Weekly News We care About Wrap Up – 4.28.06

Nintendo renames the Revolution
Nintendo is the US after September 11th. They built up a great deal of good will, especially after developers revealed they’re making real games for the system. But like Bush II, Nintendo has squandered the world’s interest by pursuing a terrible PR campaign and bombing Iraq. So the analogy isn’t perfect. My point is Nintendo had everyone listening and now they have everyone laughing. Image has long been one of their main problems and they seem to revel in not fixing it.

I will stop being friends with anyone who actually calls it the Wiimote.

With that, I present to you the Nintendo Wii, pronounced “we.” In case the pun wasn’t painful enough, Nintendo has named the Revolution controller the “wiimote.” In order to stress how stupid their marketing people are, Nintendo’s press conference consisted of terrible puns. “Wii will break down that wall that separates video game players from everybody else. Wii will put people more in touch with their games.” →  Read more? No, I’ll read it all.

Naming the Revolution

The Nintendo Revolution still lacks an official name. Nintendo will likely rename the console in May at E3, but chances are they’ll come up with a less than stellar moniker. Luckily, I am here to suggest names that are sure to be winners in the court of public opinion. Of course I’ll expect royalties.

Gamecube 2 – The most obvious and worst choice. Similar to Sony renaming the Blu Ray discs BETA Max 2.

Nintendo 540 – The new Xbox thinks it’s xtreme and in your face, but a 360 is a pretty easy move in most new extreme sports other than freestyle walking. Besides, a 360 leaves you facing the exact same direction you were prior to the move, which explains why the new Xbox is also tanking in Japan. Nintendo can show the kids that it can be more to the max than Microsoft and also hint that they’re taking gaming in a new direction with a catchy name like 540. →  You do not simply walk into reading more.

Weekly News We care About Wrap Up – 4.14.06

Video game skills do not usually transfer to real life skills
Man in his 30s attempts to outrun cops in a car because he did it in GTA. Instead of putting age restrictions on games, there should be an IQ test. Is anyone else waiting for the guy who played too much Trauma Center to show up in the news?

photoshopped

Too good to be true?

Two Revolution games announced
Red Steel is coming to the Revolution, and check out the fake screen shots. Maybe they’re not polished, who knows. The game seems to be another attempt by Nintendo to convince gamers that they can appeal to an older crowd. The choice of a FPS is slightly odd, though. They tend to do terribly in Japan and if the Revolution is to stand a chance, my guess is that it’d have to repeat the DS’s and Allied Forces strategy of dominating the homeland.

In addition to Ubisoft’s Red Steel (the sword and gun fighting FPS) another title has been officially announced for the Revolution. →  This better not be as bad as everything else here.

World of Warcraft Endgame Analysis part V

Parts: I | II | III | IV | V

Endgame Analysis

Hardcore instance running is essentially the “endgame” of endgames. As a result, it is subject to a few annoying things. First off, whatever the “toughest” 40 man instance is starts out at a near impossible level to complete. This is because Blizzard doesn’t want you to be able to “beat the game,” so to speak.

Molten Core’s first pull, for example, initially required battling three very tough “trash” monsters that were harder than all of the other trash up to the first few bosses: thus effectively cockblocking the instance for most guilds. After a few months, this pull was broken into two pulls: and Blizzard announced this as a “bug.” This “bug” fix allowed dozens of guilds previously stopped to pour into MC as a whole. This was repeated in Blackwing Lair, where initially several bosses were VERY hard, including the second one who could only be attempted once a DAY for an hour. →  Do the math.

Gold Farmers: Destroying the Fun (and economy) of MMORPG’s

If you have not read Billy’s take on gold farmers, you may want to now.

Anyone who plays World of Warcraft knows them: they often have strange names (Ihugirls, Jobsister), but they may also have a name unnoticeable from others. Their guild tag might be your average WoW lore fluff, or it could be something along the lines of “Knightsofthepiratekitty.” They play as much, if not more, as any hardcore addict: 8-12 hour days. But rather than roaming about the game’s many dungeons and zones, you find them in them alternating between the auction house and the same hot spots: Winterspring hunting herbs, camping elites in Tyr’s Hand, or patrolling Burning Steppes for rich thorium veins. Every hour of the day.

Who are they? Gold farmers. Somewhere along the line, people figured out that there was in fact more money to be made in the secondary market of MMORPG’s (selling gold, items, and characters) than their was in the primary market (selling subscriptions). →  The review for ‘Shark Sandwich’ was merely a two word review which simply read ‘Read Sandwich.’

Girlfriend of a gamer

Game Rush
Game Rush may be in Blockbuster, but only in the way the Confederacy is "in" the Union.

Do you or does someone you know have a partner who is a gamer? Well I imagine if you are reading this uber nerdy site that you do or you are one. For many gamers, gaming is not just a habit but a way of life. Gamers eat, sleep and breath video gaaaaaames. I learned this lesson the hard way when I fell in love with a fan boy. Being in a relationship with a gamer is not easy. There are the long hours spent waiting while your gamer guy/gal looks through piles of used games hoping to find that hidden gem, or the times when your partner totally ignores you because they are completely immersed in a game. Just one more level! Do these words sound familiar?

Last year I accompanied my boyfriend to a conference in California. We spent most of our time at the conference however we decided on our last day we would drive by the mountains and go to the beach. →  Now with fewer vowels.

The Ethics of Farming part II

Continued from yesterday’s part I

  • If you buy gold, you support Chinese sweatshops.

You’d think people on computers made in Chinese sweatshops would catch the irony of their argument. They don’t though, know why? It’s because they don’t want Chinese people on their servers period. It isn’t about keeping the game servers clean of trouble, it’s about keeping out people who don’t speak English or live in a country they like. Here is the truth though. There are no gold farming Chinese sweat shops. I have spoken to gold farmers in person and in the game. I was curious about the way they operate so I am always asking questions. Here’s what I have learned. There are no sweatshops; the majority of the gold farmers are college students. They usually operate three or four in a company and alternate between classes and so on and so forth. They sell the gold and use it to live on. I know, I have seen it 1st hand. →  Video games are bad for you? That’s what they said about huffing paint.

The Ethics of Farming part I

As someone who once used to rent the old school NES “cheats” videos (it’s how I learned to beat Castlevainia 2) I am not sure if I am the right person to talk about what is ethical in the gaming world. I will anyway though, so take that!

Anyone who has ever made it beyond level 10 in World of Warcraft knows that there are people in places usually not the US that grind away all day in game collecting items and gold (in game currency) to sell for real world currency. Big deal, right? Well here is what I think… No, it isn’t a big deal. Blizzard, in one of their more incandescent moments, decided to combat this by making the best in game items BOP, which means Bind on Pickup. So for example that really kick ass epic sword you found in Molten Core, yeah you can’t sell it in the Auction House for 5,000,000,000,000,000,000 Gold, because as soon as you loot it its soul bound to your character. →  The Read Star

And the future shall be as so

Five Predictions for 2006 by Billy

1. Sony and Microsoft are going to duke it out again for the mainstream. While Nintendo is going to fall further into its niche market. However, there will still be several interesting things to look for:

Will the lead Microsoft is taking now really matter, with their dirty shortages trick? Will Sony’s whole root kit thing and failure to use good memory storage really hurt them and allow Microsoft to rule the domestic US game market? I have a feeling that if Sony doesn’t amend its ways and stop the nonsense many game companies will pull out and work more with the Xbox people in an attempt to not lose sales. This will especially be a big deal next holiday season when Xbox 360 and PS3 are going for each others throats. I have a hunch that Sony will do its best to save face and eventually come out slightly bruised but ok, leaving the death struggle for the NEXT generation of system warfare. →  Sonic the Readhog