Firaxis Rage

I love Civilization. I really do. I’ve been on a massive kick of Civ 4: BTS multiplayer recently, and I’m eager for Civilization Revolution, as are many of my friends. But I can’t excuse some of the ridiculous activities that Firaxis has been engaged in lately.

First, they release ANOTHER faulty patch for Civ 4. Fanboys would tell me to shut the fuck up and enjoy this wondrous bounty from Firaxis: after all, with Civ 3 Conquests they promised a patch that never came. But despite this, I can’t help but be angry that they produce another patch that is so bug-ridden it requires a user patch. After their criminal negligence with this title, the least they could do would be apply QA resources to ensure that their name is more synonymous with “quality programming” than “you suckers will buy anything we produce, ha ha ha.” →  Silent Post 2

Review – Guitar Hero: Aerosmith

Say what you will of Activision and Neversoft’s handling of Guitar Hero, but the idea of themed games revolving around a particular band is a good one. Celebrating the history and catalog (as well as the conflicts) of a world famous band is a great honor. It allows young players to learn some rock history, and for their moms and dads to relive their younger years.

Say what you will about Aerosmith, but the band fits the above description, and have been a huge influence on the rock world for better or worse. Finally, I get to say that while I like Neversoft more than a lot of gamers, there are a few kinks they need to address if they wish to continue making these themed games. →  Tony Hawk’s Posting Ground

Dyack takes on the world

Recently, Denis Dyack of Silicon Knights appeared on the 1up Yours podcast to discuss the current state of forum accountability, specifically citing the popular forum NeoGAF as a place that requires change before “something bad happens.”

The crux of his argument (though I recommend anyone interested listen to the entire podcast, because there are several layers of smoke and mirrors before he really gets to his point), is that the anonymity of online discussion leads to a lack of accountability, and that, coupled with the attention that such boards get from journalists and marketing organizations, is bad for the industry in general and society as a whole. It should be noted that Mr. Dyack also seems to think that message boards are “not for profit organizations,” when in reality they are simply giant internet water coolers where word of mouth propagates. →  Read like G did.

I fought the law and the law won – Tactics A2

I picked up Final Fantasy Tactics A2: Grimoire of the Rift the other day and was initially very pleased to be playing it. I missed out on Tactics Advance on the GBA, but I am a longtime fan of the original. With about a hojillion classes, and the weapon-based learning system of FF9 (my personal favorite) I was immediately hooked.

But those details can wait for the full review. What I want to talk about is the law system. For those of you who haven’t yet played a portable Tactics, the law system is a mechanic that assigns a “law” to every battle. The laws aren’t your usual “no killing your neighbor” or “no raping your neighbor’s dog.” Instead they’re more Ivalice-relevant “no use of fire spells” or “no magic restoration items.” →  Up to 6 billion readers.

Review – Dark Sector

Ontario’s own Digital Extremes began development of the long delayed and often re-imagined Dark Sector in 2004, and it was released earlier this year by D3 Publisher for the X-Box 360 and the PS3. I remember the early period because the teaser trailer was one of the first to come out for this generation’s hardware. Dark Sector started out in space but by 2006 it was made over into a bleak secret agent story.

Four years is way, way too long a development cycle for a video game. A game takes that long only when there are serious problems afoot, and it’s been my experience that when the game is finally released those problems are still there. Sadly, Dark Sector is no exception. →  Post of Tsushima

It’s all over: MGS4, or the New Gen?

As I feared, the majority of reviews of Metal Gear Solid 4 are disappointing to say the least. Unfortunately, too many critics are interested in remarking about the length and quality of the cutscenes, which really means they like to make the obvious observations that they are “too long” and “too silly.” Rare is the review that compares them to the past entries in the series, which would show you that past cutscenes were less drawn out, and that dialogue in MGS1 sounded much more natural.

Kojima is like a novel writer who refuses to use an editor, and as a result we have scenes in MGS4 where characters can’t utter an important name without five lines of setup dialogue that could only possibly benefit new players (while making the characters look stupid and veteran players feel bored). →  You’re tearing me apart lamers!

Revolution… in reviewing?

Civilization Revolution is about to hit US game store shelves. What separates this game from the horde of other games coming out on consoles is the record amount of bugs in a console game. I kid, I kid. What it does bring to the table is an adaption of the incredibly deep PC-based Civilization series, and from initial reviews and demo play Civ Rev is sleek enough for consoles without sacrificing the Civilization flavor.

It’s rare that a developer makes a platform jump like this, and even more so when they alter an existing franchise successfully. Naturally, Civ Rev is far from perfect, but it seems (at least based on initial reviews) that this jump was successful and it’s a fun game with reasonable single player appeal and a strong multiplayer mode. →  I’ll get a job later, for now I’m going to read this

That was quick – Firmware 2.4

The much awaited 2.4 update to the PS3 is out, and with it comes nearly all of the remaining features that are already available on the Xbox 360. In game XMB, Trophies, and partial custom soundtracks are all here now, making the PS3 that much more of a complete package.

Many have considered this a major trump card for Sony, claiming that they now offer everything that Microsoft does at no cost to the consumer. This is true only to an extent: features like achievements, custom soundtracks and an in-game system menu are offered to all 360 users. Nothing in 2.4 is reserved to Xbox Live Gold members, and so this is really Sony catching up with some of Microsoft’s basic features. →  You had me at read more.

Review – Knights & Merchants

Knights & Merchants is a sim’s sim. In fact, it’s a sim’s sim’s sim. They don’t come much simmier than this.

It’s not a new game, but it’s hardly well-known. The game is said to be quite popular in its homeland of Germany, but knowing no German nor Germans, I cannot say for sure. I came across it many years ago, and after actually doing research for an article, found that it is nearly 10 years old. An expansion, The Peasants’ Rebellion, came out in English more recently, although non-German resources on it are hard to find. For its age, Knights & Merchants does its job quite well. Depending on who you ask, that job could be creating a living and breathing city, sucking your time away like a sponge, or boring you completely out of your mind. →  Mrs. Article, you’re trying to seduce me.

Sony follows the lonely path

The new PS3 commercial shows a handful of games set to what sounds like a clip from a Gladiator or Braveheart type movie. A warrior with a middle ages accent (ye olde accent) rallies his comrades before a glorious battle. To Sony this console business is a battle, and a bloody $3 billion one so far.

Only declaring war openly and drawing lines in the sand is not what Sony needs to do now. The call for brotherhood in the commercial clearly creates an us-versus-them image but it is this exclusive mentality (remember, the PS3 is like a fine dining experience) that put Sony in third place this generation. Launching at $600 and offering the bleeding edge of movie playing capabilities did not make the PS3 a very accessible machine and these advertisements only reinforce the idea that if I am not hardcore, if I am not willing to join Sony is a vicious battle against its enemies, then the PS3 is not for me. →  Who is that standing behind you?