Dev Community Sips on Haterade, Trashes Sony

Hopping on the “I hate Sony” bandwagon this week, Valve’s head-honcho Gabe Newell went on a tirade against the PS3 in a GameInformer interview. And I quote:

“The PS3 is a total disaster on so many levels, I think It’s really clear that Sony lost track of what customers and what developers wanted… I’d say, even at this late date, they should just cancel it and do a ‘do over’. Just say, ‘This was a horrible disaster and we’re sorry and we’re going to stop selling this and stop trying to convince people to develop for it.'”

Whew, those are some harsh words, Newell. There is just no more Playstation love these days. And this hasn’t been the first time this has happened, either. →  Read Dead Redemption

The Guitar Hero Wireless Controller

A benevolent benefactor bequeathed to me a fantastic gift; the official Guitar Hero Wireless Controller. Now I come to report on it.

Its been a long time coming. There have been several unofficial wireless controllers on the market since the release of GH1, and people have found ways to modify their wired controllers, but it took until after the arrival of GH2 for Red Octane to launch their own wireless attempt. This is crucial because while third party wireless devices are still hit or miss with their responsiveness, official wireless stuff has proven to be quite reliable across all consoles. Second, most DDR players will tell you that Red Octane builds some quality stuff for the price, while their knockoffs usually suffer. →  Start your journey now, my Lord.

Numbers are fun: Year end edition

Heading into the holidays the question on the collective mind of the industry was which seventh generation system would emerge with the lead. For Xbox 360 this meant continuing to sell some units despite the fact that Nintendo and Sony were releasing their competitors in the market. For Nintendo and Sony, success meant shipping as many consoles to store shelves as possible and then selling all of them. So, now that the dust has settled, who has accomplished their goals, and who may be in trouble? It’s obviously too early to call the generation for one system or another, but the numbers do tell an interesting story. For our purposes, all the numbers below (unless otherwise noted) are US sales.

Microsoft’s Xbox 360 had a year head start on both of the other consoles. →  Article Hominid

Microsoft to Buy Capcom: Tssyeah, Right!

Rumors were running rampant this week with the prospect that Microsoft (i.e., evil-incarnate) was going to buy Capcom, developer of the Resident Evil series and this week’s big 360 release, Lost Planet. This rumor is, in fact, not new. It was first started almost three years ago when Msoft was looking to get a better foothold in the Japanese market. They still need the foothold over there, but Capcom has been out its sights for sometime now. So once again, no, Microsoft is not buying Capcom.

But let’s think about that for a second.

Obviously, Msoft would get a huge surge in the popularity rankings by having Capcom in its portfolio. They’d get the rights to Resident Evil, Street Fighter, Dead Rising, Phoenix Wright, Megaman, Devil May Cry, and one of my personal favorites, UN Squadron. →  Start your journey now, my Lord.

HD-DVD is the Bob-omb!

A few weeks ago, Joystiq ran an article that linked to an in-store flyer with an Xbox 360 HD-DVD drive priced for only $99. The actual price is $200. That’s a steal if I ever saw one. In my warped little mind, I couldn’t afford not to buy it.

So, with a little underhanded deviousness, I lied my way into getting the HD-DVD drive for half the MSRP. Obviously I giggled like a little school girl the moment I walked out of the store. But was it still worth it?

First off, the drive is very easy to setup. You just connect it to the 360 through a USB cable. You then update the 360 with the driver that comes with it. →  Postgaea 2: Cursed Memories

To Rumble or Not To Rumble?

After getting into a small discussion over at 10-hit Combo on the lack of a rumble in the PS3 controller, I started to wonder if rumble is really all that useful. Does having your controller vibrate at certain points in a game make the game better, or are we lying to ourselves, making it seem more interesting than it really is?

After much mental and spiritual discovery, I came to the realization that it probably depends on the game. For FPS’s, I really need a rumble. If I don’t feel the controller shake when I pull that trigger, I cannot connect emotionally with a game. The rumble for me is the closest thing I can get to actually “feeling” a game. →  Virtua Poster 4: Evolution

Digging our own grave

This Friday, videolamer accomplished something it’s been striving to achieve for the past few months – an article of ours made it to the front page of digg.com. Unfortunately, what was supposed to be a chance for a much wider audience to read our work turned into a minor debacle. Ah, the cost of success.

You may have noticed the 40 hours or so where the site was completely down. Turns out Host Gator, our not so competent host, suspended the videolamer account after the digg traffic crashed their server and took out other non-gaming sites with it. Why their server couldn’t handle the thousand or so page views is beyond me, but we have been forced to upgrade our plan to a semi-dedicated server. →  Actraiser Readnaissance

N’Gai Croal to Phil Harrison: What’s Up With Rare?

Following yesterday’s big news story about Rare’s departing co-founding brothers, Chris and Tim Stamper, N’Gai Croal of Newsweek interviewed Sony’s Phil Harrison and asked him what he thought of Rare’s recent decline in fame.

Can someone explain to me why he asked Sony this question? Did he willingly pick the most irrelevant person to ask, or was it, “Damn, I have this huge hole in my Q&A sheet. Hmmmm. Oh, I know what to fill it in with!”

Phil tries admirably to dodge the issue a bit, and tries to assume logically what happened.

“… I think that they became quite insular and quite inward-facing, and they missed some of the trends that were going on in the business generally. Now also, if you sell your company to Microsoft and get hundreds of millions of whatevers, currency in the bank, it does tend to defocus management a little bit.” →  The only thing we have to read is read itself.

The Madden Cycle

Guess what the best selling game of 2006 was (or probably was)? Why am I even giving you guys a guess; its Madden 07 of course!

Like a lot of gamers, I guess you could say that Madden is wearing a little thin on me. I understand why it sells so well; the NFL has such a huge fanbase that even if a few disgruntled gamers decide to stop buying it, there’s an army’s worth to fill in the gap. I also understand the desire to play a good simulation of America’s most popular sport (I’m a diehard football fan myself). Despite this, I have no desire to play the game, and a lot of that has to do with what I call the “Madden Cycle”. →  Katamari Damaread

Wii Virtual Console: Nostalgia Driven?

With many obscure and unknown titles being released for Nintendo’s Virtual Console, many pundits are saying the service is merely driven by nostalgia; older gamers trying to relive their pasts by purchasing any game they grew up with, even if those games are horrible in nature. Many also think games from back then are too basic when compared to current games, and are not worth the time.

Personally, if you look at most of the NES titles, then yes, most games are a little too basic and will only be bought for nostalgia’s sake. Games like Mario Bros. (Arcade) and Ice Hockey do prove most critics’ points. But that’s only one console out of the possible five. You can’t deem something worthless when you’re accounting for only 20% of the situation. →  Readlevania