ZOMGzors – Bungie and Msoft split up

Fuck me, every time I put on a clean pair of pants, something like this happens. I won’t make this blog too long-winded, as I’m sure you want details. So here they are, in a nice list format for easy reading.

-Bungie is now an independent company, entitled Bungie LLC. They have no real ties to Microsoft anymore…

-..but they still have a long-term publishing agreement with Microsoft.

-Microsoft owns the IP rights to Halo, so in theory, Bungie may not make the next Halo installment (see below for delicious commentary).

-Bungie is still working on DLC for Halo 3, as well as collaborating on the Halo/Peter Jackson project.

-Both companies <3 each other, hoping to make Bungie/Msoft babies in the future.

What does this ultimately mean for us gamers? Not much, really. We’ll still get Halo, and I’m willing to bet Msoft will give Bungie the contract to make Halo 4. The only real difference is that Bungie can make any game they want to now. →  The Adventures of Cookie and Read

Weekly News We Care About Wrap Up – 10.5.07

Dream team created to make MMO
One of the three guys behind Fallout and 17 ex-Blizzard guys all in one development team? You know these are going to be amazingly well crafted fetch quests that change absolutely nothing in a static MMO world. And think of the grinding!

Halo 3 is the biggest event in human history
The release of Halo 3 makes John Wilkes Booth and Lee Harvey Oswald look like footnotes in history. The moon landing is dwarfed by Bungie’s newest game, which sold approximately thirty thousand times more than any other product ever created. There are now significantly more copies of Halo 3 than wheels, and just about the same number of grains of sand.

This game topped the charts in Japan last week, proving that in a tepid market environment an American game can actually sell well in the East. Microsoft still didn’t sell many 360s so it’s likely most Halo 3 owners bought the game in order to read the manual and gawk at the pictures on the back of the box. →  Postgaea 2: Cursed Memories

Review – Halo 3 campaign

You kids like your Halo. I’ve read, in scores and multitudes, that it’s the bee’s knees, really. All manner of laud, pomp and, indeed, circumstance was made at the Halo 3 launch.

Just here in Chicago, in fact, like, a billion total nut-job game dweebs sat for hours both inside and out of any number of gaming venues through the eve of release just to snag a copy at midnight-plus-one. This is, I presume, because they were all of them mistaken; thinking, perhaps, that there was some sort of limited supply of the new nectar and that this wait would somehow result in an assurance that they get the rare and beautiful flower which, to be sure, couldn’t simply be stamped out by the billions for pennies at the press.

It was like a goddamned hardware launch only the following morning the mass of those proprietors overrun by game dorks just hours earlier would be rich with bloom; their walls stacked to bear out those morsels to which Bungie executives owe their Hummers, Audis and yes, the occasional EVO. →  Ys: The Article of Napishtim

PS1 games you may have missed: Non-RPG edition

Believe it or not, I like a few PSX games that aren’t RPGs! Of course, several of them are still hard-to-find (because I like to like things nobody knows about).

Unfortunately, I do not have copies nor solid recollections of all of them. But I can tell you about a couple more to look into that I’ve left of the upcoming list: Tomba! and Einhander are both solid games that are a good deal of fun. Tomba! being an action/adventure, and Einhander being a solid Square-made shoot-em-up.

However, on to the games!

Yes, aliens did give the ancient Greeks their superior technology and philosophical insight.

A solid co-operative game as well as an action-adventure game of some depth, Herc’s Adventures is an entertaining romp through ancient Greece. It’s a spiritual successor to the SNES game Zombies Ate My Neighbors. As you might expect, you collect various increasingly ridiculous pieces of weaponry and utility in your adventures. Unlike in ZAMN, there are three unique characters in Herc’s Adventures, each with a different standard and charge-up attack. →  Shining Post: Legacy of Great intention

Gaming Meccas of Japan Pt. 2 — Akihabara, Tokyo, Japan

Every hobby and every religion has their sacred place. Baseball fans have Cooperstown. Gamblers go to Las Vegas. Catholics go to the Vatican. Maple syrup lovers go to Canada. For us, the nerds, the geeks, the otaku, we have Akihabara. It is here that we can fulfill our wildest, dorkiest dreams. If we feel like buying the newest video game, Akihabara. If we have a craving for that awesomely drawn manga, Akihabara. And, if we just must be called “Master” by a cute little maid while we have our morning coffee, you got it, Akihabara. There are very few places in the world where a video game lover can come anytime of the year and feel at home. And just like home, Akihabara also has plenty of porn.

The downside to the place also called Akiba is that it is in an inconvenient location for most of the world’s electronically inclined. Once you are in Japan, it is easy enough to find, but getting to that little series of islands in the Pacific Ocean is usually the kicker. →  Rayman Reading Rabbids

Review – Rune Factory

Game flow usually follows a straightforward path. In any Zelda game, you adventure, find items, speak to an odd character like Tingle, then adventure some more. The adventuring itself is compelling because it is great fun and the items you receive for adventuring often add a new play mechanic and unlock new areas for adventuring — it’s a very simple loop that has worked well for 20 years.

A game like The Sims is significantly more complex but the game flow is still easy to understand. The players micromanage their Sims in order to gain skills and keep their various meters high. In turn, they are rewarded with job promotions because they are skilled, socially relevant, and come to work with full stomachs and empty bladders. With the promotion money, players extend their homes, plant bushes and buy new furniture and electronics. This consumption results in a happier Sim who can make friends more easily, and spends less time bathing, sleeping, and eating – which leads to more free time to learn skills and ultimately more promotions. →  Drakenread 2

Breaking up (stories) is (not) hard to do

In order to break the monotony of playing the same opening levels of Halo 3 on co-op, my friend and I loaded up some Gears of War for a change. Both games are often compared, being the two premiere entries on the Xbox 360, but one interesting thing about both is never discussed – both have incomplete stories. Purposely incomplete, to be specific. In both cases there are often scenes and events that either don’t make much sense, or seem wanting for more backstory to provide an explanation. For examples, consider the intro to Halo 3 which shows all the characters back on Earth, or when Gears implies that Marcus Fenix had some past antagonism with General RAAM. In the case of Halo, we already know of a comic book series that will detail the events between Halo 2 and 3, and we also know that Gears will be a trilogy (with entry into other media such as comics and novels). →  I’m gonna take you for a read.

Christian tunes his ax and whips out the beating stick

Today we get another song pack for Guitar Hero 2, the second one with fresh songs. I’m always up for some new challenges, but I also appreciate the chance this gives me to point out the faults (and successes) of others. You see, this song pack was announced for release a week ago and slated to be available last Thursday. Instead we get it today. The success here goes to scorehero, which did its best to explain the situation and keep everyone updated on the status of the songs. Apparently the tunes were supposed to be out this week rather than last, and someone in PR misinterpreted the announcement. I want to thank the folks at the site for keeping the community in the know.

I’ll chalk this up to an honest mistake by someone at Harmonix/Red Octane/Microsoft. The failure however still goes to the miserable game news blogs like Joystiq and Kotaku. As you can see, Kotaku reported on the song pack last week. →  Europa Universalis IV: Articles of War

I hate Halo and I hate Final Fantasy

Not because I’m one of those rebellious gamers who thinks hating popular franchises is cool (though it is cool, you should try it), and not because Halo and Final Fantasy games are bad. I hate mega-popular franchises because gamers love them too much.

Every copy of Halo 3 sold tells Microsoft they should pay for a dozen more “I’m a big guy with a big gun and I plan on shooting you in the face, also there are aliens or Germans” games for the 360. Every copy of Final Fantasy Crisis Core sold sends the message to Square that they are right to limit original output and they should in fact support their enormous company by releasing 4,000 titles in the same series (or two).

Really I’m not mad at these games at all, but rather I’m mad at gamers. Of course you should buy Halo 3, it’s good, but buy some smaller titles, too. Take a chance on something you’ve never heard of, or better yet, do research and find a title that was well reviewed but failed to make a commercial splash. →  Get lame or get out.

Review – Lair

So, the critics have called this game unoriginal and unplayable due to its extra 21st chromosome technology control scheme. Harsh. They say the game’s opening monologue may as well have been ripped from the Fellowship of the Rings DVD. However there is a significant difference which qualifies this as “not a rip off,” when I’m-supposed-to-be-Cate-Blanchett gets to the part of the prologue where she introduces the uber-evil force that we’ll be up against. It’s not the giant fiery eye of Sauron or even a giant fiery uvula, but rather a volcano. Holy shit, volcanoes weren’t even in Lord of the Rings for at least two movies. How can those dicks over at every other game review site say this is unoriginal?

lair11.jpg
That’s right, the evil that has torn apart the peaceful world of Dragonslairville is – volcanoes. In fact, the mere appearance of volcanoes has caused the citizens to abandon peace, prosperity and religious unity. Not since the playground was hot lava and my five year old hommies and I jumped from swings to slide to find safety have volcanoes struck so much terror into the hearts of no one with developed frontal lobes.
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