Paranoid Identity Crisis!

Fanboys unite! Constant squabbles echo among Nintendo, Sony, and Xbox loyalists, but the real battle is elsewhere. It’s a battle between the different ways people choose to spend their free time and their extra dollars. Games are a big and growing part of this battle and they have taken a bite out of that tasty aged 18-34 male demographic. Can games hold onto it? Do they even want to?

Nintendo has set itself the challenge of trying to hold onto some of gaming’s biggest loyalists while making appeals to nontraditional audiences like retirees. And it’s well known that Sony and Microsoft have had their eyes on a bigger prize ever since they stepped in the ring. They both want to eventually establish their brands and platforms for the mythical must-have TV set-top box. →  Read the rest

Gamers Want Everything, but don’t want to pay for it

A leak from the price testing of Rock Band fills gamers with shock and awe on two points:

1. Rock Band’s peripherals are expensive
2. Gamers don’t like paying for expensive stuff and in fact want everything free

Being a jew, after hearing Rock Band announced, I had two reactions–this game would be awesome, and many peripherals would be expensive. Seeing as guitars for guitar hero are rapacious in price (my wallet cries “my anus!”), and extra microphones for karaoke revolution aren’t exactly free either, it’s no surprise that a game with a microphone, two guitars, and a DRUM SET is clocking in at a lot of money. The drum set in particular scared me, since the congas from Donkey Conga (or however it’s spelled) weren’t exactly cheap. Making a larger drum set that is convincing and fun to use is not going to clock in inexpensive. →  Read the rest

Weekly News We Care About Wrap Up – 5.14.07

Starcraft 2 is coming
Golden Jew was wrong. He is hereby stripped of one hundredth of his massive pile of gold coins, crowns, and swords. I’ll give it back when the Starcraft MMO comes out in two years.

Rare to broaden 360s audience with all age friendly games
But also don’t rule out that they will make mature games, says Microsoft’s Peter Moore. They will or they won’t. They may and they may not. I’m glad Moore cleared that up.

Rare is fascinating because Microsoft seems to think Rare can change the Xbox brand image and because I have a theory that Nintendo makes their second parties what they are. On the first point, Rare will fail. Microsoft is taking the same attitude towards appealing to the mass market as they took when attempting to appeal to the Japanese — “one or two games should do it, now let’s sit back and wait for the money.” →  Read the rest

Capcom hates smear campaigns

This interesting piece of news is from Colin Campbell’s editor blog on Next-Gen.biz, in which he talks about a particular fear that Capcom has in doing normal day-to-day business in the video game industry. And it’s not something that anyone would have expected.

Basically, Capcom is worried that the sales of their games that have “explicit violence or gore” will be impacted negatively by what the mass media has to say about them, concerning the much debated topic of violence in video games and what it may do to young players. Capcom believes they could be on the receiving end of a smear campaign with these kinds of games.

From a business standpoint, it seems logical. If they make a game that can be construed as a “murder simulator”, then the press might get ahold of it and give Capcom some bad publicity. →  Read the rest

Better than a full day of sex: Deus Ex being revitalized

During a recent interview with Quebec’s MusiquePlus, Eidos France’s director general Patrick Melichor revealed that they’re planning to revisit the Deus Ex series with a new installment that will be developed by Eidos’ newly-formed Montreal studio. It isn’t official, but they’re very close to getting it approved. They’re basically just waiting for the go-ahead.

As a loyal Deus Ex fan, this is a great announcement. I loved the original Deus Ex for the PC, but felt a little betrayed when Eidos seemed to give PC players the finger by releasing a bug-ridden Invisible War and telling us to “just play the Xbox version.” Yeah, I was inconsolable for days after that one.

For the uninformed, and therefore stupid, Deus Ex was a FPS/RPG hybrid set in a futuristic cyberpunk society that is on the verge of an outbreak of a deadly disease. →  Read the rest

Virtual Console Previews/Reviews – Week of May 14th

Wii Virtual Console:

Ninja Gaiden (NES): Play as Ryu Hayabusa, a ninja warrior who embarks on a quest to avenge his father’s death. A classic, albeit frustrating game. I would hope that unlimited lives are included in this version as dying repeatedly because of wonky wall-jumping mechanics would bring back too many traumatizing memories.

Ninja Spirit (TurboGrafix): Play as Moonlight, a ninja warrior who embarks on a quest to avenge … his father’s … death … wait a minute! So yeah, expect more of the same here but with better graphics.

I pitty the fool who plays Battletoads!

Pac-Man (NES): I don’t think I need to say much about this one.

XBox Live Arcade:

Double Dragon: With new and improved graphics but the same gameplay you know and love. A great game that got a much needed facelift, plus it allows for two players on the same screen or over Live. →  Read the rest

Fucking Finally – PSP to have iTunes-like Store

It’s taken Sony two years to finally figure out that there’s gold in them thar downloadable content hills. Sony revealed this week at their Gamers Day conference that they are now actively planning a PSP Store, an online marketplace where handheld users can download multimedia content to their PSP’s.

Matt’s fluorescent beauty.

The real deal that users are getting will probably come in the form of downloadable video content, which is basically non-existent right now. iTunes holds the majority stake for all kinds of content right now, but Sony looks to compete with them in supplying movies, music, and possibly games on their PSP Store. Of course, this is all just speculation, as nothing has been officially announced, other than that Sony will have a store where you can download stuff. →  Read the rest

Best Game Ever – Lumines 2

When deciding upon which system to purchase next, many people will look for that one game to satisfy their needs almost immediately. Xbox had Halo and GameCube had Smash Bros. Melee. Well, you can add Lumines 2 for the PSP to that list. I’m here to tell you that you should buy a PSP for Lumines 2. Even if you never play another PSP game, you would still have spent your money wisely.

You’re probably asking yourself, “What makes Lumines 2 so special?” Well I’ll tell you, smartypants. Lumines 2, although somewhat of a Tetris clone, does some amazing things with its sound design. Things that I can say, without hesitation, are perfect examples of art within games. There are moments in Lumines 2 that I did not think could be created in a video game. →  Read the rest

Dragon Quest IX no longer has internet multiplayer

In yet another disappointment to fans, it has been announced recently that Dragon Quest IX will not have internet multiplayer as originally advertised. This comes after the clarification of the battle system that revealed it was the age-old Dragon Quest system with few changes.

The beanbag chair that stares back at you.

The game will still have wireless local multiplayer, for what it’s worth. This is particularly disappointing to me. Since I’m graduating from college soon, DSes will no longer be a common sight to me, and chances of finding people to play with might be a bit slim. Internet multiplayer would be much nicer, particularly if I could play with friends in other places. Even if I know Jay would probably just grief me every chance he gets.

Hopefully, though, this is the last negative announcement as regards Dragon Quest IX. →  Read the rest

Retrospectives – Suikoden series, part 2

Continued from part 1

Suikoden 2
Suikoden 2 takes place a few years after the events of Suikoden 1. It is not only the rarest and most expensive Suikoden (sometimes reaching the $100 mark) but is also usually considered the best of the series. I have to agree – it improves nearly all aspects of the first game, develops a more interesting plot and has nicer artwork.

First off, the second entry builds much upon the success of the first plot-wise. The game takes place in an area to the North of the first one, three years after the revolution in the Scarlet Moon Empire. This is the continent of the rival countries of Jowston and Highland.

The young prince of Highland, Luca Blight, is both ambitious and bloodthirsty. He chooses the main character’s army brigade as a sacrifice for the cause of war, and though the main character and his friend Jowy manage to survive, they are still swept into the ensuing conflict between the two countries. →  Read the rest

Stop making it so hard to say I love you: A list of gamer’s demands

Look, we know each other pretty well and I think it’s time I talk to you about some of your bad habits. In the course of many years of gaming, I’ve found myself infuriated (in-fucking-furiated!) by problems that should have disappeared long ago. I think if you take an honsest look at yourself, you’ll see that you do these things just to get on my last nerve. Let’s resolve you’ll fix them once and for all.

Let me pause. Every game, any time. Sometimes I need space. I don’t care if I’m in the final boss fight. I might have to pee. Let me pause during all cutscenes. Yes, it’s engrossing to hear some big-eyed character finally confess his love to another big-eyed character or watch my current action hero do some bad-ass moves that I can’t actually do in the game, but I might still want to pause. →  Read the rest

What are you blind, Halo 3 looks like shit

I just love how mainstream media can tear our little industry a new one with their annoying, but effective “gatekeepers of information” mantra. Apparently reporters for the powerful Reuters news service were on hand for the private unveiling of Microsoft’s Halo 3 beta on Friday, and they immediately went for the graphics jugular with their story.

Third sentence in, “the graphics could use some work.” Now, I don’t argue that fact (which was quoted from a journalist from evilavatar). If we compare all the footage and screenshots for Halo 3 that have officially, as well as unofficially, been revealed to the public, with last year’s Gears of War, we wouldn’t be wrong in saying it looks like complete shit. It’s like they took Halo 2, and just spruced up the textures. →  Read the rest

Will Blizzard get blown out the airlock?

Everyone is quivering with anticipation at Blizzard’s upcoming “major” announcement. They have been hiring MMO developers, and they have a terribly neglected (but still hugely popular, especially in Asia) franchise in Starcraft.

Although an RTS Starcraft 2 might be desired by some, Blizzard has no choice in this matter but to go MMO. First, the revenue opportunities of even a mediocre (by Blizzard standards) MMO are far superior to a blockbuster RTS– a fact most likely first and foremost on Blizzard’s parent company, Vivendi’s, mind. Now that Blizzard has established itself as such a cash-cow, they will be held to those standards until they fail (capitalism is great…just ask the USSR). Just to give you a flavor of what we’re talking about, the WESTERN MMO market broke $1 billion in 2006, according to this report with WoW accounting for 54% of that marketshare. →  Read the rest

Weekend Wreckage: Cho Ren Sha

shawsome.jpg

What are you doing this weekend? Wrapping your face over an advanced warfighter? Getting ob-trapped in Gears? Maybe a bit of the old ‘running around flipside trying to find a heart pillar for 18 hours’ business?

Maybe you’ve got It in your head that, much like Uno before it, settling Catan will be that much cooler on your plasma.

You may be right, to be sure. I, too, have settled myself some Catan. I’m a regular Catan colonization specialist. I think being me, and settling Catan, nets an achievement on xBox Live. I think I have that one, and I think it is because I’ve settled Catan.

But this weekend, as I do every third weekend of every month of every year on this island Earth, I will be playing Cho Ren Sha. →  Read the rest

Violent games may affect us but the Constitution protects us

In the wake of the Virginia Tech shooting the media once again pounced on video games, an easy target and frequent scapegoat. As usual, gamers were not very thrilled. Many gaming sites wrote scathing condemnations of the obvious idiocy of Jack Thompson, Dr. Phil, and company. Joystiq, however, chose to do something positive.

The site posted a declaration titled “What I know about violent video games” that partially reads:

– I know the difference between right and wrong.
– I know the difference between fantasy and reality.
– I know where the game ends and real life begins.

The declaration has a spot for a signature and is meant to be given to loved ones who may be concerned about your gaming habits. It’s nice to see an attempt to counter the negative media attention given to games that doesn’t resort to calling Jack Thompson an ignorant fascist, which he is. →  Read the rest

There’s a bug in your review

There’s a bit of a controversy about a certain Spiderman 3 review that may or may not have been based on demo impressions instead of the retail game. I don’t care much about uncovering the truth. Instead, I’d like to discuss a problem this fiasco brings up about our modern review system.

A lot of people commenting on this news piece claim that if the reviewer actually had retail copies, then they should have mentioned some of the crippling technical flaws that many sites seem to be mentioning. Having not played the game(s) myself, I can’t say just how bad these glitches are. Putting Spiderman aside, though, imagine if the review were for that game that had some definite glitches in it, but the reviewer never actually encountered them in their play through. →  Read the rest

Mass Fatigue

Mass Effect may have close to a 400,000 words in its script.

Hoo boy.

I’m probably the only person who looks at this game and says “what fucking waste”. There is absolutely no reason for that much wordiness in a game. Did they think I came to their game to read four – five novels worth of text? This is the kind of stuff that drives me nuts, because people always seem to encourage them. I could deal with the dialogue in Planescape: Torment, because it was good and I read it at my own pace. Then Knights of the Old Republic came around, and Bioware wasted thousands of words, because I didn’t listen to a word of the excruciatingly slow spoken dialogue. I can only see Mass Effect getting even worse than that. →  Read the rest

Your favorite game looks like shit

Something’s been on my mind recently and I can’t make sense of it. Not “why are we here?” or “what’s after this life?” Those are easy questions to answer. I’m talking about something deeper, something video game related.

I consider myself a hardcore gamer based on the amount of gray matter I’ve dedicated to storing information on video games (F, D, F, HP — YOUR HEAD IS MINE!) and for the fact they occupy my thoughts whenever possible. I’ve played hundreds of games on a dozen or so consoles, and here’s the important part, besides the joy of bragging — my favorite titles are spread throughout time and hardware.

I have favorites on the C64 (Archon 2), NES (Contra), Master System (Phantasy Star), Genesis (Shining Force), SNES (Secret of Mana), PS1 (Twisted Metal 2), N64 (Golden Eye), Saturn (Panzer Dragoon), Dreamcast (Bangai-O), PS2 (Guitar Hero), Xbox (Chronicles of Riddick), Gamecube (Eternal Darkness) and PC (Baldur’s Gate 2). →  Read the rest

More SNK VC ponderings

I think it’s official that when SNK finally brings the Neo Geo goodness to the Wii Virtual Console, they have no excuse if some of their prime games don’t come out early. In an absolute explosion of Neo goodness, Gametap has a killer list of games coming down the pipleline, thanks to whatever massive effort they’re undertaking with the service. As of today you can play Metal Slug 1 and King of Fighters 94, but after that they’ll also be getting every Metal Slug up to 5, and every KOF up to 2003. In addition, they’ll be hosting the first two Art of Fightings, the first two Samurai Showdowns, the original Fatal Fury, and The Last Blade.

These are some of the best fighters on the system, and I’m absolutely stoked for them. →  Read the rest

Rumor Factory: Music Downloads on Wii?

If you’ve been keeping up to date with your voting on the Everybody Votes Channel on the Wii (which you should be, btw), then you have seen a particularly interesting question that Nintendo is asking all of its American users:

“How do you prefer to buy music?”

The possible choices Nintendo has supplied are a) download or b) CD. Now, this can just be labeled as a seemingly innocuous question that tries to get more users to vote on the channel, but what if this were the first indication that Nintendo might be in the planning phases for a Music Download Channel, something akin to Apple’s iTunes store?

The Everybody Votes Channel is the perfect venue for Nintendo to better understand its customers, as well as to test out any ideas it has up its sleeve for the future. →  Read the rest