Metal Gear Solid: The Settle Collection

As the PS2 winds down, it has become quite popular to release cheap three game collections for it. Until now, the best one out there was the Devil May Cry pack, but now it has been usurped by Metal Gear Solid: The Essential Collection. With the first three MGS games for $30, this is the perfect way for MGS newbies to experience the series before it signs off with its fourth and final entry. Whether it is worth it for long time fans is a tougher question to answer, as this package is shy from perfect.

The content is the toughest question. Metal Gear Solid comes in a nice DVD case, but is the original Playstation pressing, meaning you will need a PS1 memory card. Annoying, but you can’t really ask them to recode a budget release. MGS2 is the highlight of the package, in that this is the Substance re-release and is chock full of goodies. Considering this goes for almost the same price used, it makes the Collection very appealing. →  I’m so excited, my braces are tingling!

Retrospectives – Metal Gear Solid series part 5

Continued from part the last.

Metal Gear Solid: The Twin Snakes
What happens when you decide to remake the original Metal Gear Solid using the MGS 2 engine? What if you promise new cinematics and content?

Chill out.

What if you told people it was being developed by Silicon Knights, with the help of Miyamoto and Kojima.

They say if it sounds too good to be true it probably is, and the case holds here. I do not know the official story, but I’ll venture to guess that the two Gaming Gods had mere advisory roles. Silicon Knights still manages to deliver on the promise. That promise, however, just isn’t much.

If you have played MGS1 before, all the new goodies and even the upgraded visuals are not potent enough to make it feel fresh, nor is the new content worth seeing. REmake this is not, and so we have a game that was great for the Gamecube owners that had yet to touch MGS, but that was about it. →  You think about everything.

Retrospectives – Metal Gear Solid series part 4

Continued from part 3.

Metal gear Ghost Babel

I remember when I first learned of gamerankings.com, I looked to see what the highest rated games were in its database. Ocarina of Time was number 1 (and remains so), but one of the games in the top 3 was Metal Gear Solid on the Gameboy Color. I always laughed at this one; while the game deserved all the high scores and praise it received, I loved the idea of a simple handheld game trumping some console classics in ratings.

Ring around the rosie.

While it may not be the best thing you’ll ever play, Ghost Babel, which is the subtitle for the game that was removed in the States, is an easy vote for my favorite game on the Gameboy/Color. The concept is simple; take the overall depth and feel of the first two 2d Metal Gears, and spruce them up with the polish, style, and features of Metal Gear Solid. What you get is a surprisingly deep experience that doesn’t seem like it belongs on a handheld, until you realize that it makes a whole lot of sense. →  Do a barrel read!

Metal Gear Ac!d 2 knows you won’t read the manual

I’m pretty bored this Sunday evening, so here’s a blog post that no one will actually read.

I picked up Metal Gear Acid 2 on PSP with the extra little scratch I got from trading some games in (more on that in a future article). First thing I noticed was the manual was a five or so page black and white pamphlet. I’m used to pieces of crap like this from EA, which seems to be pushing just how close they can get to three page manuals including the first page of warnings. But Konami doing this with one of their (as they call it) signature series? It didn’t make any sense, especially since the art inside the case is wonderful.

My answer came up on the first page of the manual – the real instructions were a pdf found on Konami’s website. This isn’t the first online manual I’ve had to download for a game, but it is another trend that I really don’t like. →  Ridge Reader V