The Epicest Clash Ever

Scholars have argued for hundreds of years over which belief system is the best and the jury is still out on the definitive answer. Is it the system with the most money? The system with the most followers? The system that fits in with current knowledge of how the universe works or is it the belief system that advocates fiddling blind kids and Africa dying from the AIDS? Sure, we’ve had global conflicts over some of these issues and even then the winner couldn’t be definitively decided. Now, however, through the invention of the Nintendo Wii, we can create the greatest match up of all time ever and finally see who is the best*.

Introducing the competitors:

Yes ladies and gentlemen here they are, four of the most influential people of all time. First up, in black, representing reason, common sense, science and the theory of evolution we have one Charles Darwin. Also in black and representing the persecution of Jews, getting away with taking over countries nobody cares about, getting fucked over in Russia, art and being on fire in a ditch, the one, the only, Adolf Hiiiiiiiiiiiiiiiiitler. →  Lamers so loved the world that they gave their only article, so that everyone who believes in reading won’t perish but will have eternal lives.

Making Marvel vs. Capcom 3 Truly Rule

There are a whopping two arcade machine series on Earth that I can beat consistently on one purchase, regardless of sequel number or difficulty setting: Soul Caliber and Marvel vs. Capcom.

The key to Soul Caliber, you see, is Maxi and his awesome ability to start spinning his nunchuks, never pausing for a break as he beats the sweet bejeebus out of any and all opponents. Just mash the buttons, bimbo. Why didn’t you think of that?

And Marvel vs. Capcom 2? Iron Man, War Machine and Cable will destroy any and all challengers from their cozy little far corner of the screen, sending a constant and unfair barrage of projectile after projectile at those who dare to cross them.

Am I excited about the announcement of Marvel vs. Capcom 3? Damn straight. But instead of just cheesing my way to the top once it is released, I’d instead like to offer some sober, sane advice for potential new characters to add to the roster of the game to increase the fun. →  This post are sick.

Top 10 things wrong with video game reviews

I know most of you came here for one thing, so I’ll just leave these here:

Replayability: 1/10
Challenge: 2/10
Controls: 6/10
Content: 2/10
Overall: 4/10

Feel free to check Metacritic to figure out how other people rated Video Game Reviews!

For the rest of you, I’ll go ahead and add a few more lines so you can tell all your friends about this great review of Video Game Reviews. This is a pretty awful game. I’m not going to tell you specifically how awful for a while because that might challenge you to decide what you like before I’ve told you.

Speaking of challenge, this game doesn’t have much. There are a dozen different difficulty settings (Gamespy, IGN, Gamespot, Metacritic, and so on) but they all seem to really mean the same thing challenge wise. All are pretty easy, which means you will probably either love or hate them. There are a few bonus levels scattered here and there, and they’re more difficult, but you pretty much have to look up how to reach them in a FAQ because they’re almost impossible to find on your own. →  I’d rather die than not read this article!

Art Can Never Be Games

Everyone loves discussing why games are or aren’t art. Even I can’t help it. The subject is just too hard to pass up. It exists just so intellectual jerkoffs can spill ink (do people even spill ink anymore?) over it and feel good. This is why I’m not going to write about it anymore. Instead, I’m going to write about “games can never be art.” And no, I didn’t quite contradict myself there. I’m not going to write about whether or not games can be art. I’m going to write about the literal sentence “games can never be art.”

I have a major problem with this statement. Not with the logical implications of what it’s trying to communicate, but rather the structure of the statement itself. Why not say “Art can never be games?” The reason why is because because the statement makes some assumptions. It assumes that art is something that games need to be judged against. That games are somehow trying to be art. →  A delayed article is eventually good, a rushed article is all we post.

Little Big Planet, Huge Enormous Marketing Budget

Little Big Planet 2 is in production and the gaming sites want you to know it.

Currently the front page of Edge has four LBP2 related stories running, including the top article:
An announcement of the game
A news piece on how it is not just an expansion
An article detailing the newest Edge issue, featuring a LBP2 cover story
A story on the new features

1Up is also a little LBP2 crazy, with five stories on the game including the top article:
An announcement of the game
A news piece on how it is not just an expansion
“Six Levels I’d Love To Create Using Little Big Planet 2’s New Features and Themes”
A LBP2 music announcements piece
And the LBP2 debut trailer

IGN has LBP2 as their top story but only sports two other related stories:
LBP2 preview
LBP2 supports Move
LBP2 reveal trailer

Finally, Gamespot follows suit and has a LBP2 top story:
LBP2 preview
LBP2 interview
LBP2 announcement

Gamespot and IGN are behind in terms of Little Big Planet coverage. →  PaReader the Reader

Games are Fingerpaintings

I told myself I wasn’t going to write about this, but the silly debate between Roger Ebert and the gaming community has got to stop.  Before, I was able to ignore these near seasonal exchanges between the respected film critic and every Tom, Dick and Harry who has ever picked up a controller, but this time around, even the most well respected writers are doing their part to raise our hobby’s embarrassment levels to critical mass.

The commentary over at Penny Arcade is either supremely honest, or stiflingly elitist.  Tycho’s post does its best to rip into Ebert, to the point of calling him a “creature”.  Meanwhile, in the comic, there is an admission that one day, we too will get old and hate young people. Either he’s blaming Ebert for acting in a way that can’t be helped, or he believes that the film critic actually can change his views, at which point the strip itself is a hollow attempt at softening the blow in a situation which does not call for fighting fire with fire.  →  Jet fuel can’t melt videolamer.

Someday we’ll all look back at this and laugh

If you’re reading this blog then there’s a fairly decent chance that you’ve heard about Roger Ebert, his loud and controversial opinion about videogames, and its latest iteration which was posted last Friday. I told myself that I’m above falling into that cyclical argument, but the bait is too tempting for me to resist any longer. In case you actually had a life over the weekend, allow me to catch you up on the crux of his argument: videogames can never be art.

If you find that above statement infuriating and wish to express that rage via typing words in a box on a website, then the recommended course of action is for you to click your way over to Ebert’s blog and do exactly that. Ebert personally reads every single comment that gets posted and delights in watching the comment count tick upwards.

As for myself, I’ll just post my opinions here. I’m hardly offended by Ebert’s statement, mostly just baffled. →  Final Post VII

Weekend in Review – March Edition of March

Shepherd’s Crossing
An obscure game even by our standards, Shepherd’s Crossing was developed by Success, who have worked on a number of games with terrible Metacritic scores. This game only avoids joining that group by not being reviewed by any major publication (as far as I can tell).

Pat: With a few tweaks to the interface (I had serious trouble placing fences around my crops), and some way of alerting the player as to what is going on (a useful tutorial, some reference guide, status screens, anything!) this could have been a decent game. I managed to make some progress I think, but I never felt like I was running a successful farm; instead I felt like I was always one bad turn or decision from losing absolutely everything. There is a bare bones RPG battle system in the game also, which is fun enough.

Disclaimer – I have no experience with Harvest Moon or Animal Crossing or any game like that, so its possible there are far better options for this type of game out there, but as I said, I know nothing about them. →  I am become game, destroyer of words.

Guess the Game by its Metacritic Excerpt

Us game bloggers talk a lot about games and play a lot of games but rarely make games ourselves. Well here’s one I just thought of. Below are several portions of reviews excerpted by Metacritic. The goal is to correctly identify the game it’s about.

These are all critically and commercially successful games everyone’s familiar with, so if you know enough about games to be reading this blog then none of these should be unknown to you. Also, don’t restrict yourself to using a game only once. Have fun guessing!

Tutorial: Highlight the gray areas to get the name of the game linking to its Metacritic page.