Weekly News We care About Wrap Up – 3.24.06

PS3 to be region free.
Woohoo. Now I can buy RPGs I can’t play without getting the system modded. I expect this will increase the number of gamers who import titles from Japan, but also eat into sales of Western releases by a little, which is part of the reason console manufacturers always used region encoding.

GameStop makes huge profits.
Buying your competitors and selling used games as new really works.

Errrr
This pic of Representative Keeley is really a stronger argument against her position than anything I could write.

Jack Thompson and Delaware Representative try to brand violent games as obscene, thereby getting around that pesky First Amendment.
According to them games are not speech so they shouldn’t be protected. Since when did artistic expression need to be in the form of spoken words? →  But the future refused to change.

Yuji Naka to leave Sega?

Word on the street is Yuji Naka may leave Sega to start his own company. Naka is Sega’s most well known employee primarily because he was behind the success of the Sonic the Hedgehog franchise. His programming wizardry combined with Naoto Oshima edgy and xtreme character design and Hirokazu Yasuhara’s excellent level design (hold right to win) created a game that arguably made Sega what it is today. Naka also programmed Phantasy Star, a technical marvel for an 8-bit console and the first game to include an enemy who vomits on you.

body language tells all
Smug as smug can be.

Perhaps the most beloved game Naka produced is NiGHTS into Dreams, which was both one of the Saturn’s best game’s and an admission that the system could not pull off 3D like its competitors. →  Read Read Revolution: Disney Channel Edition

Best Game Ever – Secret of Mana

Secret of Mana
Developed by Square
Published by Square for the SNES
Released 1993

Evil Cult
Our three heroes find themselves at the gate of the Scientology compound.

Before I finished grade school, my older brother had taught me that Sega was superior to Nintendo. For nearly a decade I took this as gospel. I enjoyed playing the NES at friends houses but I always believed the Master System was better. I even convinced my best friend of this and got him to give up his Nintendo for a Master System and eventually a Genesis.

It was with this supreme confidence I first played Secret of Mana. We played all night and I left my friend’s house the next morning disillusioned. SoM was so good I needed to get an SNES, which until that point had been my sworn enemy. →  Eh, I’ve got nothing better to do.

Weekly News We care About Wrap Up – 3.17.06

OMG itz a remote control!11111

Miyamoto confirms the new Zelda will use the Revolution controller.
Though in what regard, we are still not sure. If it’s simply for mini games or something silly like that, many fans may pissed off. I think Nintendo painted themselves into a corner with this new Zelda game. They wanted to release it as a GC game but then there are no other big games coming out on that system… possibly ever. So instead of supporting their own dead system they decided to launch it with the Revolution. Making it a Rev launch title makes sense, but then Nintendo would just alienate more fans because the game was originally promised for the GC. So now they’re trying to dress it up like a Revolution title to sell the system. →  Contains 10% more consonants than comparable articles.

Aborted game autopsy 2: Suspicions confirmed

Besides learning some valuable lessons while working on my game, some things I already thought to be true were reaffirmed.

Suspicions Confirmed:

Kierga
The cliched plain female archer nearing a mid life crisis.

Games take zillions of man hours to make. Any game of substantial size cannot be completed by six people. Any game using more than a few 3D models requires more than one guy who knows how to do 3D modeling from classes he took. Any game with a few hundred characters needs more than one talented conceptual artist. And any game that has a 150 page plot and also wants to have dialog should have more than two writers.

Since I already mostly understood why development teams are so big and games cost so much, we’ll say that now these facts are burned into my brain. →  You’re tearing me apart lamers!

Aborted game autopsy 1: Lessons learned

One day during my junior year of college I decided to design an RPG. I was surrounded by friends when I announced this and they all responded with enthusiasm. It’s now about four years later and I have little to show for my effort. Luckily, working on my game led me to some truths about game design, most of which are obvious or irrelevant. So, here they are.

Lessons Learned:

Seizure Soft
The most important part of designing a game is making a cool company logo.

There is a positive correlation between dedication and salary. Finding a team of people who are willing to put in the long hours to make a game is a significantly harder undertaking if you cannot afford to pay them. →  Imagine all the gamers playing for today

Videogamers Against Mothers Against Videogame Addiction and Violence

In my daily effort to find affiliates for this site, I stumbled upon Mothers Against Videogame Addiction and Violence. It was just ridiculous enough that I decided I should spend a little time reviewing the site. Maybe one day they’ll post a review of videolamer and tell the world how evil we are. Not because we are important, mind you, but because they think everything is evil.

MAVAVAVAVAV
MAVAV just rolls off the tongue.

The MAVAV site opens with a hyperbole about how video game addiction and violence are the fastest growing threats to children’s health and way of life. But before they went on about how video games are a problem rivaling drugs and alcohol abuse, I noticed their logo is a Play Station controller with a red line through it. →  The Adventures of Cookie and Read

Review – Jade Empire

Jade Empire
Developed by Bioware
Published by Microsoft
Released 4.12.05

Blue crap coming out of the hands is a serious medical condition.

Bioware is one of my favorite companies because I bow to the altar of Baldur’s Gate. I played both games in that series and both expansion packs. When I read the third installment was canceled I nearly wept. Knights of the Old Republic is a great game but I’m not really into Star Wars, Neverwinter Nights was good but there wasn’t enough focus on having a sweet party of adventurers. There will never be another Baldur’s Gate and I have to accept it (by mentioning it in every other article I write). First, an immediate comparison: Jade Empire is not as good as Baldur’s Gate. →  Theme Postital

Fevered Dreams of Video Games

the ultimate lasers…

…black and white… all rotating, is one superior? lasers everywhere…

white and black two way… four options but with homing blast, but which is the most true?

This is a rough transcript of my thoughts during a recent fever induced delirium. They may not make much sense to you, but I had pictures going along with the words in my head. Also, they didn’t really make sense to me. All I know is that when I’m very sick, I dream about shooters. This specific half asleep half awake episode seemed to be both comparing the minimalism of Ikaruga to the chock full of weapons Gradius V. I also thought I had come up with the perfect laser approach in all games. →  Post of Tsushima

Untapped Talent

First a confession. Last night I watched Project Runway. Girlfriends often force you into doing things you wouldn’t normally do (like shower) and this was no exception. I don’t like fashion and it doesn’t like me so we stay 50 yards apart at all times. I could go on and on about the lush tapestries and… nevermind, I’ve already run out of words to describe fashion, but I do have a point in all of this. A designer was dismissed because he didn’t do a great job sewing the garment he designed.

Who cares if he can’t sew, if his designs are good then he will have a team or sewers, or better yet, a sweat shop. To penalize and dismiss him from the field for something as trivial as sewing ability is to only deprive the fashion world of his talent. →  Go ahead, read my day.