Eulogy for the GameCube

What can I say, GameCube? You had a good run these last five years, but your last exclusive release was Baten Kaitos Origins, back in September. Not even Nintendo themselves stuck it out until the end, moving Super Paper Mario onto the Wii. I’m sorry GameCube, but it’s time to say goodbye.

But let’s not look at your failures too much. Let us remember you as you were: a console that was home to some truly great games. You deserve it. And don’t worry about all those haters on the Internet, calling you a failure. In time, they’ll begin to understand.

You were released on Nov. 18th 2001 to a somewhat muted launch. In a surprise attack, Microsoft’s Xbox and their Halo stole much of your spotlight. →  Ask not for whom the game plays, it plays for thee.

DIY PSP Car Stereo

Here’s a tip for you do-it-yourselfers: turn your dust-infested PSP into your car stereo system. I was completely surprised (and annoyed at myself for not realizing sooner) that you can use an iPod tape-deck adapter with your PSP. Some of you have may already done this, but I went one step further. I applied velcro strips on the bottom of my PSP and a vacant lot on my car’s console, and viola! A fairly stylish car stereo system.

I’ve included a pic to give you an idea on how to set it up. Just make sure to get somewhat industrial-strength velcro strips to use, as pulling the PSP off the dashboard repeatedly will probably rip off weaker kinds. I went ahead and put the softer side of velcro on the actual system, and the spiky kind on the car. →  Game is dead. Game remains dead. And we have killed it.

PS3 Needs a Little Support

Next-Gen.biz has an interview with Capcom USA’s Charles Bellfield, where he asks for more positive coverage of the PS3 in the media. This actually got me thinkin’ for a bit. Is their too much negative publicity for the PS3, and is it justified? Sure, some may spit at the $600 price tag, but has anyone thought of the positive things that the PS3 will bring to the table? Well, I guess I’ll be the one to bite that bullet.

First, you have all those exclusive games that are coming out for it. Level 5’s White Knight, Konami’s Metal Gear Solid 4, and Capcom’s Devil May Cry 4 are just a few of the games that will probably blow our socks off, and they’re only for PS3. →  WELCOMETOTHENEXTARTICLE

The Wii’s “horsepower”

While rummaging through the ol’ Interweb tonight, I somehow got onto Wii’s official site and came across a whole slew of new videos that were posted yesterday. Most of them show people trying out the Wii for the first time, and they actually look like they’re having fun. Never mind the fact that they get paid to play with something we’re all dying for.

But what really interested me were some new videos for the Wii Channels. I’ll detail a few of them here:

The Internet Channel was finally unveiled, and I have to say it’s looking pretty snazzy. They pulled up Google and searched in a couple shots, and the browser, which is based on Opera by the way, ran fairly smoothly. →  When one person suffers from a delusion, it is called insanity. When many people suffer from a delusion it is called a game.

Vista: Kodak Moment or Photoshopped?

Surprising me in the mail last week was the DVD Install Kit for Microsoft’s Windows Vista RC1 Client. I signed up for their beta releases a few months ago, but I wasn’t aware that they keep sending you the subsequent releases. Needless to say I’m not that upset about it.

After testing RC1 out for a few days, I can easily say it’s much better than the Beta 2 release. It has way better driver support, and has much more functionality. I was on the fence about upgrading to something that looked only marginally better than XP, but after messing around with Vista, I’m eager to cross over to the “next-generation” of Windows.

The real gem in Vista is its Aero functionality. →  Onimusha 2: Samuread’s Destiny

Graphics over gameplay: is it really all that bad?

Whether or not graphics really add all that much to video games has been heavily debated in the last few years. And once the Wii and PS3 come out to steal the 360’s spotlight, we’ll surely hear about it all over again.

Though it may not seem like it due to the clever use of lighting and camera angles, the colossus is actually only an inch taller than you.

But, if we think about it logically, is there really a difference between the two? Some would say, “Of course there is! What are you, high? You can’t play with pictures!” And yes, they’d be perfectly correct. But what people don’t think about is the complementary effect that graphics can have on gameplay. →  This better not be as bad as everything else here.

Weekend Spotlight

After reading about the 10 anniversary of the Nintendo 64 over there at Infendo, I decided to play… my SNES. My urge for nostalgia went a little farther, I guess.

Anyway, after dusting the ol’ SNES off and finally figuring out which controller worked completely, I popped in one the greats: Final Fantasy VI. One of the best, if not THE best, RPG of all time.

Incidentally, I’ve never actually beaten the game before, and this is after I bought the thing for like $50 on eBay last year. The game is great, but it’s hard to find time to play all these 40+ hour fantasies, now that real life has reared its ugly head. The last time I left off, I just completed the famous Opera scene. →  Go ahead, read my day.

Place Yer Bets!

I know the format wars issue is beyond played out, but I’ve come to a startling realization: Sony will win.

How, do you ask? Look at it from this perspective. Has anyone seen the commercials for movies that are available for HD-DVD or Blu-Ray? No doubt you have, but has anyone really thought twice about it? No, and they shouldn’t. And that’s how Sony will win.

People are going to buy PS3’s, there’s no doubt there, but I can’t see many people buying an HD-DVD player anytime soon. Only the early adopter crowd will even bother, and even some of them are questioning switching over so soon. No normal consumer is going to understand or even care about the differences these new devices will bring to viewing movies when compared to regular DVD’s. →  All happy games are alike; each unhappy game is unhappy in its own way.

Review – Ico

Barely noticed when it was first released, Ico has now become the #1 game to reference when bringing up the issue of art in games. But is it really all that and a bag of potato chips?

Developed by SCEI (Parappa the Rapper, Shadow of the Colossus) and directed by Fumito Ueda, Ico is a third-person adventure game, set in a derelict castle that is situated on top of an island just a few hundred yards off the coast of some unknown continent. Cut-off by ocean on each of its sides, the castle becomes the player’s prison, so to speak.

Ico is a young boy (his name is never referenced, so I’m only guessing it’s his name) that has been shunned by his village and sent to an empty castle to distance himself from society. →  Read me now, believe me later.

Weekend Spotlight

This week, while hoping to pickup Cooking Mama for the venerable DS, I came across a deal at Wal-Mart that I just couldn’t pass up. In the discount bin, with a pretty tattered box was Donkey Konga 2 with the Conga drums. After checking the prices on Bestbuy and Gamestop’s sites, I don’t think it’s that much of a deal, though. Jungle Beat can be found for only $15. But still, Donkey Konga 2 is rather enjoyable, especially if you go at it in multiplayer.

One thing I want to stress about the game is that the songs are not the original songs. They’re redone by a few cover bands. This is probably because of memory contrainsts with the GC’s disc medium, but there are like 30 of them, so quantity outweighs quality on this one. →  Your right post comes off?