It’s Dreamcast Mania!

Ladies and gentlemen, we here at videolamer pride ourselves on our knowledge and coverage of both current gaming trends and the very best in classic gaming. However, everyone makes mistakes sometimes, and one piece of gaming history has gone unnoticed by us for far too long. Of course I am talking about the Sega Dreamcast.

Almost a decade after its release, the Dreamcast still astounds new comers and old fans alike with its incredible library and fresh ideas. While the three console race of Sony, Nintendo and Microsoft is now ingrained in our minds and memories, we must never forget just how much the Dreamcast brought to the table, as well as how much more it could have done given a little more time. →  Read Read Revolution: Disney Channel Edition

Game genres and classifications

Recently I’ve been enjoying Gungrave Overdose, which you might remember as being reviewed as a solid little action game with a ridiculous 15 dollar retail price. With a solid combat system and great presentation, you could do a lot worse in the genre.

The question is, what genre am I talking about? The obvious answer is that this is an “action game”. But even though you shoot many enemies, this isn’t Gears of War or Rainbow Six. Gungrave is all about racking up multiple kills in a row with successive attacks, and using your limited arsenal to create combos. Playing it as a simple run-and-gun makes it a far more mindless experience than it actually is. So to be more specific, I would classify this as a “Devil May Cry”- like, something that most reviews agree with. →  When one person suffers from a delusion, it is called insanity. When many people suffer from a delusion it is called a game.

Halo Gamer Fuel

Time for videolamer’s required report on Mountain Dew Gamer Fuel, the Pepsi/Halo 3 soda tie in that surprised no one but me (seriously, I had no idea about this until I walked into Safeway yesterday). However, unlike every other report you will read, I am actually going to try the damn stuff instead of giving you the typical proto-Internet nerd speech about how all soda is junk, caffeine is a sad addiction, and how dare you actually drink Mountain Dew and reinforce nerd stereotypes that no one actually pays attention to.

First things first – I’m not sure why Gamer Fuel is out now. I mean, isn’t Halo 3 due at the end of September? And if this is supposed to be fuel for our late night Halo tournaments, then shouldn’t we expect to see this soda on the shelves until at least mid October? →  Sounds amazing, I must read it now!

Dragon Questing yet again?

By now you might have heard the news about Dragon Quest 4, 5 and 6 being remade for the DS. Unsurprisingly, the news is being met with joy more than disgust, because unlike with the constant Final Fantasy remakes, two of these three games have yet to see even one western release.

But with all the celebration comes a sad but true joke that many in the community have made; we probably won’t see these Stateside unless Square can conjure up more Final Fantasy demos. After all the care and attention DQ8 got in its localization, the game sold rather dismally, at least compared to FF12. While RPG fans embraced it, the franchise still doesn’t have the mass appeal that FF has outside of Japan, thus they may not find it worthwhile to get these localized. →  There is only one really serious philosophical problem, and that is games.

On licensed games

Licensed games are probably the last thing an avid gamer would be worried about. Aside from the occasional gem, they are quite often the absolute bottom of the barrel in terms of quality. I still worry about them however, and there are plenty of reasons to do so. Let’s take a look at why.

The most important thing to understand about the modern licensed game is that it has changed greatly since the old days. Time was when video games were just another niche to exploit. They were never a primary source of profit, and so they never got a lot of money or attention. If they could whip up something playable and use marketing strength to sell enough copies, then that was good enough. →  Tell me and I forget. Teach me and I remember. Bore me and I sleep.

EGM – Embarrassing Gaming Mess

You’ll be proud of me folks – I skimmed through a copy of EGM this morning while dropping off my car. It was really nice because it helped me realize that 1up.com is the funniest website on the internet.

Why? Because every time I read a blog comment there that gets all excited for EGM, or praises EGM for its content, I will be able to laugh my ass off and brighten up my day.

I don’t know where to begin. Maybe I should start with the faux-vintage pixelated logo and article headers that I believe are supposed to convey a sense of “harcore”iness to readers of the magazine about its staff. Kind of like a sprite comic, I guess.

Or maybe I should go into detail about the complete lack of detail on some games, which get no more than a screen and half a paragraph near the beginning of the magazine. →  An article approaches.
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If you drop a penny from the Empire State Building

Penny Arcade showed more clips of their game at Comic Con. Being a daily PA reader since 2001, I feel I have a bit of a right to criticize them for what I saw, and this in turn will please the rest of the readers and staff.

If you didn’t see the trailer, they are making a jRPG – possibly filled with long scenes of dialogue, and turn based combat where characters move back to their starting position after attacking. Watching the clips was like watching youtube videos of Final Fantasy, and we all know that’s no fun unless you’re watching spoilers.

I should have seen this coming. Over the years the PA fellas have been playing more and more jRPGs, and at some point Gabe actually complained about the loss of ATB in FF12. →  All the lonely gamers, where do they all come from?

Review – Guitar Hero Encore: Rocks the 80s

In my time with videolamer, I have been very, very kind to Harmonix. I began to fall in love with them with Frequency and Amplitude, games that changed the way I thought about the rhythm genre. Then came Guitar Hero, which changed my gaming habits significantly. The sequel made me a bona fide fanatic (I own one of each official controller).

Now comes the cliche: I think Harmonix is starting to sell out.

Funny how the company making music games has the history of a rock band. They started off small and simple, making some great products that only a few really tried to appreciate (Frequency and Amplitude). They got a nice little break from a big “label” (Konami and their Karaoke Revolution series), and grew to have a stable fanbase. →  Of all the words of mice and men, the saddest are, ‘Game Over.’

Everything I know about RPGs I learned from Fallout

These days, the few western RPGs that exist that are not MMO’s are trying to conquer a unique challenge: How do you create a living, breathing world for the player to engage in? We’ve got the graphics, the items, and years of combat engines to take inspiration from. But we’ve played in static worlds before, where quests and NPC’s never change, and your options to mold the world are limited. We want games where the roles we play actually mean something, to ourselves and those we interact with.

It isn’t an easy task. You need the right size world, and the right contents in said world. You need smart NPC’s that go about their daily lives, and a ton of dialogue options to give players the illusion they are talking to a genuine person. →  You think about everything.

Tale of the Tape

This could be interesting. Lawsuit between Silicon Knights and Epic Games. Possible SNAFUs with the Unreal 3 engine. The perfect recipe for speculation, drama, and endless blogs and articles.

Its also the perfect opportunity for violence. Who here wouldn’t want to see a fight between Epic’s Mark Rein and SK’s Dennis Dyack? Both are loudmouths for their respective companies, fellas who won’t stop gushing about their own product, but rarely have anything nice to say about anything else. I think it would be the best way to settle this issue, especially if it means one of them gets knocked out for a couple of months.

But wait – we can make it better. Lets just do the whole thing WWF style. →  Sounds mildly entertaining, I guess.