In the rain or in the snow

The decade old Parappa the Rapper, which heralded the start of the rhythm game genre according to some accounts, will be ported to the PSP this July. This is good news for PSP owners because the beats are fly, the rhymes fresh, and the gameplay ill.

The downside is it’s still just a port, not a sequel. Particularly clever netizens have noticed the trend of publishers porting their old titles to the PSP and reworked the spelling of the handheld — Playstation PORTable. Get it? When you capitalize certain letters and not others, hilarity ensues.

After researching the catalogues of the PSP and the DS I’ve come to the conclusion that the DS has a decent number of ports on it as well (which reminds me, I want Theme Park). →  Tony Hawk’s Posting Ground

Pokemon Sells a Lot. Noooooo, Really?

In the most unsurprising bit of news to come along in some time, Nintendo has announced that their flagship DS titles, Pokemon Diamond and Pearl, have accumulated over 1 million units sold in little less than a week’s time. Seriously, was there ever a doubt that this wouldn’t happen? Pokemon is the crack for gaming: everyone knows it isn’t good for you, but it’s so hard to quit.

Aww jeez, we doin’ this Pokemon thing again?

Not to say the games suck (the original GameBoy one was uber-good), but I’m not sure how many times Nintendo/Game Freak have to make the exact same game over and over before fans finally realize that the series needs a revamp. Personally, I’m still holding out for the console MMO that everyone seems to wish for. →  Devil May Read 2

ZOMG! Moment – Nintendo Acquires Monolith Soft

In a stunning move, Nintendo has purchased Xenosaga developer, Monolith Soft, from its previous majority shareholders, Namco Bandai. Nintendo, now the majority shareholder, owns 80% of the company’s stock, while Namco Bandai still owns 16% of their previous 96% shareholdings.

Holy snap. Wii gets itself some RPG pron.

For Nintendo fans, this is a moment for much rejoicing. Previous Nintendo consoles (N64-era and up) have had very little RPG support, with many RPG fans jumping ship to Nintendo’s rival, the Playstation. By bringing on-board one of the premier Japanese RPG developers, Nintendo is poised to take back the RPG crown that it lost after the SNES days. Monolith Soft is currently working on Disaster: Day of Crisis for the Wii, but one has to think (and hope) that they will revisit their RPG-powerhouses, the Xenosaga or Baten Kaitos series at some point. →  Xenoblade Articles X

Looking forward to a good Brawl

Nintendo still hasn’t announced anything solid on Brawl, and the closest thing we have to release date is still “Later this year”. Regardless of the release date being pushed back, however, I’m still eagerly anticipating it.

Super Smash Bros Melee certainly isn’t my favorite game single-player, but in multi-player it is an experience to be reckoned with. It’s not perfectly balanced, but the game’s major hallmarks are being easy to pick up but difficult to master. Advanced techniques such as L-canceling and some engine side-effects such as wave-dashing lend the game more depth than most other fighting games, which is why SSBM is the only fighting game I still enjoy years after playing it for the first time.

If only narcolepsy were really this powerful.

 →  SNK Article Classics Vol. 1

No KOF from SNK on the VC ASAP – WTF?

As you can probably guess, I’m damn psyched to see some Neo Geo games on the Virtual Console. What I’m not so excited about is news like thisthat tells me that some of the premier Neo Geo games won’t be the first ones released. The reasoning is that you can find most of the King of Fighters games easily enough, and they’ve just released the Metal Slug Anthology on two consoles. Normally I would understand the logic, especially if it means the first games to hit the VC is stuff like World Heroes or Baseball Stars. Yet the more I thought about it, the less it makes sense. Here’s why.

– Technically it is possible to own of the KoF’s from 98-2003 via the PS2 and Dreamcast. →  Virtua Poster 4: Evolution

Halo Prime 3

No link for this blog post, but let’s just say that there are some videos of Halo 3 beta lurking around the internet, and a certain writer has seen the clips. This isn’t a discussion of my impressions, but instead a remark on one noticeable change I observed. The HUD has been changed to resemble Halo’s biggest “competitor” that’s not really its competitor: Metroid Prime.

Chief is running away from Samus.

This isn’t going to be the rant of a Nintendo fanboy complaining that Bungie ripped Retro Studios off. Quite frankly the best parts of both Halos came from previous games. What bothers me about it is that the HUD actually looks worse than before. It’s far too cluttered; what used to occupy three corners of the screen now fills up four corners and the top center. →  Tokyo Xtreme Reader: Drift 2

Hotel rooms have an inordinate number of games

I’m currently on a business trip selling whatever it is I sell. Last night, after billing every available adult film to my company, I found myself browsing the video game selection of the hotel TV system. Check out their GameCube collection:

Mario Kart
TMNT
SM Strikers
Mario Tennis
Mario Party 7
Backyard Baseball 07
Rogue Squadron 3
1080 Avalanche
Twilight Princess
Battalion Wars
Super Mario Sunshine
Tomb Raider
Mario Golf
Kirby Air Ride
Pokemon XD
Urbz
Animal Crossing
Rogue Squadron 2
Pokemon Colosseum
Mario Party 6
Ocarina of Time
Mario Party 5
Wave Racer
Luigi’s Mansion
Paper Mario 2
Metroid Prime 2
Pokemon Channel
Wario World
Custom Robo
Wario Ware Inc
Chibi-Robo
Wind Waker
Starfox Assault
Geist

The first thing that struck me was how their collection is better than mine. →  Guitar Hero III: Legends of Read

PS3 Gets Boatload of PS1 Titles…in Japan

Through their newest 1.70 firmware update for the PS3, Sony has bestowed upon the Japanese buying public a cornucopia (25 to be exact) of PS1 titles for purchase through the Playstation Store. This will also mark the very first time that PS1 titles are playable on the PS3. Before today, they were only playable on the PSP, which makes absolutely no sense.

Blocky characters in 1080p: totally worth $600.

And sadly, not all of the titles that are being released tomorrow are playable on the PS3. You can check out the complete list at PSPFanboy.

Now, although this is only for Japan, it does seem that Sony is at least somewhat trying to do what Nintendo has been doing with their Virtual Console Mondays. →  Some say the world will end in fire, some say in read more

Square Enix announces FF remakes for PSP

Recently, Square Enix (hereafter referred to as Squeenix) announced and released (in Japan) remade versions of Final Fantasy 1 and 2 for PSP. Unlike their previous remakes of the two games for PSX and GBA, these games would be sold separately at $35 apiece, but with still more features and extras. Although it remains yet to be seen whether they will fix the atrocious leveling system in Final Fantasy 2 that carried over to the “Origins” remake, I have some doubts as to whether these remakes will be good enough on their own to merit buying the same game for the third (fourth?) time, even for the hardcore fan.

The question now is whether Squeenix is stepping over a line in remaking the same two games for the third time in two console generations. →  Now with fewer vowels.

Xbox 360 loses a few exclusives / PS3 gains Chopin

Namco’s Chopin themed RPG Trusty Bell and SCi’s almost biblical Kain & Lynch, both once 360 exclusives, are now coming to the PS3 as well. Sony naysayers (me) are now faced with acknowledging neither console is safe from losing exclusive titles. Third party publishers seem unsatisfied with their platform choices. The 360 failed to dominate the market during its year lead and is currently being outsold by the GBA in Japan and the PS3 is catching on slower than most anticipated, likely due to it being positioned as a meal at a fine restaurant in the back of a Mercedes that is for everyone. Publishers could go to Nintendo, but then their triple A games look like shit and are stuck on one platform, whereas a game developed on either of the other two could be easily ported. →  READ3R