Tales From Behind The Counter – I Am A Snobby Bastard

It is inevitable that this topic is going to come up so I will tackle it now. Today’s secret word is a fun one: elitist. When I hear that word, my initial response is a simple, “Yes. I. Am.”

Every genre of media has its upper echelon of assholes who insist that their opinion on the topic is really, truly the only one that matters. I consider myself to be above that upper echelon. I have titled myself a “post-gamer”. I have basically played so many video games for so long that I really don’t like them anymore. In fact, talking about video games usually bores the living daylights out of me and watching people play video games is akin to making small cuts with a dull knife on the fleshy, inner part of my thigh. →  Onimusha 2: Samuread’s Destiny

Eve Online: Second Life for Hardcore Gamers

I hate Second Life. I don’t understand it. I already have a job. I already have a house. I understood Sims because the part where your Sim went to work (at least in the versions I played, they put out so many expansions my view is probably distorted) was skipped and my Sim just showed up home with money. Periodically he’d play on the computer or play chess and get smarter and get promoted. Then he’d come back from work with a bonus and I’d spend his money on nice shit. It wasn’t bad; in fact, I wish my life were like that, where I’d step outside my house, 8 hours go by and I’m home and playing video games again.

Second Life fails to me because it’s like the Sims, but you have to grind out money (or directly buy it). →  Is that an article in your pants, or are you just happy to read me?

Tales From Behind The Counter – The Long Joystick of the Law

Last night I achieved a sales goal that I don’t think will ever be topped by another mortal.

It was a quiet evening and my boss, Jason, and I were being good little worker bees. Alphabetizing and sorting titles, rearranging aisles, trying to restructure the layout of my store so that it may actually generate a couple of bucks profit. One of our big tasks of the night had been to weed the crappy and older games from the shelves and make a bargain bin of marked down titles that was placed prominently in front of the door so would-be customers had to walk right past it. Both of us were sitting on the floor of our empty and serene establishment when the front door burst open and two police officers rushed into the building, hands on guns and tasers. →  I got served!

Review – God of War: Chains of Olympus

Reviewing God of War: Chains of Olympus can be done in either a paragraph or several pages. Actually, describing the game can be done in one hearty breath, though its existence makes for a longer and frustrating commentary on the industry.

Let us get the first part out of the way; Chains of Olympus is developer Ready at Dawn’s attempt to bring the full God of War experience to the PSP. In this goal they have succeeded; the game looks and plays so closely to the PS2 originals that Chains (almost) sits right up there with them in terms of quality. It really is amazing to think that this game is being played on a handheld. Unfortunately, in trying so hard to emulate the PS2, the experience also becomes excessively generic. →  2 h4rdc0r3 4 U.

Add to the pile

My old college friend is coming to visit this weekend. What does this have to do with videolamer you ask?

He’s bringing his copy of Mass Effect for me to borrow for an indefinite amount of time. That means yet another person gets to weight in his opinion about this RPG.

I warn you; I haven’t been a fan of most of Bioware’s work, save for the games that also had Black Isle stamped on it. That includes Knights of the Old Republic. I’m wary about how much I will enjoy Mass Effect, but I will give it a fair shake, as I’m always up for being proven wrong. If I still don’t like it, I won’t go saber rattling about it. I still will discuss it, which could lead to a massive, 61 comment debate that will be the first true entry in the Hall of Lame. →  Fire Post Wrestling Returns

Review – Real Soccer 2008

When I first spotted “Real Soccer” in my local game shop, I was initially under the impression that the game’s name was an indication of a metaphysical breakthrough at Ubisoft labs. Sick of titles stuck with the “virtual” nomenclature, Ubisoft had determined – Matrix-like – that they could decide what is and is not real. I mean, what is “reality,” anyway, right? Yeah.

Sadly, however, the title instead betrays the pathetic lack of sports titles for the DS. Not “this is real soccer,” but “omigosh! Honest-to-goodness real soccer on the DS!!” It makes more sense when one appreciates that the title’s name is Real Football in the UK, and there are probably plenty of British dudes who are sick of us calling our decidedly un-foot-centric game by the name of football, but whatever. →  Onimusha 2: Samuread’s Destiny

You have to Burn the Rope

By now you might have heard of You Have to Burn the Rope, the flash game which will become a new phenomenon for some time to come (though likely nowhere near the likes of Portal). I’m not sure how this sits with me, because I’m not sure people understand the game. Or perhaps I don’t understand it.

What I mean is that there is really nothing to understand about it. It is an incredibly simple, completely straightforward 30 second boss fight. Why are there video walkthroughs and FAQs and speedruns? Because every game, no matter how big or small, seems to attract this kind of attention and scrutiny. Is it stupid? Hell yes, as stupid as it is that so many other games are treated as such. Sure we could do without the creators and their friends trying to be so cute and clever, but the fact that we will likely see 50 or so similar guides from people who also wish to be cute and clever is even sadder. →  Secread of Evermore

Metal Gear Solid: The Settle Collection

As the PS2 winds down, it has become quite popular to release cheap three game collections for it. Until now, the best one out there was the Devil May Cry pack, but now it has been usurped by Metal Gear Solid: The Essential Collection. With the first three MGS games for $30, this is the perfect way for MGS newbies to experience the series before it signs off with its fourth and final entry. Whether it is worth it for long time fans is a tougher question to answer, as this package is shy from perfect.

The content is the toughest question. Metal Gear Solid comes in a nice DVD case, but is the original Playstation pressing, meaning you will need a PS1 memory card. Annoying, but you can’t really ask them to recode a budget release. →  Postsona 3 FES

Tales From Behind The Counter – Come One, Come all! Hear my tales of Mystery and Excitement!

Welcome to the inaugural release of my new and (hopefully) weekly column. Since returning to America, I have found myself short on cash and pretty much willing to do anything for a buck or two. Yes, I have even tried to sell my body but for some reason or another, most prospective customers frown upon my “by the pound, by the hour” pricing scheme. This lack of cash and abundance of free time meant that I spent a lot of time hanging out with my friend who works at a small video game shop close to my house. Well lets be real honest, it isn’t my house, it’s my parents’ house and I live in the basement.

One night my friend and I were talking while there was a lull in customers tooling around the shop and it came up that if I was going to hang out with her at the video game shop, I may as well be getting paid for it. →  Xenoblade Articles X

Online play – the kids aren’t alright

Gamasutra recently posted an article about how annoying people in online play may very well be hurting sales. Regardless of whether this is a stretch, any discussion from developers about the problem of griefers is welcome. Like it or not, multiplayer features are becoming critical to the success of a game, so it is important to see those making them look at the issues that surround providing a good online experience. Otherwise all those Gamespot reviews that call for multiplayer everything start to look even sillier.

The more I play Call of Duty 4, the more I notice the trends among idiotic players. Among your older players, the supposed majority of the gaming world, you get your typical racists, wanna be gangsters, and so on. The most annoying of the bunch, the people who frequently teamkill, spam the voice channel, and use foul language and racial slurs until the words lose all meaning, seem to be in the 18 and under crowd. →  A delayed article is eventually good, a rushed article is all we post.