Nintendo still hasn’t announced anything solid on Brawl, and the closest thing we have to release date is still “Later this year”. Regardless of the release date being pushed back, however, I’m still eagerly anticipating it.
Super Smash Bros Melee certainly isn’t my favorite game single-player, but in multi-player it is an experience to be reckoned with. It’s not perfectly balanced, but the game’s major hallmarks are being easy to pick up but difficult to master. Advanced techniques such as L-canceling and some engine side-effects such as wave-dashing lend the game more depth than most other fighting games, which is why SSBM is the only fighting game I still enjoy years after playing it for the first time.
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If only narcolepsy were really this powerful. |
Three years ago, there was a Gamecube in my college dorm’s lobby. Although it was occasionally used for Final Fantasy Crystal Chronicles, more often it was used for Smash. Since then, Smash has been the favorite group pastime of my room, with hundreds of hours logged per player. → Max Post 2: The Fall of Max Post
