Review – Taito Memories

Why hello there Taito Memories. Fancy seeing you here for ten dollars. I think I just might take you home with me. I’ve always been really curious about what you’re all about. After all, you’re not quite like your other cousins. Last generation saw tons of you classic compilations being released, on PS2 and just about everywhere else.

Namco, Capcom, Sega, Atari, even Activision and Midway tried their hand at it. Seems they sold pretty well too, though gamers also learned that they could never guess what to expect from you compilations. They might get all the classics, and they might not. They may get 20 games, or fewer than ten. There could be tons of bonus content and great emulation, or sparse features and horrible recreations of each game. The only guarantee was that if you bought something from Sega, you were going to get more than a few recycled games.

Tip for pilots: Do not attempt to land your helicopter on crumbling buildings.

 →  SaGa Frontier Readmastered

Review – Castle Shikigami 2

Castle Shikigami 2
Developed by Alfa Systems
Published by XS Games
Released 11.12.04


The shooter, it is said, is a dying genre. Debatabley the first video game created, Spacewar, was a one on one shooter, so it is also a proud and essential genre. News of its demise has not fallen upon hardcore gamers’ ears lightly. The shooter is an odd genre in some respects. Many critics of current games complain that games are too long, too involved, and too complex. To reach a bigger audience, games should be shorter and simpler. The shooter tends to be both shallow and quickly completed, yet it is not embraced by the general populace. Is this because they are far too hard for the average person or because companies refuse to publish and advertise this type of game? It may entirely be the former, but I doubt it. In a world of 3d graphics magic, publishers often do their best to shun anything 2d, indiscriminate of quality and possible profit.
 →  I got served!