Eulogy for the GameCube

What can I say, GameCube? You had a good run these last five years, but your last exclusive release was Baten Kaitos Origins, back in September. Not even Nintendo themselves stuck it out until the end, moving Super Paper Mario onto the Wii. I’m sorry GameCube, but it’s time to say goodbye.

But let’s not look at your failures too much. Let us remember you as you were: a console that was home to some truly great games. You deserve it. And don’t worry about all those haters on the Internet, calling you a failure. In time, they’ll begin to understand.

You were released on Nov. 18th 2001 to a somewhat muted launch. In a surprise attack, Microsoft’s Xbox and their Halo stole much of your spotlight. I remember watching the video review of Halo on GameSpot, where the reviewer couldn’t sleep at night because he was playing Halo too much. But that didn’t faze you. You rolled out with Luigi’s Mansion. →  Are anyone else’s nipples hard?

DIY PSP Car Stereo

Here’s a tip for you do-it-yourselfers: turn your dust-infested PSP into your car stereo system. I was completely surprised (and annoyed at myself for not realizing sooner) that you can use an iPod tape-deck adapter with your PSP. Some of you have may already done this, but I went one step further. I applied velcro strips on the bottom of my PSP and a vacant lot on my car’s console, and viola! A fairly stylish car stereo system.

I’ve included a pic to give you an idea on how to set it up. Just make sure to get somewhat industrial-strength velcro strips to use, as pulling the PSP off the dashboard repeatedly will probably rip off weaker kinds. I went ahead and put the softer side of velcro on the actual system, and the spiky kind on the car. The added benefit of this is playing my PSP actually feels a bit more comfortable. And to combat that pesky battery problem inherent in all PSP’s, you can pick up a car battery charger from Pelican, which only costs $7. →  You fool. Don’t you understand? No one wishes to read on…

Weekly News We Care About Wrap Up – 10.20.06

PS1 games downloadable on PS3
Actual good news for Sony? It seems so. The company plans to have their entire PS1 catalogue available, sans the games that are too messy contract-wise. What are the odds they port some Japanese only titles for American downloading? Yeah, zero, I know.

Have stock in Sony?

Sony profit forecast not very encouraging
Among the reasons for the lowered forecast were lower than expect PSP sales, higher than expected Cell processor costs and the lowered PS3 price. If they really needed to stabilize themselves, why not just put out a 360 clone? If the PS3 cost $400 and had the PlayStation exclusives the PS2 had, Sony would’ve easily maintained their #1 position. I guess big risks sometimes pay off, but how about Sony release more big risk games instead of a big risk console?

PS3 pricing and network details
50 bucks for a PS3 controller?!

The New E3

Pros
– Fewer people
– In July (I look cute in short shorts)
– Invite only (talentless media people won’t be there)

Cons
– Now more boring
– Separate hotels and shuttle rides? →  READ3R

Top 50 game journalists?

Next Gen has compiled a list of the top 50 game journalists. I am outraged and deeply insulted to have been left off of this list. Of the 10 friends I’ve shown this site to, I guarantee at least half would believe English is my native language. My Shakespearean use of the words “douche bag” calls out to be recognized and honored by not just pathetic gamers, but by the entirety of media and Western Civilization.

I take shelter in knowing the list is a mere popularity contest. My posts of “fuck sony u suk” on various message boards may be popular, but those are done under the pseudonym gangstagama69, not my proper journalist name jay. Had Next Gen’s list focused solely on mind blowing awesomeness, there is no doubt losers like Adam and Morgan from that shitty review show would not be included. Instead, I would be listed twice in their place.

As the list stands, I am not on it. →  Jet fuel can’t melt videolamer.

Burning Crusade: Not just for killing Muslims and Jews anymore!

Unfortunately, this is a bit stale as a preview, but I still wanted to get a chance to get some of my thoughts out on the upcoming World of Warcraft: Burning Crusade expansion. Naturally, everything is constantly changing, and I don’t have access to any “inside information,” so my rambling and analysis is based on publicly available information.

First of all, I’m wondering when the damn thing will come out. Blizzard has said Q4 of this year, anywhere from October through December. I’m guessing at this point we’re looking at December. It’s a must for them to have it out pre-Christmas, but I’m not sure they’ll beat Thanksgiving.

The Good

Better Dungeon Design: Blizzard seems to have done a much, much better job of dungeon design. Each dungeon has 1-3 separate wings design for 5 or 10 people, allowing for casual groups to enjoy. Then, each dungeon has a “raid” wing for the uber guilds to tackle. Given the raid limit being dropped to 25 (see below), and that there are pickup groups for the 20 man content in the existing game, my guess is the lower level raid dungeons will be achievable by pickup groups. →  Destroy All Articles! 2

PS3 Needs a Little Support

Next-Gen.biz has an interview with Capcom USA’s Charles Bellfield, where he asks for more positive coverage of the PS3 in the media. This actually got me thinkin’ for a bit. Is their too much negative publicity for the PS3, and is it justified? Sure, some may spit at the $600 price tag, but has anyone thought of the positive things that the PS3 will bring to the table? Well, I guess I’ll be the one to bite that bullet.

First, you have all those exclusive games that are coming out for it. Level 5’s White Knight, Konami’s Metal Gear Solid 4, and Capcom’s Devil May Cry 4 are just a few of the games that will probably blow our socks off, and they’re only for PS3.

Second, you have the next-generation of video game graphics. The PS3’s Cell and RSX hardware configuration is the most powerful in terms of raw computing power. 2nd and 3rd generation PS3 games will probably be the best looking games ever created. →  Lords of the Read 2

Weekly News We Care About Wrap Up – 10.13.06

Japanese consumers want the PS3
Famitsu surveyed people at the Tokyo Games Show and got some interesting if odd results. Although we are talking about Japan so odd is a relative term. About 56% of those surveyed felt the low end PS3 was pricey. Even considering that the TGS would be full of hardcore gamers, this number seems low. Compare this to the 13% who think the Wii costs too much and 25% who think the 360 is expensive.

When asked what system they most looked forward to, 58% said the PS3 and 34% said the Wii. Contrast this, though, to what people said about which system they plan to buy on launch. 11% said they’d get a PS3 at launch while 18% said they’d get a Wii. Further. 36% said they have no current plan for getting a PS3 and 33% said the same of the Wii. The two consoles seem pretty neck and neck in Japan, at least amongst the more serious gamers. →  Do the math.

The Wii’s “horsepower”

While rummaging through the ol’ Interweb tonight, I somehow got onto Wii’s official site and came across a whole slew of new videos that were posted yesterday. Most of them show people trying out the Wii for the first time, and they actually look like they’re having fun. Never mind the fact that they get paid to play with something we’re all dying for.

But what really interested me were some new videos for the Wii Channels. I’ll detail a few of them here:

The Internet Channel was finally unveiled, and I have to say it’s looking pretty snazzy. They pulled up Google and searched in a couple shots, and the browser, which is based on Opera by the way, ran fairly smoothly. They were using a widescreen TV, but the browser was formatted to a 4:3 ratio. Either it’s not formatted at all for widescreen TV’s, or they just forgot about that part. Either way, it still looked good enough to actually read the text. →  The Adventures of Cookie and Read

Life as a Game Tester: Episode 3

As of this writing, my time in the video game industry is dwindling. When I took this job, I was only guaranteed work until the end of October, which is rapidly approaching. That’s the life of a QA tester, I guess. If your company doesn’t have anything playable for you to test, there’s not much reason to go to work everyday. Already, my day consists of me playing my own games more than the game we’re making, which isn’t necessarily bad. I call it “research.”

Right now, we have the second game I’ve worked on being tested by NOA and NOE. You can check out what that entails by reading Episode 2.

Nintendo’s quality control is not infallible.

It’s great to get a game to submission, but in my experience, it’s been the worst thing that can happen to a game in development. If you submit, you’re basically telling Nintendo the game is done. If you get approved, you can’t touch your code. →  18 Wheeler American Pro Reader

Final Fantasy XII: First Impressions

Wow, Square|Enix really pulled a fast one on their fans. They released a Final Fantasy game for people who hate Final Fantasy. Or at least that’s what I thought after my three hours with the game.

Let’s start with the pros. The combat system just feels right. It is intuitive, well organized, and customizable to suit all tastes. If you are a control freak like yours truly, you can turn off the controversial Gambits (Character AI, look them up), and if you need time to carefully decide where to move your characters, and how to attack, then you can set the battles to pause whenever you are on a menu. The CG’s, as we have come to expect from Square|Enix, are top notch. I was skeptical after the first CG – I thought it seemed a bit… off — but every CG sequence after that blew me away. They are still long, which some people might not like, but at least they are not boring. →  Postlanser: Heritage of Read