S.T.A.L.K.E.R.: Shadow of Chernobyl has been a game I’ve declined to review. There are some things I’m just not comfortable casting judgment on. A review implies that the reviewer has authority over the game, an intellectual superiority. I can tell you what I think about Stalker, but Stalker is a complex game full of loose ends; it calls upon a creative power within its players to piece them together. What I think about it is constantly changing the more I play and the more I learn. Any review of the game will say much more about the reviewer than the game itself. This is my non-review. It’s just what I think right now.
I’m going to go ahead and say that I like Stalker–a lot. It’s one of my favorite games ever and I still can’t stop talking about. It has a lot of bad points too, and I don’t believe in homogenous scores so I’m not going to pretend that its good qualities somehow cancel out the many bugs, imbalances, obtuseness, or any other possible complaint everyone has about the game. → For I have come to turn a man against his father, a daughter against her mother, a gamer against their game.


