Series Retrospective: Wild Arms

As far as RPG series go, one of the smaller ones you don’t hear too much about is Wild Arms. They are the only RPGs I’ve heard of that try to tackle the Wild West as an overall theme, and tend to blend in fantasy and science fiction elements to keep the game interesting for more traditional RPG fans.

Although the plot and setting differ significantly between any two members of the series (with one exception), there are some trends, such as the Guardians, which are summons characters can equip and use. All of the games also have the blessing of Michiko Naruke’s composition talents. Although she was not able to do the full composition for 4, all of the games have excellent music which adds greatly to the atmosphere – in fact, it was hearing the music that brought me to revisit the first and go on to try the rest of the series. →  Think outside the post.

Weekly News We Care About Wrap Up – 12.1.06

Analyst predicts Sony will leave the hardware business
This may be completely stupid and absurd, but then it just may make sense. The recent management shuffle at Sony, some believe, is an indication of things to come. Kutaragi, the Sony hardware guy, has been promoted out of the way and now Kaz Hirai, a software guy, is in charge of Sony’s game division. The theory goes Kutaragi has fucked things up too much and the PS3 may cost Sony money, so by removing their hardware guy and putting in a software guy, they can transition out of hardware and focus on developing software only.

This is slightly hard to believe if only because I was completely unaware that Sony has a significant software division. →  Are you ready for some readball?

Faxanadu and Crystalis

I’d like to bring a couple of old games to your attention. To me, these games pioneered the Action/RPG genre, which sadly has not received the attention it deserves.

First on the list is Faxanadu. An offshoot of the Dragon Slayer series in Japan (of which we received Faxanadu and Legacy of the Wizard), Faxanadu has much in the way of fantasy stereotypes: your character is an elf, and your mission is to make your way to the World Tree and track down those crazy dwarves who keep shutting off the elves’ water supply (thereby bringing about the deterioration of the world, etc, etc).

Although the plot is there, it is not particularly interesting. The important part is that you keep exploring, crossing vast expanses of diverse terrain, and you fight whatever gets in your way with magic, swords, and items. →  Read Band 2

Review – Guitar Hero 2

You know the feeling of excitement you got as a child trying to sleep on Christmas Eve? That’s the feeling I got waiting for Guitar Hero 2. I’d be lying if I said I wasn’t anticipating this game as much as the new Zelda. I don’t think I’m alone, either. With Guitar Hero 1 selling a million copies since its release, there are plenty of wannabe rockers out there who are ready to rip it up all over again. Now the wait is over. No longer do we have to settle for Youtube videos of schmucks who got access to the ten song industry demo laying it down for us. Guitar Hero 2 is here. Are you ready?

You damn well better be, because this sequel waits for no one. →  Ask not what this post can do for you - ask what you can do for this post.

Enough with the androgynous characters

Team Ninja is obsessed with breasts. This happens to be an obsession most American men (and women) share. Game after game, Tecmo and many other publishers give us girls that make Dolly Pardon look prepubescent. Most thoughtful gamers (or prudes) have already declared this tendency absurd, or at least unrealistic.

Arguing that Team Ninja should be neutered is a position that is seen as pro-women and inclusive. Call Final Fantasy characters effeminate, on the other hand, and you invite accusations of homophobia and narrow-mindedness. Before I justify my stance on the character design of Final Fantasy games and many other Japanese titles, let me first establish what I mean when I say the art is effeminate.

Squall from Final Fantasy VIII looking coy in his furry coat is a good example. →  Read more, before it’s too late!

Numbers are fun!

In the course of doing my job, I managed to stumble across some information about the stocks of video game companies. Turns out a Bloomberg terminal is a worthwhile investment (when I am not paying for it) after all. Basically, I am now able to put numbers (which will not be precise, since there may be some intellectual property rights at issue) next to musings such as “It seems the DS is selling a lot of unit,” or “What happened to the PSP, are there any games?” Please beware the frequent use of parenthetical statements (such as this one: DS = original DS + DS Lite).

Something that needs to be understood about the way traditional financial statistics apply to the video game industry (and entertainment media generally) is that there is a “round peg, square hole” problem. →  Welcome to read.

Weekly News We Care About Wrap Up – 11.17.06

Sony losing money on each PS3 sold
Selling consoles at a loss is nothing new; it nearly put Sega out of business. But selling a console for a loss of $240 or $300? Those are some big numbers, especially considering Microsoft and Nintendo are making profit on each console they sell. There are a few ways to look at Sony’s situation.

Now if the PS3 had looked like this, it would be worth the money.

The optimistic person would say, “Sony are giving us an awesome bargain and we should thank them by paying homeless people to wait in line for a PS3.” The pessimist would say, “If I want to play PS3 games, I’m forced to buy a friggin super computer with a disc drive that costs over $100 tacked on so they can get a leg up on the upcoming format war.” →  But the future refused to change.

Yet another peculiar top 10 list

Slightly (extremely) bitter about not having my stories picked up by the big sites, I scour Slashdot, Kotaku, etc for sub par stories that gets attention on a daily basis. Today’s highlight is a top 10 list (where’d they get the idea for this one?) on the “10 lamest game consoles, ever.” Ignore the fiery rage that builds within you when you see misplaced commas and other grammar atrocities. For now, focus on the gross injustice of including the Saturn amongst the Virtual Boy, CDi, 32X and N-Gage.

The guy who proclaimed Prince of Persia: Warrior Within one of the worst games of all time clearly had some input in forming this list. Please name for me the classics for the consoles on this list:

Action Max
N Gage
32X
Gizmondo

In turn, I will name amazing Saturn games: Guardian Heroes, NiGHTS, Panzer Dragoon, Panzer Dragoon Zwei, Panzer Dragoon Saga, Shining Force 3, Dragon Force, and Bomberman. →  Fire Post Wrestling Returns

Random PS3-related News:11/13

Here’s a few things that are going on in the world of Playstation 3 today:

PS3 Backwards Compatibility Less Than Stellar
Reports coming out of Japan are saying that a few PS2 titles are having trouble being played on the super-duper (and extremely rare) PS3. Notable titles are Namco’s Tekken 5, Squenix’s Final Fantasy XI, and the awesomeness that is Guitar Hero.

Yes, you heard right. Guitar Hero’s guitar peripheral is having trouble working on the system, with some buttons being totally ignored. The world has just let out a collective “WTF!” aimed directly at Sony’s crotch.

Tekken 5 has problems running its background music properly, while Final Fantasy XI can’t register the hard-drive that the PS3 has. Sony has already planned to supply a firmware update for the hard-drive issue soon, but no word on when the other issues will be resolved, if at all. →  Sounds mildly entertaining, I guess.

A brief survey of localiztions

Ever since the first text-based game came from Japan to American shores, those playing have wondered, “What did the original text say?”

…Well, I have, at least since I was old enough to tell the difference between “A winner is you” and real English. Hearing about and playing odd translations of games is a bit of a hobby of mine.

Thankfully, translations in general are getting much better. Voice acting is much, much better than it has been in the past, although it can still use some work. Let’s look at some localizations past and present as evidence.

Good Localizations

These games leave you with a good feel for spirit of the game. They rarely if ever have grammatical problems, and if there is any voice acting it is well-produced. →  Article Kombat