Finishing the Fight

Sorry folks, but I need to put videolamer’s bold blend of criticism and cynicism on the back burner and brew a fresh pot of Game Fuel. That’s right – we need to talk about Halo 3.

Rest assured, we will be featuring a review of the game in some form or another, despite the fact that it is rather useless to review the biggest-game-of-the-decade-until-GTA4-comes-out. Though perhaps I am wrong about that – if vl’s readership is anything like its staff, there may be some of you who are unsure about this franchise, in which case we’ll have lots to talk about. But before a proper review is done, we have to play the damn thing. And before even that happens, there are a few things we should get out of the way. →  Read it your way.

Matt gets his PSP to run on TV, nearly wets himself

Woohoo! I finally got my PSP Slim component video cables in the mail on Friday. I was a tad disappointed to find out that Sony held the release of the cables until only recently (the Daxter bundle with the Silver Slim unit was released much earlier in the month), but the wait has been worth it. I promised my impressions on the video-out option, and I always keep my word. So here they are.

First, a little disclaimer: games cannot be displayed without the component cables. Sony has released composite cables, but you can only view movies, music, and photos with them. To play games on your TV, you need the component wires, as the games are developed with a progressive scan-enabled screen in mind. They’re the same price, so it’s not really a problem. →  Michigan: Article from Hell

Weekly News We Care About Wrap Up – 9.21.07

PSP outsells DS in Japan
Square’s Final Fantasy VII spin off for the PSP, Crisis Core, sold half a million copies last week. It also sold PSPs. Possibly not all of the 95 thousand Sony sold in the week, but likely around 80 thousand, which is how many more units were sold than the previous week. Sony’s business strategy should be clear – simply release a spinoff of one of the most beloved games of all time once a week and the PSP will handily outsell the DS in Japan 1.2 to 1.

Or, to quote someone from a forum I read:
“If DS stopped selling and PSP continued at this rate, it would catch up in 139.7 weeks (May 21, 2010).”

Does anyone else feel nauseous?

Home delayed till Spring
Good for Sony. →  Virtua Poster 4: Evolution

Dual Shock 3 please, with a side of rumble

Well, it’s official, rumble is back. Officially dubbed the Dual Shock 3, Sony has “listened” to its fans and added the most basic of features to their much scoffed-at SIXAXIS controller. Isn’t it amazing?!

Yeah, not really. This should have been implemented with the PS3 before it even came out. This is Sony playing catch-up, but it’s not the cool kind, especially when they make people spend $600 on something that lacks an integral piece of the gaming equation.

And why did I surround the word listen with quotation marks in my introduction, you ask? It’s simple, my dear reader. Other than being clever/snooty, I was trying to point out that Sony knew not having rumble in their PS3 controller was a serious problem the entire time. They didn’t need to listen to their consumers to see if it was a problem or not. →  One must imagine video games happy.

Discs based gaming and you – Luddites and grognards

I have something to admit. It will sound strange in this day and age, but I still get a bit weirded out playing games on optical media.

It really makes no sense, considering just how long I have been popping discs into trays to get my game on. My reasons are a combination of upbringing and perception, and if you’re bored or curious, I’d like to share them with you.

Reason One – Music

Very early on, when CD’s were becoming mainstream, I was young enough to make the false assumption that they were like cassettes and vinyl before them, intended only for playing music. Of course, young Christian had never played with a computer using a tape drive, so I was wrong on two accounts. In any case, thinking of a CD as a storage medium rather than as a vessel for music took a little while, but I came around eventually. →  Ring of Read

PS1 games you may have missed: The RPGs

As you all may be aware, Sony is finally picking up the software side of backwards compatibility for its shiny new system.

Since the PS3 doesn’t have any good RPGs or strategy games of its own yet, I would like to take this opportunity to recommend a few rare games that may actually be compatible with the PS3 by now.

I won’t lie; some of these games are inordinately expensive by used-game standards. But even the most expensive doesn’t cost twice as much as a new PS3 game.

My intent with this is to show you all that the PSX was, in some ways, an incredible system; it may not have had the sturdy character of the N64, but even though I am fascinated with obscurity, I hadn’t heard of several of these games a few years ago – well after the PS2 had taken over. →  Final Post VII

SDF-1: Sony Defense Force was obviously a joke

Let’s talk about Sony Defense Force. The site has been a constant source of humor for myself and other Lamer staff for a few weeks now. Apparently the site PS3Tag did some “detective work” that amounted to looking at the properties of a “whois”, and now the site has been “found”. Kotaku commenters are chiming in about how they “thought it was a hoax” or “they should lose readership because of this”, as well as complimenting for the work PS3tag did.

I am going to borrow a line from my god Ken Levine, and ask you all to kill yourselves.

I can understand if you were uncertain about the meaning of SDF when it originally launched. I can barely accept your puzzled looks when they launched a forum that had almost no PS3 discussion whatsoever, and even talked about the 360 with excitement. →  Read me now, believe me later.

Dreamcast Mania! – Overrated games

What better way to wrap up our celebration of the Dreamcast than by killing it off? In my final entry in this series, I’m going to do what I do best – slaughter some sacred cows. Not all of them are at the top of many Dreamcast gamer’s lists (and some certainly are), but at the very least these were well respected games that I found to be severely lacking.

Grandia 2 – I absolutely loved Grandia 2 when I first played it. But I’m an older and wiser gamer, and I don’t think you could ever get me to touch this one again. When people so vigorously defend Grandia 2, I wonder if they remember just what it was they were playing. It is practically the encyclopedia of anime/jRPG cliches. →  Four out of five dentists recommend reading more.

Dreamcast Mania! – Great games you can’t get anywhere else

Videolamer noticed that in our attempts to keep Dreamcast Mania! alive, so very many of our articles were about the things we missed out on, rather than a celebration of what we had. That changes now. Today we will be going over some of the absolute best games the DC (and only the DC) has to offer. These are not only the reasons why we loved it, but while we still do. These are the games that make it a system still worth owning and playing (meaning you won’t find games like Third Strike, which has a superior PS2 port).

Oh, and I only have a paragraph to describe each game. Prepare for distilled glory.

Soul Calibur – As far as I am concerned, the only game in the Soul series that you can argue was better than this one (and have me actually listen to you) is Soul Blade. →  Zone of the Readers: The 2nd Reader

Xbox Live Demo Roundup 2

Another week, another batch of new and slightly stale demos to read about….

    Tony Hawk’s Proving Ground

– It probably isn’t coincidence that this one lands the week that SKATE comes out. It looks like in typical fashion, gamers are drawing the line in the sand before releases even occur. The SKATE demo was so good that people are getting hours of entertainment from it, which bodes quite well for the full retail product. Because of this, some already declare Tony dead. THPS loyalists say they are unimpressed by SKATE’s controls and are more comfortable with their failsafe. Personally, I think anyone who doesn’t like the SKATE approach is either simply bad at it, or can’t really appreciate the essence of the sport as much as they can million point combos. →  Read or die.