one. There came Nintendo with its crazy ideas that everyone scoffed at, while Sony was praised for making “sexy” consumer products, quite possibly one of the most asinine descriptions I have heard in the world of business. Everyone had their mind set on the victor, and apparently sluggish Gamecube sales surely meant Nintendo had no money in the bank.

Well I guess they did after all. And I guess their crazy ideas worked pretty well too. →  Europa Universalis IV: Articles of War

PSP-2000: Two years too late

Last month saw the introduction of the new PSP Slim. I gave my personal impressions on the silver unit earlier, but I wanted to go more in-depth with what the system means for Sony overall. In the last few years, Sony has been on a constant downward spiral in terms of consumer popularity. With a $600 system that has very few games and a handheld system that’s been out for more than two years and still has a less than stellar software lineup, Sony’s Golden Age has clearly been tarnished.

But I will say this: Sony has restored my faith in them with the PSP Slim. It’s an amazing piece of tech, no small thanks to the newly added video-out option through separate component video cables. →  Go ahead, read my day.

TGS 2007 — Fear and Loathing in Tokyo

Living in Japan allows me a certain freedom when it comes to my nerd-hood. Video game playing is all but encouraged, anime is the norm, and if you were to tell someone your life goal was to build and paint model robots, they would smile understandingly at you. Japan is indeed a land in which technology and entertainment hold hands and lovingly caress one another. As I type this, I am coasting at a leisurely 175mph on a bullet train as I watch scenery adorned with lush greenery and neon zoom by. One of the many nerdy perks to living in Japan is the knowledge that once a year, all of the big names in gaming (minus one) will converge in Tokyo and allow the public a glimpse of their brand new wares. →  Beyond Read & Evil

Finishing the Fight

Sorry folks, but I need to put videolamer’s bold blend of criticism and cynicism on the back burner and brew a fresh pot of Game Fuel. That’s right – we need to talk about Halo 3.

Rest assured, we will be featuring a review of the game in some form or another, despite the fact that it is rather useless to review the biggest-game-of-the-decade-until-GTA4-comes-out. Though perhaps I am wrong about that – if vl’s readership is anything like its staff, there may be some of you who are unsure about this franchise, in which case we’ll have lots to talk about. But before a proper review is done, we have to play the damn thing. And before even that happens, there are a few things we should get out of the way. →  I’d buy that for a dollar.

Matt gets his PSP to run on TV, nearly wets himself

Woohoo! I finally got my PSP Slim component video cables in the mail on Friday. I was a tad disappointed to find out that Sony held the release of the cables until only recently (the Daxter bundle with the Silver Slim unit was released much earlier in the month), but the wait has been worth it. I promised my impressions on the video-out option, and I always keep my word. So here they are.

First, a little disclaimer: games cannot be displayed without the component cables. Sony has released composite cables, but you can only view movies, music, and photos with them. To play games on your TV, you need the component wires, as the games are developed with a progressive scan-enabled screen in mind. →  PaReader the Reader

Weekly News We Care About Wrap Up – 9.21.07

PSP outsells DS in Japan
Square’s Final Fantasy VII spin off for the PSP, Crisis Core, sold half a million copies last week. It also sold PSPs. Possibly not all of the 95 thousand Sony sold in the week, but likely around 80 thousand, which is how many more units were sold than the previous week. Sony’s business strategy should be clear – simply release a spinoff of one of the most beloved games of all time once a week and the PSP will handily outsell the DS in Japan 1.2 to 1.

Or, to quote someone from a forum I read:
“If DS stopped selling and PSP continued at this rate, it would catch up in 139.7 weeks (May 21, 2010).” →  A reader is you.

Dual Shock 3 please, with a side of rumble

Well, it’s official, rumble is back. Officially dubbed the Dual Shock 3, Sony has “listened” to its fans and added the most basic of features to their much scoffed-at SIXAXIS controller. Isn’t it amazing?!

Yeah, not really. This should have been implemented with the PS3 before it even came out. This is Sony playing catch-up, but it’s not the cool kind, especially when they make people spend $600 on something that lacks an integral piece of the gaming equation.

And why did I surround the word listen with quotation marks in my introduction, you ask? It’s simple, my dear reader. Other than being clever/snooty, I was trying to point out that Sony knew not having rumble in their PS3 controller was a serious problem the entire time. →  Oreshika: Tainted Postlines

Discs based gaming and you – Luddites and grognards

I have something to admit. It will sound strange in this day and age, but I still get a bit weirded out playing games on optical media.

It really makes no sense, considering just how long I have been popping discs into trays to get my game on. My reasons are a combination of upbringing and perception, and if you’re bored or curious, I’d like to share them with you.

Reason One – Music

Very early on, when CD’s were becoming mainstream, I was young enough to make the false assumption that they were like cassettes and vinyl before them, intended only for playing music. Of course, young Christian had never played with a computer using a tape drive, so I was wrong on two accounts. →  It was the best of games, it was the worst of games

PS1 games you may have missed: The RPGs

As you all may be aware, Sony is finally picking up the software side of backwards compatibility for its shiny new system.

Since the PS3 doesn’t have any good RPGs or strategy games of its own yet, I would like to take this opportunity to recommend a few rare games that may actually be compatible with the PS3 by now.

I won’t lie; some of these games are inordinately expensive by used-game standards. But even the most expensive doesn’t cost twice as much as a new PS3 game.

My intent with this is to show you all that the PSX was, in some ways, an incredible system; it may not have had the sturdy character of the N64, but even though I am fascinated with obscurity, I hadn’t heard of several of these games a few years ago – well after the PS2 had taken over. →  Your right post comes off?

SDF-1: Sony Defense Force was obviously a joke

Let’s talk about Sony Defense Force. The site has been a constant source of humor for myself and other Lamer staff for a few weeks now. Apparently the site PS3Tag did some “detective work” that amounted to looking at the properties of a “whois”, and now the site has been “found”. Kotaku commenters are chiming in about how they “thought it was a hoax” or “they should lose readership because of this”, as well as complimenting for the work PS3tag did.

I am going to borrow a line from my god Ken Levine, and ask you all to kill yourselves.

I can understand if you were uncertain about the meaning of SDF when it originally launched. I can barely accept your puzzled looks when they launched a forum that had almost no PS3 discussion whatsoever, and even talked about the 360 with excitement. →  Mrs. Article, you’re trying to seduce me.