Series Retrospective: Wild Arms

As far as RPG series go, one of the smaller ones you don’t hear too much about is Wild Arms. They are the only RPGs I’ve heard of that try to tackle the Wild West as an overall theme, and tend to blend in fantasy and science fiction elements to keep the game interesting for more traditional RPG fans.

Although the plot and setting differ significantly between any two members of the series (with one exception), there are some trends, such as the Guardians, which are summons characters can equip and use. All of the games also have the blessing of Michiko Naruke’s composition talents. Although she was not able to do the full composition for 4, all of the games have excellent music which adds greatly to the atmosphere – in fact, it was hearing the music that brought me to revisit the first and go on to try the rest of the series. →  SaGa 3: Shadow or Write

Series Retrospective: Tekken

When I left for college three years ago, I made the transition as smoothly as anyone could ask for. No horrible case of homesickness, no glaring social problems. Even made the Dean’s List for the first and only time. There really wasn’t anything to worry about, save for one major adjustment; there were no gamers on campus.

She is bending over with such force that her hair is blowing. Amazing.

Sure, there were people who played, but it was usually the stereotypical group of guys who got drunk and played a lot of Madden, GTA and Halo (I would later come to embrace and sometimes join these fellows, but that is for another day). That, or I found hipsters who continued to play Mario Kart 64, insisting that it was the pinnacle of gaming, even after it received a sequel with a stable framerate. →  Prince of Postia: Article Within