2005 – 2025: Taste Differences and Opinion Shifts, Part 1

Based on my math, 2005 was 20 years ago. I have used this pleasing round number as an excuse to write about the games I was playing then and compare them to what I play today. The other videolamer contributors were also asked for contributions and some even answered – see their exciting responses above mine, which will actually be posted in a Part 2, because I am nothing if not the most humble person on earth.

Cunzy

I often think about how, as a gamer* the best time to be born was late 70s-early 80s. We went from not having computers at home to early home systems, LCD handhelds, home consoles and handheld systems to all singing, all dancing entertainment and gaming monoliths under the TV. We filled in the pixel worlds with our imaginations to translate yellow squares into dragons, coins, cars and spaceships, blips and bloops into epic soundtracks all the way through to games-as-a-lifestyle, cinematic, limitless, endlessly playable, online, living multiverse games. →  For I have come to turn a man against his father, a daughter against her mother, a gamer against their game.

A New Ratings System: A Framework for Inertia, Flow, and Satisfaction

I did not enjoy Clair Obscur: Expedition 33.  Playing it felt like a chore much of the time.  I was satisfied, though, when I finished it.  This juxtaposition made me think more about how I feel about games and gaming.

There are games that I enjoy playing and that make me feel satisfied when I finish them (most RPGs).  There are also games that I enjoy playing that leave me feeling unsatisfied when I finish them (Roguelites).  Many games are somewhere in the middle – for example, grand strategy games such as Europa Universalis IV or Civilization get me into a flowstate, and there is satisfaction in seeing a nation develop over the course of a 10-hour multi-session save.  All the same, completing that save (particularly in Civilization) feels empty.  Some story-heavy games, like Disco Elysium or 1000x Resist, make it harder to start a gaming session as there is a lot of context or the game is hard to navigate.  →  In the beginning games created the heavens and the earth.

Wasting time reading old magazines

The Video Game History Foundation’s online archive of old magazines is now my favorite thing. Instead of spending all day at work refreshing a message board to see if any newly announced games remind me of old games, I just look at coverage of old games. Sure, the site fails to load the magazine you tried to view about 75% of the time If you get to it by searching for a specific game, but I’m not busy. And if you just progress by issues through a specific magazine, the site is mildly usable.

There are other magazine preservation websites and even archive.org keeps some in their archivedotorg. But that goes to show the power of PR. Not good PR because Frank Cifaldi comes across as someone who dislikes old games and people who like old games, but PR nonetheless. The guilt of having ignored these other sources and only jumping into old magazine scans because the Video Game History Foundation led me to check out issues of Sega Visions in the previously mentioned archive. →  Ikari Warriors 2: Postery Read

20 Lame Years

Like A Less Successful, Worse Insert Credit

videolamer is 20 years old. It has only been active for 8 of those years, but if productivity were the criteria for age I would be 11 and not 43. Celebrate with us by playing a round of Chu Chu Rocket and reading the garbage I wrote below.

Since our inception, we have received rave reviews from within and without the video game and industrial cleaning supply industries. Here are just some of the things people have been saying about videolamer:

“One of my top 100 favorite sites right now. [May, 2008]” – Max from gamelemon

“Where are the videos?” – my son

“I can’t read.” – my daughter

“Me pooped.” – a different my son

“The only meaningful thing I’ve ever done.” – me

“Not consistently funny enough to be a comedy website, not consistently serious enough to be a gaming website, not continually active enough to be a website.” – Tiger Beat

“Don’t give up.

 →  Welcome to read zone!

Top 10 2002 PS2 Games Starting With D if Your Name is Steven Carlson

  1. Drakan: The Ancients’ Gates
  2. Dual Hearts
Animals with two hearts don’t usually survive birth.
  1. Dynasty Tactics
  2. Disaster Report
  3. Disney Golf
After being warned by club management for a third time, Donald angrily covers his genitals with a hat.
  1. Dino Stalker
  2. Dynasty Warriors 3: Xtreme Legends
  3. Disney’s Treasure Planet
There is a chance this is an image from Treasure Planet, but no one knows.
  1. Drome Racers
  2. Dark Cloud 2

Switch 2 Technical Review – Shocking frame rates exposed!

I haven’t been following the news for some time because what you don’t know can’t hurt you, like the origin of this blood I’ve been coughing up for three months. If ICE comes to send me back to Africa, where I have on good authority all humanity is from, I can let them know I haven’t been following their activity and they will let me go because clandestine police forces with vague accountability are anything but unreasonable. At least that was my experience during my brief internship for Pinochet.

But news of the Switch Deux did somehow make it past the spoons and forks guarding my cave, and like any caveman, I am wowed by shiny things. Yes, I immediately bought the console after deciding I wasn’t going to buy it and ignoring the preorder period while judging the marks who wanted to buy an expensive piece of hardware sight unseen. Then, as if to mock those who want but cannot have the thing (which is likely evidence of a moral failing), I got one. →  I’d buy that for a dollar.

Old Disappointments Revisited: JRR Tolkien’s Lord of the Rings, Volume 1 (SNES)

Over the past decade or so, I’ve tried to play every SNES RPG I can find, even if I don’t beat them all. I played most of them at some point via rentals, and I have fond memories of many of them (even Lagoon). Over the years, I have built my collection to include as many as I can reasonably justify (ex: I might pick up Brain Lord, but I’m probably not getting Dragon View). Even the most mediocre of these games has had some redeeming quality, but I’m here today to tell you about one that really doesn’t. J.R.R. Tolkien’s Lord of the Rings, Volume 1, which should probably have been named “Volume 1 of 1” in retrospect, really doesn’t have that much going for it.

The good news is that it looks good enough. The bad news is that half the environment is half as navigable as it appears, and the other half is half riddled with boring fetch quests.
 →  One must imagine video games happy.

To Play or Not to Play Diablo 2

I have played a lot of Diablo 2 but for unknown reasons, I can’t stop thinking about the rerelease. In an effort to convince myself not to get it I have outlined a list of arguments and then, in completely self-defeating fashion, counter arguments, aka reasons why I should just get the damn game.

Why I shouldn’t play Diablo 2: It’s old

Diablo 3 is a better game and makes its predecessor feel dated and less awesome.

Why that argument doesn’t hold up: I didn’t like 3

Pretending for a minute I don’t routinely enjoy older games, I can entertain this position specifically aimed at Diablo style click-heavy ARPGs. OK, I am done entertaining. I played Diablo 3 close to launch and did not have a great time. Some of my negative feelings stemmed from the digital key reader my friend needed in order to even play the game, some were based on tired old arguments about aesthetics, and the rest comes from a legitimate feeling that the game simply wasn’t up to snuff. →  PaReader the Reader

Please Finish Your Games Before Dying

Due to one part being bad with money and one part psychosis, I have over 100 Switch games. Many are smaller (and were thankfully cheaper) indie games that are probably shorter than a dozen hours, but the catalog still adds up to a huge time investment. At the rate I play, maybe a decade’s worth of games. Perhaps I should stop playing, “browse the eShop deals section and buy random shit,” and focus on something with better game mechanics, like this Live-A-Live demo with huge sections of nothing but listening to people speak at me.

If games stopped coming out, would you have enough to last the rest of your life? There are a few factors at play – how old you currently are, how long you’ll live, your ability to get your hands on old games, and your willingness to play old stuff. Assuming you’re a good person who can stomach games from most generations (I understand not wanting to play Asteroids clones for years, but then why did you buy them in the first place?) →  For I have come to turn a man against his father, a daughter against her mother, a gamer against their game.

Retro Games, Presentation, and Gatekeeping

For those of you who are white collar workers, imagine the following scenario. It’s happened to me more than once in real life, and perhaps it’s happened to you too …

A new bit of jargon recently crept into your industry. For now, let’s just make up a word, like … “scropely.” 

Everyone starts to use it, slowly at first, but it quickly builds momentum. At first you think you understand what scropely means, but then a few people use it in a new and seemingly contradictory way. Now you’re back to square one.

At some point you’re in a large meeting. The new jargon is being tossed around freely – everyone is talking about how something is or isn’t scropely. At some point it’s your turn to talk, and you bravely (or foolishly) state:

“I’m not sure about you folks, but I honestly don’t know what it means for something to be scropely.”

You fear that you will be mocked, but the opposite is true. →  Hell is other gamers.