Sometime while I was busy writing about how much the PC is awesome and how much BioShock sucks I realized that I was still actively playing King’s Bounty: Armored Princess and I’m overdue in my second review installment. I’m probably about half way through the game at this point. Considering I’ve spent a total of 35 hours so far, part of my brain is telling me to play something else that I have hope of finishing; but I just keep trudging on anyway.
Part 1 was about the world of Armored Princess. It dealt with things that people tend to think don’t matter in games. Whenever a critic rambles on about inconsistent details in fantasy worlds then they can expect insane fans to blow their comment section through the roof with defamatory accusations. Fortunately my reviews don’t get featured on Metacritic so no one cares about them and Armored Princess doesn’t have a lot of fans anyway. But the fans it does have might appreciate this review since it’s about a thing that supposedly is all that matters in a game: the gameplay. → Videolamer does what IGNotDoes.
