Series Retrospective: Mega Man

Oh, Mega Man. Do we still love you? Time was we never thought that could be a question. Even when you faltered, you still gave rise to some very quality action-platformers. But you’ve been around for a while now, and almost every console since the NES has been graced — or maybe cursed? — with your round, blue head. As result, many see you as old and stale, surpassing even Street Fighter as the primary symbol of Capcom’s tendency to rehash their most popular franchises (which often overshadows the fact that the company has created some very good new IP’s in the last few years).

But forget what the pundits say. Mega Man was one of my favorite series as a child, and I feel that its sheer longevity earns the Blue Bomber a Series Retrospective.

Mega Man 2 is the greatest by mathematical proof.
– It is the best
– QED

It started off well enough. Mega Man 1 plays like any one of its successors, with high difficulty and some fairly creative stages. →  All I want for Christmas is my PSP.

Dev Community Sips on Haterade, Trashes Sony

Hopping on the “I hate Sony” bandwagon this week, Valve’s head-honcho Gabe Newell went on a tirade against the PS3 in a GameInformer interview. And I quote:

“The PS3 is a total disaster on so many levels, I think It’s really clear that Sony lost track of what customers and what developers wanted… I’d say, even at this late date, they should just cancel it and do a ‘do over’. Just say, ‘This was a horrible disaster and we’re sorry and we’re going to stop selling this and stop trying to convince people to develop for it.'”

Whew, those are some harsh words, Newell. There is just no more Playstation love these days. And this hasn’t been the first time this has happened, either. Last week, id’s John Carmack told GameInformer that he has disliked Sony’s subpar dev tools since the PS2.

Late last year, gaming’s resident dinosaur Nolan Bushnell sounded off similar sentiments, telling the press that Sony will inevitably lose the crown this generation because of its arrogance towards the dev community. →  Now you’re reading with power.

The Guitar Hero Wireless Controller

A benevolent benefactor bequeathed to me a fantastic gift; the official Guitar Hero Wireless Controller. Now I come to report on it.

Its been a long time coming. There have been several unofficial wireless controllers on the market since the release of GH1, and people have found ways to modify their wired controllers, but it took until after the arrival of GH2 for Red Octane to launch their own wireless attempt. This is crucial because while third party wireless devices are still hit or miss with their responsiveness, official wireless stuff has proven to be quite reliable across all consoles. Second, most DDR players will tell you that Red Octane builds some quality stuff for the price, while their knockoffs usually suffer.

 

Both points prove to be true in the case of Guitar Hero controllers. I spent some time in the fall with the Flying V I previously linked to, and I wasn’t impressed. It uses that stupid chrome paint that usually gets nasty and discolored after a lot of wear and tear, it felt way too light, and the buttons felt like mush when you pressed them. →  Postlanser: Heritage of Read

Numbers are fun: Year end edition

Heading into the holidays the question on the collective mind of the industry was which seventh generation system would emerge with the lead. For Xbox 360 this meant continuing to sell some units despite the fact that Nintendo and Sony were releasing their competitors in the market. For Nintendo and Sony, success meant shipping as many consoles to store shelves as possible and then selling all of them. So, now that the dust has settled, who has accomplished their goals, and who may be in trouble? It’s obviously too early to call the generation for one system or another, but the numbers do tell an interesting story. For our purposes, all the numbers below (unless otherwise noted) are US sales.

Microsoft’s Xbox 360 had a year head start on both of the other consoles. If we define the holiday season as the fourth quarter of the year, they came into the holiday season with just over 2.6 million systems sold. By now production has been ramped up to the point that it is relatively unconstrained, and it showed. →  But the future refused to change.

Weekly News We Care About Wrap Up – 1.12.07

Analyst who predicted PS3 shortages till June worries about units on shelf
I generally support any news that doesn’t support Sony but my disdain for analysts trumps even my resentment towards Sony. The analyst in this case has already predicted Sony’s triumph this generation but is now “troubled” by recent news of PS3s sitting on shelves. At least Captain Obvious makes four times as much as the average American.

This one is called “Don’t be a 2nd player hater.”

i am 8 bit exhibit = awesome
If you are a game buff and have some money to blow on crap to hang on walls, check out i am 8 bit. “I’ll have one art, please!”

Kaz Hirai talks shit
Kas says a few things that are worth contemplating. First, is the technology in the PS3 actually cutting edge like he claims? Sure it is advanced, but is a natural evolution of a tech (make it FASTER! FASTER!!!) as cutting edge as a new (to consumers) technology? →  Is that an article in your pants, or are you just happy to read me?

What we hope to see in 2007

With a new year comes new hope and a new opportunity to have our dreams crushed.

Stefan —
Saturn Games on the Virtual Console: I know, there are significant disk space problems – seeing as a single game could use up the entire internal memory of the Wii. But if a way can be found, I’m holding out hope for Shining Force III and a NiGHTS re-release with a _real_ 3D Controller.

Panzer Dragoon Saga with motion sensing controls Second coming of Christ

Sony opening the PS3 Graphics hardware to Linux users: This is another one that’s not likely to happen. And by not likely, I mean no way in hell. Allowing direct access to the graphics chipset would essentially let anyone circumvent the price of their dev kit – and would deprive them of licensing fees for game sales. But it might give me enough of a development platform that I’d buy the PS3.

AI used for Storytelling: AI has been advancing, but primarily in terms of combat tactics. →  Readalations: Persona

Microsoft to Buy Capcom: Tssyeah, Right!

Rumors were running rampant this week with the prospect that Microsoft (i.e., evil-incarnate) was going to buy Capcom, developer of the Resident Evil series and this week’s big 360 release, Lost Planet. This rumor is, in fact, not new. It was first started almost three years ago when Msoft was looking to get a better foothold in the Japanese market. They still need the foothold over there, but Capcom has been out its sights for sometime now. So once again, no, Microsoft is not buying Capcom.

But let’s think about that for a second.

Obviously, Msoft would get a huge surge in the popularity rankings by having Capcom in its portfolio. They’d get the rights to Resident Evil, Street Fighter, Dead Rising, Phoenix Wright, Megaman, Devil May Cry, and one of my personal favorites, UN Squadron. With a list like that, Msoft would stand to gain a lot of market share. Just think about Resident Evil 5 being 360 exclusive – Bill Gates would obviously poop in his pants. →  Mr. Gorbachev, tear down this post!

HD-DVD is the Bob-omb!

A few weeks ago, Joystiq ran an article that linked to an in-store flyer with an Xbox 360 HD-DVD drive priced for only $99. The actual price is $200. That’s a steal if I ever saw one. In my warped little mind, I couldn’t afford not to buy it.

So, with a little underhanded deviousness, I lied my way into getting the HD-DVD drive for half the MSRP. Obviously I giggled like a little school girl the moment I walked out of the store. But was it still worth it?

First off, the drive is very easy to setup. You just connect it to the 360 through a USB cable. You then update the 360 with the driver that comes with it. To then access the drive, the 360 will break the DVD Tray option into two different categories, letting you chose the DVD tray or the HD-DVD one. It’s extremely easy, taking only minutes to get up and running.

For your viewing pleasure, Microsoft decided to bundle in the HD-DVD version of Peter Jackson’s King Kong with the system. →  Final Post VII

Can gaming magazines survive?

Super corporation Ziff Davis has seen better days. Both Electronic Gaming Monthly and 1Up are being sold because they have been losing money, which the ZD accountants claim is bad for business. Forget that 1Up is also failing for a moment and think about the printed gaming magazine. Has the internet replaced the need for EGM and Game Informer much like literacy replaced the need for PSM?

It’s almost hard to believe that at one time EGM was popular enough to sell two magazines.

Once upon a time, game mags were the only place to get video game news. The concept of waiting for your mailman to bring you breaking news is comical today; speed of communication is the internet’s forte. Similarly, attempting to contact a writer or respond to an article by writing a letter is almost silly, especially for tech savvy gamers. Gaming sites and blogs allow readers to email writers instantly, and many let readers post comments directly under articles. →  NiGHTS into REaDS

Best Game Ever – Master of Orion 2: The Battle at Antares

Master of Orion 2: The Battle at Antares was probably the defining game in the 4X genre (explore, expand, exploit, exterminate); it set the standard for a decade of games. Featuring a robust tech tree, intricate ship design, active ship combat, a big, goodie filled universe, and intense colony management, MOO2 had it all. Despite being well over a decade old, the game still has a level of depth that has been unmatched by its successors. Additionally, even though Microprose is long out of business (gobbled up by whomever), the game’s support has been taken over by fans (Lord Brazen, for those interested), who have kept the game playable on KALI and have steadily eradicated the last remaining bugs in the game. As exciting as it is to have a game so old with such a following, it also depresses me that the industry has yet to produce a worthy sequel.

I didn’t know my mother was in this game.

 →  NiGHTS into REaDS