Despite the title, this blog post is another update on the (awesome) shenanigans going on with Atlus USA. About two or so weeks ago, Atlus quietly reprinted some copies of Shin Megami Tensei: Nocturne. It was so quiet that not even Atlus employees that often float around the Internet knew the details. The only reliable retailer that seemed to have it was Play Asia, but now we know quite differently. Turns out that a reprint was done for both Nocturne and Digital Devil Saga, and according to some Gamestop employees, almost every store was getting one copy of each game, brand new but labeled (and stickered) as used. Naturally this caused much rejoicing among the Atlus Faithful, and both games as well as Persona 3 FES are the top selling PS2 games on the ‘Spot’s website. → Take your stinking paws off me, you damned dirty article.
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Tales From Behind the Counter – Santa Claus Cometh
Last night, I walked into a video game store that was swamped with trade-ins. I could barely make out my manager and another co-worker behind the counter for the stacks of NES games that were piled before them; it was like Christmas…of 1989. Classics like Ice Breakers, Ducktales, RC Pro-Am, and countless others littered the counter top as my geeky colleagues waded through processing all of the games in order to give our Santa Claus his grand total of trade-in credit that the store was bestowing upon him for his generous endowment.
In Germanic folklore, Santa was this skinny guy that dressed in green clothing and gave out gifts to good children while beating the bad ones. Kind of like a strung out father who would smack his kids around while waiting in line at the methadone clinic. → Everyone thinks of changing the world, but no one thinks of changing memory cards.
Non-Review Footnote – Persona 3:FES
Last week marked an interesting release on American shores, as Atlus shipped out Persona 3:FES. FES is both an expansion pack and a revision to the original P3 – it mainly serves as an epilogue chapter to the story, but was also served with the original game as a “director’s cut” that added new goodies to the entire quest.
This kind of release is very rare on consoles. For example, whenever Square releases an International Edition of a hit RPG, you can be sure this nation won’t see it. Yet for whatever reason (likely due to success of P3 last fall), Atlus decided to grace us with more of this excellent game, rather than leave Western fans out in the cold as happens so many times. → Keep it warm.
Tales From Behind The Counter – Mutant Powers of Femdom
One thing that sets my store apart from other video games retailers is our game testing stations. Each of the two stores I flutter between during the week is equipped with just about every major gaming console made in the last twenty years and we encourage people to try out the games before they take them home. This also means that when it is slow, I pretty much play any game I want. Life is good. The other night the battle of the sexes erupted at my Xbox 360 test station.
These two high school kids were playing one of the Soul Caliber games and the girl was absolutely rocking this poor guy’s newly pubescent world. You see, this naive young man confidently entered into a contest of furious button mashing with a girl that had no clue how to play the game. → It’s time to read and chew bubblegum… and I’m all outta gum.
Gaming Industry Advice from a Non Gaming Industry Member
Hey, that title looks like our slogan! This started as a comment to Derek’s post, but I decided I would kick it up a notch and give you all some Golden Jew advice on the gaming industry, if you actually want in. Matt is probably a better source than I, since he’s active in the industry and it’s been a decade since I was, but being Jewish, I know a little something about business (and about dodging Nazis).
Although the matriculation rate of QA peon to game designer is low in an institutional setting (EA, Maxis, Bioware, etc…shit… those are all the same company now!), it’s comparable to most other popular industries. Examples of “popular industries” include sports teams (going from bitch peon to normal peon), video games (QA peon to developer peon), and the movie industry (production assistant peon to producer peon). → I only ask one thing. Don’t read in my way.
GET PAID TO PLAY VIDEO GAMES!
I like having sex. Who doesn’t, right? (answer: Condoleezza Rice) That said, I don’t think that I would be a ho if it were somehow possible. I like to choose who I have sex with, and I don’t think I could do it all day, and it’s illegal and immoral and dirty and all that. Similarly, I like to play games, but I don’t think I’d want to be a game tester. For as long as I can remember, the reality of my gaming world has been shaped by the fact that most games simply suck, and are less fun than almost anything. I don’t want to play Virtua Tennis 3 for thirty minutes, let alone 40 hours. But there are many among us who believe that because you like doing an activity, then wanting to do it every day for months (and getting paid!) → Garou: Mark of the Posts
Random Old Game – Snake Rattle ‘n Roll
The NES had so many goofy oddball games, it’s nearly impossible to keep track of them all. Snake Rattle ‘n Roll stands out from the hordes via upbeat jazz music, a bizarre (therefore original) sense of style, and fun cooperative gameplay.
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You play as snake(s) appropriately named Rattle (and Roll). To get through the stages, you avoid or defeat strange, snake-hating enemies, from water-dwelling sharks to razor blade traps to giant, snake-crushing disembodied feet. Your objective is to get to the moon for reasons unknown. Placed at specific points in the level are pellet dispensers, which shoot out pellets which you can eat. The pellets try to avoid you in a different way each level; the early ones simply roll or walk, while later ones will bounce or fly away. → Article Hominid
Tales From Behind The Counter – I Am A Snobby Bastard
It is inevitable that this topic is going to come up so I will tackle it now. Today’s secret word is a fun one: elitist. When I hear that word, my initial response is a simple, “Yes. I. Am.”
Every genre of media has its upper echelon of assholes who insist that their opinion on the topic is really, truly the only one that matters. I consider myself to be above that upper echelon. I have titled myself a “post-gamer”. I have basically played so many video games for so long that I really don’t like them anymore. In fact, talking about video games usually bores the living daylights out of me and watching people play video games is akin to making small cuts with a dull knife on the fleshy, inner part of my thigh. → Ratchet & Read
Tales From Behind The Counter – The Long Joystick of the Law
Last night I achieved a sales goal that I don’t think will ever be topped by another mortal.
It was a quiet evening and my boss, Jason, and I were being good little worker bees. Alphabetizing and sorting titles, rearranging aisles, trying to restructure the layout of my store so that it may actually generate a couple of bucks profit. One of our big tasks of the night had been to weed the crappy and older games from the shelves and make a bargain bin of marked down titles that was placed prominently in front of the door so would-be customers had to walk right past it. Both of us were sitting on the floor of our empty and serene establishment when the front door burst open and two police officers rushed into the building, hands on guns and tasers. → Densha de Read! Shinkansen
Add to the pile
My old college friend is coming to visit this weekend. What does this have to do with videolamer you ask?
He’s bringing his copy of Mass Effect for me to borrow for an indefinite amount of time. That means yet another person gets to weight in his opinion about this RPG.
I warn you; I haven’t been a fan of most of Bioware’s work, save for the games that also had Black Isle stamped on it. That includes Knights of the Old Republic. I’m wary about how much I will enjoy Mass Effect, but I will give it a fair shake, as I’m always up for being proven wrong. If I still don’t like it, I won’t go saber rattling about it. → Beyond Read & Evil
