Fishing for Quarters – Remembering arcades

Being a kid of the Eighties and Nineties, I spent a ton of time feeding quarters into arcade games. We at videolamer may rain praise upon our little console buddies but we rarely talk about their much larger, and these days dumber, brothers, the arcade machines. If it were not for these coin-gobbling behemoths, consoles would not exist. There would be no Pac-Man to munch on stuff, missiles to command, or Tron…to do whatever it is that Tron does.

We owe a lot to these big guys and sadly, like all overly-huge things such as woolly mammoths, dinosaurs, Sony, the RIAA, and The Ultimate Warrior, they are becoming extinct. Not many people visit arcades these days, and for good reason. What was once a bustling, multi-genre industry has deteriorated into a handful of companies making fighting games, shooting games, racing games, and beat games. Consider this my tribute to a more innocent and carefree time.

All of my life I have liked video games. →  God of War: Readnarok

60…45 Reasons to own a PSP

PSP Fanboy started a series of articles back in June extolling the wonders of the PSP. The 60 Reasons to Own a PSP series was written (by a reader of the blog) to illuminate how amazing the PSP system is. And amazing it is, with reasons such as “Has buttons” and “Runs on electricity” on the list, there is no denying the PSP is the best system ever

Realizing any reasons beyond “has good games”, “costs less than the PS3” and possibly “not fatal if ingested” were unnecessary, videolamer wrote a parody of the article that simply looked at a bunch of DS games and labeled each game a reason to own the DS. We sent PSP Fanboy the article but have yet to hear back from them. They are too busy writing their 60 reasons, perhaps.

We got many negative responses to the DS article. The PSP list is better because it’s not just games was a popular complaint, following only “U sux go fuck urselv” in frequency. →  Tony Hawk’s Posting Ground

GT5: Prologue adds car damage, finally becomes a real driving simulator

Reported by Kotaku, Gran Turismo’s father, Kazunori Yamauchi, has stated that a few key features are being implemented into the teaser version of Gran Turismo 5, dubbed Prologue. Things like realistic car damage and a “Professional” physics option are getting added as per fan request, and all I can say is: holy shit, took you long enough!

The Gran Turismo series has always been labeled as the most realistic driving simulator ever created, but that doesn’t say much when you can ram your Sprinter Trueno into a wall head-on at 120 mph and see no damage.

Apparently Polyphony Digital has realized that cars, in fact, do not bounce off of walls, and has added damage to their physics model, much like what Forza Motorsport did on Msoft’s Xbox 360. Also included is the integration of this truly innovative feature in your opponent’s AI, which proves how un-simulator-like all GT’s have been up to this point.

Supposedly, the main reason we haven’t seen realistic damage models until now has been the cost of getting the car manufacturers to give Sony permission to fuck their cars up. →  Devil Summoner: Readou Kuzunoha vs. the Soulless Article

Sony’s Jamie Macdonald lies to Spong

Digg led me to a hilariously bad review of Bioshock today. The site the review is on is called Sony Defense Force and, luckily, the entire site is hilarious. It may be a parody but it’s hard to tell, especially after the All I Want For Christmas is a PSP debacle.

Browsing the SDF page, I came across this gem of a story: PS2 still outselling Wii in all Major Markets. The bloggers own comments are excellent – “Looks like Wii won’t even be able to catch PS2. Get ready for another Sony dominated generation.” More importantly, the quote from Jamie Macdonald is an obvious lie:

“Jamie Macdonald: Could I just point something out – that PlayStation 2 is still outselling Wii in all the major markets.

Unless he delivered this interview from last year, he is wrong. The PS2 has been trumped by the Wii every month of this year except for March. The Wii has outsold the PS2 in Japan since launch. →  Tony Hawk’s Pro Reader 3

Requiem for a Dreamcast

I used to think I was pretty clever when I told folks that “Nintendo made me a gamer. Ocarina of Time made me hardcore”. I kept thinking this for quite some time, but eventually realized that pre-OOT, I wasn’t really a “gamer”, just a kid whose game experience consisted of little more than a string of Nintendo consoles, a few hours on the Genesis, and a dusty old 486 PC. This was a time when fresh games came to my house twice a year if I was lucky.

After Zelda I truly became a “gamer”, though now I think it had less to with that game in particular and more to do with the fact that around that time I was introduced to a modern day computer, Next Generation Magazine, and a Sony Playstation. I learned of an industry that was much bigger than what Nintendo on its own could show me, and I began to appreciate the things that made a game good. →  It’s time to read and chew bubblegum… and I’m all outta gum.

It’s Dreamcast Mania!

Ladies and gentlemen, we here at videolamer pride ourselves on our knowledge and coverage of both current gaming trends and the very best in classic gaming. However, everyone makes mistakes sometimes, and one piece of gaming history has gone unnoticed by us for far too long. Of course I am talking about the Sega Dreamcast.

Almost a decade after its release, the Dreamcast still astounds new comers and old fans alike with its incredible library and fresh ideas. While the three console race of Sony, Nintendo and Microsoft is now ingrained in our minds and memories, we must never forget just how much the Dreamcast brought to the table, as well as how much more it could have done given a little more time. In a time where some gamers bemoan a lack of innovation and creativity, I cannot think of a better remedy than a Dreamcast and a hearty stack of its best titles.

So without further ado, I will be spearheading an effort to remember the little console that almost could, with a few weeks of Dreamcast reviews, discussions and retrospectives. →  Eh, I’ve got nothing better to do.

Multiplayer Worlds of Ass aka Why Tyson Does Not Play MMORPGs

The list of MMORPGs I have played reads like a high school kid’s job resume; lots of wasted time in short month long bursts. Historically, there have been only two MMORPGs that I have played for a period longer than one month, City of Heroes and Everquest. Even with those two games, I stopped playing after about four or five months. I just can’t stay interested or even begin to get interested in most MMORPGs. I do not think this is my problem though, the fault lies at the feet of online role-playing game creators and the inherent issues that come with the games themselves.

South Park really summed up most MMORPGs when it spoofed the amazingly popular yet spectacularly idiotic World of Warcraft. The people that you play a game with either make or break the experience and for me, that means an atmosphere can be totally ruined when some 500lbs. lardass, fifty year old guy, cum Level 32 female dwarf yells, “LOL, my K@ just hawked up this ma$$ive furball on my lap.” →  Ring of Read

Weekly News We Care About Wrap Up – 7.27.07

Microsoft sort of wants you to buy an HD DVD add on
$20 off is not a good deal for something that costs $200, but that’s the amazing deal Microsoft is giving us on their 360 HD DVD add on. The move feels like a last ditch effort to make it appear that they still have a chance at beating the Blu Ray format. What is it with these companies that are desperate but not willing to allow this desperation to save me a lot of money? The PS3 should cost $300 and the 360 HD DVD doohickey should retail for $19.95.

Then there’s the prevalence of bundle deals. In addition to the twenty big ones you’d save buying the HD DVD drive, you’d also get five free movies. Choose from classics like Seabiscuit, Chronicles of Riddick, and Tomb Raider. Or, buy old movies like Blazing Saddles and enjoy the pain of watching lower quality film in high def. I’d prefer to save more money on the initial purchase instead. →  I am become game, destroyer of words.

Nintendo to the future, “Emulate this!”

This morning while showering I thought about the usual – video games. Specifically, I thought about the article we did on DS games and how some people reacted by saying the PSP is backwards compatible with every old console someone wrote an emulator for. After mulling over the pros and cons of that argument, I spent some time pondering the future of emulation and something struck me. Unless motion control and touch control become ubiquitous, the DS and Wii will not be emulatable by anyone not willing to put in huge amounts of effort.

Nintendo has always had a particularly strong fear of piracy. Primarily because CDs are so easily duplicated, Nintendo gave the N64 a cart slot. For the same reason, they burned Gamecube games onto mini-DVDs.

After a lather rinse repeat, it struck me that Nintendo’s new systems may not be different only to capture new audiences, but to prevent emulation. There is a small jump in logic here. →  To be this lame takes ages.

Gaming Meccas of Japan Pt. 1 — Den Den Town, Osaka, Japan

Being a geek and living in Japan is kind of like mixing Ecstasy with LSD – it’s one hell of a trip. There are four places in Japan that should be on the must-see list for anyone who calls himself a nerd. The big one is Akihabara in Tokyo and I will be covering that in September along with The Tokyo Game Show. The third spot goes to Nintendo’s world headquarters in Kyoto but there isn’t much to see there because no one is allowed into the facility and tours are never provided. The fourth spot and topic of today’s installment is Den Den Town in Osaka.

Den Den Town can best be described as the poor man’s Akihabara. It is smaller in size, about four or five square blocks instead of an entire section of Tokyo. The businesses in Den Den are also a bit lower scale. In Akihabara, you can find anything that takes a power cord or batteries, both new and used. →  In all ages, hypocrites, called producers, have put crowns upon the heads of thieves, called publishers.