Laying this generation to rest: Gamecube

The Gamecube is seen as the loser of this generation (apparently the Dreamcast lost so badly it’s not even worth remembering as the loser). I own as many Cube titles and Xbox, but going by (American) sales, there’s little room for debate. The Cube lost. But after all talk of winning and losing is over, it remains a fact that the Gamecube was host to a number of awesome games. Most of them were first party, since the console had barely any 3rd party support. Luckily for the Gamecube, Nintendo first party games are some of the best in the world.

It takes a certain dedication to the Mushroom Kingdom to play soccer with your crown on.

Pat —
Mario Strikers (Next Level Games/2005) – No single player worth mentioning, but with a houseful of competitive roommates willing to put social lives on hold for some arcade soccer action made this a system defining game for me. →  The King of Articles 2002: Unlimited Match

Random PS3-related News:11/13

Here’s a few things that are going on in the world of Playstation 3 today:

PS3 Backwards Compatibility Less Than Stellar
Reports coming out of Japan are saying that a few PS2 titles are having trouble being played on the super-duper (and extremely rare) PS3. Notable titles are Namco’s Tekken 5, Squenix’s Final Fantasy XI, and the awesomeness that is Guitar Hero.

Yes, you heard right. Guitar Hero’s guitar peripheral is having trouble working on the system, with some buttons being totally ignored. The world has just let out a collective “WTF!” aimed directly at Sony’s crotch.

Tekken 5 has problems running its background music properly, while Final Fantasy XI can’t register the hard-drive that the PS3 has. Sony has already planned to supply a firmware update for the hard-drive issue soon, but no word on when the other issues will be resolved, if at all. →  Read, I am your father!

PC Gaming dead!? But it’s so young and innocent!

In a somewhat bizarre turn of events, I’ve actually started reading a book. Yeah, I know. Simply amazing.

My friend at work let me borrow Masters of Doom, the book that details the two men that helped shape the PC gaming industry into what it is today: John Carmack and John Romero of id Software.

A very interesting part in the book was when Carmack, in only one night, recreated the first level to Super Mario Bros. 3 on a PC. For an IBM PC at the time (1990), this was an amazing feat. No PC was powerful enough to simulate the scrolling effect that Nintendo did so easily on their NES system, but Carmack created an algorithm that somehow faked the effect, calling it adaptive tile refresh. →  Do the math.

Matt’s Lite Impressions: Wii Edition

Apparently the Gaming Gods have smiled upon me once again, because I got to take the Nintendo Wii out for a spin today at the Nintendo World Store in NYC.

The first floor contained 3 Wii Sports kiosks. After a very short wait, I was given the go-ahead to try out the almighty Wii. I was about to play Tennis, but remembered they had Baseball as well, so I opted to go for the all-American pastime instead. The attendee helped me get setup with the game, and strapped the Wii-mote on me with it’s sleek little hand strap.

It’s been almost a year since I first saw it, but I finally got a chance to hold the Wii-mote. First thing I noticed was that it is completely encased, both the remote and the nun-chuck, in that shiny clear plastic that is becoming a staple of Nintendo hardware these days. →  Read it your way.

Launch Game Revelations

In less than three weeks, the Wii and the Playstation 3 will be let out of their respective cages. And let me tell you, they’re definitely not a nice bunch, those two. They’re always making you feel bad for playing with those traditional, non-motion-sensing controllers like that of the Xbox 360. They’re just a couple of jerks. Best thing to do is to not pay them any attention. And what better way to do that than remember the launches of old systems?

If we take a look at previous launches, you will notice one interesting thing: many consoles launch with at least one game that goes on to be one of the greatest games of all time. I’ve listed them below. →  What is word? Baby don’t read me.

Matt’s Lite PS3 Impressions

On Friday night, I took the trip to the Toys R Us in New York City’s Times Square, and put in a few minutes with the soon-to-be-released Sony Playstation 3. Here are my thoughts on the beast that is the PS3.

Once I got there, I saw that a line had already formed with about 10 people. The kiosk had four PS3’s setup, but only one was working. I’m not sure why the others weren’t in use, but I’ll stop myself from coming up with something that sparks hysteria on the Internets.

The game on display was Motorstorm. Although nowhere near the level of graphical power that was shown at E3 2005, it still looked great. The level of detail on the riders and the vehicles themselves was a sight to behold. →  Are you a bad enough dude to rescue the article?

No more whining about PSP homebrew, please

It’s been brought to people’s attention before, but I want to express my own thoughts on the subject of PSP homebrew. I don’t mean the idea of having them on there to begin with. I’m going to talk about the problem with Sony not giving homebrew designers a chance to flourish more.

Many people have stated before that, if Sony started a program where homebrew was accepted, that the PSP would flourish as a hand-held system. I would also think this to be true, but there’s one problem with this scenario, and it’s inherent within the homebrew scene to begin with.

Once Sony legalizes it, then you are going to see a flood of UMD-rippers and burners turning up, which has, in fact, happened. →  Read it your way.

Review – Harvest Moon DS

Seriously, did you ever think a farming simulator would be a fun game to play? Of course it would be, how silly of me. Finally appearing on the DS, Harvest Moon DS brings the enjoyable horticulturalist gameplay to the dual-screened handheld, but not without its fair share of problems.

In Harvest Moon, you play as a young man in charge of his family’s farm. In all previous HM games, there has not been any back-story, so don’t be surprised that you don’t find one here, either. Just know it’s up to you to restore your family’s farm to its once graceful status.

Cat…hand stroking it…nope, I can’t think of anything clever to say about this picture.

The only thing that could be remotely called a storyline in HM is the argument between the Harvest Goddess and the Witch. →  Read, you fools!

A Luminous Experience

As of now, my job as a QA tester is becoming dreadfully boring. They don’t have any games for me to test anymore, gosh darn it! This has lead me to pull out the ol’ PSP and get some Lumines sessions going.

I bought this game when I first got my PSP over a year ago, and it’s still one of the system’s best games. Tetsuya Mizuguchi is a true pioneer in what I like to call “audio games.” He puts far more time and effort into the audio presentation than anything else in his games. Go back and play Rez and you’ll see what I mean.

The cool thing that I recently discovered with Lumines is the menu’s background techno music. →  Are anyone else’s nipples hard?

Oh, Aren’t You an Adorable Little VG Cat!

If anyone has paid attention to Joystiq’s weekly WebComic Wrap-up, you’d no doubt run into a comic named VG Cats. I love this webcomic. The style is great, and the humor is right on key. The guy doesn’t go too deep into the whole video game lore thing (there’s a lot of Zelda and Final Fantasy VII commentary), so you don’t have to get out your Ultimate Videolamer’s Guide to Everything About Gaming and Dating(tm) to understand it.

He’s got 215 comics on his site, and most of them are hilarious. If you were looking for a great comic strip on video games, you can do no wrong with VG Cats.

And before I get bullied, I will say that I also love Penny Arcade. →  Xenosaga 2: Jenseits von Gut und Pöst