Lately Capcom has been one of the best all around publishers in the business. Their games have mostly been of high quality, and time and again they prove that they listen to and want to please their fanbase. The strange twist to all of this is that Capcom is legendary for relying on sequels and familiar franchises, yet two of their recent success stories have come from sequels (of sorts) to two of their oldest franchises, both of which were deemed risks. I am referring of course to Bionic Commando: Rearmed and Mega Man 9. These games are two different takes on the retro revival, and each demonstrate the successes and difficulties that can arise when trying to sell them. Is one better than the other, and which is more likely to be imitated in the future? Let’s break them down and take a look.
Bionic Commando: Rearmed
Rearmed is what you might call the more “traditional” approach, and unlike Mega Man 9, is an actual remake. → Shadow of the Article
