Strange as it may seem, video games and reading have always been closely related in my mind. When I was four years old, I would watch my older brother play RPGs and other text-heavy games. After a year or so of observation, I could more or less understand what was going on. Eventually, I figured out that letters written on paper were the same as those shown in Dragon Warrior and Final Fantasy, and thus I “learned” to read all at once (naturally, my kindergarten teacher took the credit).
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Astonishingly, terrible game cover art is also terrible book cover art. |
Back in the NES era, there were a lot of random game-related paraphernalia. Nintendo had merchandising on its side, and Super Mario towels, sheets, lunchboxes, etc. abounded. All well and good, but a more interesting event during this time was the publishing of the Worlds of Power series of short novels.
Again, this was during the time of the NES. Action and even adventure games didn’t have much memory space for plot, and even the instruction manuals were too short to have more than a brief blurb about why you’re liberating an island nation or killing a vampire. → Are you ready for some readball?




