Over the past decade or so, I’ve tried to play every SNES RPG I can find, even if I don’t beat them all. I played most of them at some point via rentals, and I have fond memories of many of them (even Lagoon). Over the years, I have built my collection to include as many as I can reasonably justify (ex: I might pick up Brain Lord, but I’m probably not getting Dragon View). Even the most mediocre of these games has had some redeeming quality, but I’m here today to tell you about one that really doesn’t. J.R.R. Tolkien’s Lord of the Rings, Volume 1, which should probably have been named “Volume 1 of 1” in retrospect, really doesn’t have that much going for it.
→ Apply directly to the forehead.Articles
Retro Games, Presentation, and Gatekeeping
For those of you who are white collar workers, imagine the following scenario. It’s happened to me more than once in real life, and perhaps it’s happened to you too …

A new bit of jargon recently crept into your industry. For now, let’s just make up a word, like … “scropely.”
Everyone starts to use it, slowly at first, but it quickly builds momentum. At first you think you understand what scropely means, but then a few people use it in a new and seemingly contradictory way. Now you’re back to square one.
At some point you’re in a large meeting. The new jargon is being tossed around freely – everyone is talking about how something is or isn’t scropely. At some point it’s your turn to talk, and you bravely (or foolishly) state:
“I’m not sure about you folks, but I honestly don’t know what it means for something to be scropely.” → These are the games I know, I know. These are the games I know.
Review – Tyranny
Not long ago – it feels like yesterday – I put Tyranny on my New Year’s resolution list. It’s still 2022, right? I’m happy to report that I completed Tyranny. I’m not sure I’m happy that I chose it for my list. It looks unique, and starts out feeling different from other CRPGs, but by the end it feels like a reskin of other games.

Tyranny starts out on a high note – the animated style of the narration and Conquest portion of character creation mesh to give a very different feel from the typical beginning of a CRPG. The backstory (fleshed out in Conquest), in which you are effectively middle management for the conquering despot Kyros, also feels fresh. Not enough games have you start as middle management, assigned to a failing project and expected to turn it around. → When one person suffers from a delusion, it is called insanity. When many people suffer from a delusion it is called a game.
Awful Boss Fights
What do Wolfenstein: Young Blood and Halo: Infinite have in common? If you guessed that they’re both mediocre games, you’d be right, but that’s not what I was thinking of.

No, what I was thinking of is that they both have similarly terrible final boss fights.
The basic rules of each fight are as follows:
- They both take place in a vaguely circular arena. You’re exposed if you go into the center, but you can find some protective walls if you move toward the outer edges
- The boss flies and/or teleports around hurling projectiles at you, some of which can be difficult to dodge when you’re also trying to shoot back
- Multiple waves of enemy mooks spawn in to try and distract you
- The boss has multiple phases
It is uncanny how similar (and similarly terrible) these fights are. → Go ahead, read my day.
The Quest to Make Everything Playable
I have been on a long, expensive, two pronged quest to (1) make all games playable with original hardware (2) on my modern television. The two huge caveats are that it may all stop working at some point when the HDMI standard is replaced by something good, and “all games” actually means a lot of games, not “all games” as you would reasonably infer by my choice of the words “all games.” I covered some of my journey setting up old consoles for my OLED months back, so it is time to discuss the game portion. I will spoil it for you now – the answer is piracy.

Just joking, obviously I have cartridges and CD/DVDs for anything I have in ROM or ISO form because I deeply respect copyright law. → Virtua Poster 4: Evolution
Gamifying Exercise – An Exercise in Patience
Like a lot of middle class white collar workers, I should exercise far more than I do. It’s a challenge that my spouse and I have been trying – and failing – to conquer for years now.
I’m not going to go into detail about why it’s challenging. Anyone with a modicum of empathy, with a modicum of experience with the stressors of modern life, and who isn’t an Instagram fitness influencer will understand that finding consistent time, motivation, etc. with which to regularly exercise is easier said than done for a whole lot of people (and if you have established a successful routine, it was probably really challenging to do so, regardless of what Survivorship Bias might tell you).

(For better or for worse, I’m also not one of those white collar workers who is obsessed with endurance sports because it’s the only way they can feel alive in their otherwise soul sucking existence. → Speak softly and carry a big post.
Gacha by the Nostalgia – Fanservice, or Predation?
I’ve played Gacha games – only four or five total – off and on for years. I’ve rarely spent money on them, but I know they are – by design – predatory. I find them relaxing and they offer just the right level of engagement for 10-30 minutes a day – sometimes more, sometimes less.

On some level, I know it’s a bad idea to play them. Having played for years, I know the feeling of spending all your “free currency” on summons and getting nothing of value (where value can mean either a useful unit or a favorite unit). It was tempting to spend real money – maybe $5 or $10 – to “support the game” and try for one last chance to get something good,but I managed to resist the temptation. → Tokyo Xtreme Reader: Drift 2
Maximum Spoilage: Inscryption Loses its Edge
The Maximum Spoilage series of writings is focused on discussing aspects of a game that would spoil said game to any normal person. Please continue reading at your own riskryption.

Inscryption is a great game that perhaps begins with more greatness than it ends. If you have any interest in playing, and you should, I would really not read this. Anyway, after being forced to “Continue” a game from the top menu when you start the game for the first time, you realize your character is playing a card-based board game under some duress. The game is legitimately unsettling when it dawns on you that you’re a prisoner and the in-game game you are playing likely has mortal consequences. The Frog Fractions-esque ability to step away from the board game – where you play the in-game board game – and examine your gloomy confines, all while your captor remains invisible sans his eyes, lends the game an ambiance of true horror. → Is that an article in your pants, or are you just happy to read me?
Resident Evil 3 Remake Review
The 2020 remake of Resident Evil 3 is one of the most disappointing games I’ve encountered in years. It is the very definition of a cash grab, and now that it’s out, it’s doubtful we’ll ever get a version of this game that reaches its full potential.
But before we get into the game proper, we should start with a little history lesson.

A History of Stalkers
The original Resident Evil 2 not only featured two playable characters, but also two different story scenarios. In one of the scenarios, the player character is stalked by a Tyrant popularly known as “Mr. X.” He’ll show up to attack you in certain rooms, and is both stronger and faster than regular zombies. However, just like any other enemy, he can’t follow you through doors. → Take your stinking paws off me, you damned dirty article.
The Last of Us Rereleases and Remasters
I’ve seen some … complaints about the fact that Sony is planning yet another re-release of The Last of Us.
To be clear, I get it. On the surface, it does seem nuts that a single game would get three different releases, across three different consoles, in less than a decade. And these are distinct products – with their own unique changes, features, and additions – rather than straight ports of the original code to new hardware.
At a certain level, it feels bad. Maybe you consider it a cynical cash grab for Sony to do this. Maybe you think it points to a general lack of creativity and new ideas. Maybe it seems bizarre because the original, PS4-based remaster works on PS5.
However you feel, I get it. But – and I can’t believe I’m saying this – I also get where Sony is coming from, at least in regards to this new, upcoming release. → Videolamer does what IGNotDoes.

