This Week’s Releases: Megaton Edition

Now that the holiday season has officially ended, video game releases are becoming pretty scarce. For this week, there are only eight new releases for all platforms, but you should only be paying attention to three of them.

First, we get the sequel to my favorite DS game of all time, Phoenix Wright: Justice for All. In this edition, we are introduced to a new mechanic called “Psych-Lock,” which is an ability that reveals the truth in your witness’s mind. Unfortunately, this is still just a port of a GBA game, Gyakuten Saiban 2. Even worse is that there isn’t any extra mission that takes advantage of the DS’s innovative hardware like the original DS outing. But with all those missed opportunities, I am still frothing at the mouth for this game. →  Arc the Post: Twilight of the Spirits

Dev Community Sips on Haterade, Trashes Sony

Hopping on the “I hate Sony” bandwagon this week, Valve’s head-honcho Gabe Newell went on a tirade against the PS3 in a GameInformer interview. And I quote:

“The PS3 is a total disaster on so many levels, I think It’s really clear that Sony lost track of what customers and what developers wanted… I’d say, even at this late date, they should just cancel it and do a ‘do over’. Just say, ‘This was a horrible disaster and we’re sorry and we’re going to stop selling this and stop trying to convince people to develop for it.'”

Whew, those are some harsh words, Newell. There is just no more Playstation love these days. And this hasn’t been the first time this has happened, either. →  Game is dead. Game remains dead. And we have killed it.

Microsoft to Buy Capcom: Tssyeah, Right!

Rumors were running rampant this week with the prospect that Microsoft (i.e., evil-incarnate) was going to buy Capcom, developer of the Resident Evil series and this week’s big 360 release, Lost Planet. This rumor is, in fact, not new. It was first started almost three years ago when Msoft was looking to get a better foothold in the Japanese market. They still need the foothold over there, but Capcom has been out its sights for sometime now. So once again, no, Microsoft is not buying Capcom.

But let’s think about that for a second.

Obviously, Msoft would get a huge surge in the popularity rankings by having Capcom in its portfolio. They’d get the rights to Resident Evil, Street Fighter, Dead Rising, Phoenix Wright, Megaman, Devil May Cry, and one of my personal favorites, UN Squadron. →  Keep it warm.

HD-DVD is the Bob-omb!

A few weeks ago, Joystiq ran an article that linked to an in-store flyer with an Xbox 360 HD-DVD drive priced for only $99. The actual price is $200. That’s a steal if I ever saw one. In my warped little mind, I couldn’t afford not to buy it.

So, with a little underhanded deviousness, I lied my way into getting the HD-DVD drive for half the MSRP. Obviously I giggled like a little school girl the moment I walked out of the store. But was it still worth it?

First off, the drive is very easy to setup. You just connect it to the 360 through a USB cable. You then update the 360 with the driver that comes with it. →  I’ll read you, my pretty, and your little dog, too!

To Rumble or Not To Rumble?

After getting into a small discussion over at 10-hit Combo on the lack of a rumble in the PS3 controller, I started to wonder if rumble is really all that useful. Does having your controller vibrate at certain points in a game make the game better, or are we lying to ourselves, making it seem more interesting than it really is?

After much mental and spiritual discovery, I came to the realization that it probably depends on the game. For FPS’s, I really need a rumble. If I don’t feel the controller shake when I pull that trigger, I cannot connect emotionally with a game. The rumble for me is the closest thing I can get to actually “feeling” a game. →  Please sir, can I have some more?

Trace Memory: Worth the Effort

After reading some of the reviews for Cing’s DS adventure game, I was a little hesitant about picking it up. I love adventure games, but the puzzles were cited as being a pain in the ass. So, I did the next best thing. I put it on my GameFly Game Q.

Having finished it, I’ve to come to the realization that reviewers have no idea what makes a game good. This was a great adventure game, and I easily recommend trying it. It is very short (it only took me 5 hours to beat), but for the low price of $15 at GameStop, you make out on the deal.

I won’t divulge any of the story, only because that’s the main reason for playing adventure games, and I won’t be the bad guy and spoil it for you. →  You fool. Don’t you understand? No one wishes to read on…

N’Gai Croal to Phil Harrison: What’s Up With Rare?

Following yesterday’s big news story about Rare’s departing co-founding brothers, Chris and Tim Stamper, N’Gai Croal of Newsweek interviewed Sony’s Phil Harrison and asked him what he thought of Rare’s recent decline in fame.

Can someone explain to me why he asked Sony this question? Did he willingly pick the most irrelevant person to ask, or was it, “Damn, I have this huge hole in my Q&A sheet. Hmmmm. Oh, I know what to fill it in with!”

Phil tries admirably to dodge the issue a bit, and tries to assume logically what happened.

“… I think that they became quite insular and quite inward-facing, and they missed some of the trends that were going on in the business generally. Now also, if you sell your company to Microsoft and get hundreds of millions of whatevers, currency in the bank, it does tend to defocus management a little bit.” →  We have the best words.

Wii Virtual Console: Nostalgia Driven?

With many obscure and unknown titles being released for Nintendo’s Virtual Console, many pundits are saying the service is merely driven by nostalgia; older gamers trying to relive their pasts by purchasing any game they grew up with, even if those games are horrible in nature. Many also think games from back then are too basic when compared to current games, and are not worth the time.

Personally, if you look at most of the NES titles, then yes, most games are a little too basic and will only be bought for nostalgia’s sake. Games like Mario Bros. (Arcade) and Ice Hockey do prove most critics’ points. But that’s only one console out of the possible five. You can’t deem something worthless when you’re accounting for only 20% of the situation. →  The Lord of the Rings: The Fellowship of the Read

2007 Predictions With Some Sugar on Top

2006 has come and gone, and it was one hell of a year. Nintendo raked in the dough like never before with the Wii and DS, Sony released the PS3 to somewhat lukewarm reviews, and the 360 started to come into its own with some stellar software. So what about 2007? What major stories are we going to be reporting this time?

For Nintendo, 2007 is going to be a hugely defining year. If the Wii can keep the momentum going, then it can truly be a comeback story. Wii Sports has done a great job at making the Wii an amazing experience, and it will probably keep the Wii’s popularity up for awhile.

Come this summer, however, and gamers are going to be asking for more. →  We have nothing to lose but our games.

Review – Trauma Center: Second Opinion

After their small splash in the DS world with last year’s Under the Knife, Atlus has rolled out the operating table once again with Wii’s Trauma Center: Second Opinion. Atlus showed us a great way to use the touch-screened handheld with Under the Knife, but have they done the same for the Wii and its innovative wii-mote? Even without a medical license, I can easily prescribe Second Opinion.

If you’ve ever played the board game Operation, then you have a small inkling of what to expect from Trauma Center. You play as Derek Stiles, a rookie doctor that has just finished his residency at Hope Hospital, in fictitious Angeles Bay. At the beginning of the game, Derek acts a little lazy when dealing with the other doctors. →  Fear the old posts.