Penny Arcade showed more clips of their game at Comic Con. Being a daily PA reader since 2001, I feel I have a bit of a right to criticize them for what I saw, and this in turn will please the rest of the readers and staff.
If you didn’t see the trailer, they are making a jRPG – possibly filled with long scenes of dialogue, and turn based combat where characters move back to their starting position after attacking. Watching the clips was like watching youtube videos of Final Fantasy, and we all know that’s no fun unless you’re watching spoilers.
I should have seen this coming. Over the years the PA fellas have been playing more and more jRPGs, and at some point Gabe actually complained about the loss of ATB in FF12. Considering also how easy a template this is to follow, the choice makes perfect sense.
I just wish that weren’t the case because it practically guarantees that I won’t have any interest in it. This is a very dangerous wire act for PA to be trying; if they fuck this game up, a large chunk of their legitimacy is going to immediately vanish (I’ll leave this space for Jay to insert a joke about “What legitimacy?”).
Whether it is okay for someone to make a crappy game and still make fun of crappy games is something we can all discuss, but if the game does flop, it will be all the ammo people need to shut them up at every junction. I can respect their bravery, but at the same time, I know they can do better.
On the other hand, if the battle system is traditional enough, and the story is lengthy, it just might see some favorable reviews. Lord knows it has happened before.