Lame E3 pics 3

Click the pic for an annoying pop up window with a bigger pic.

Welcome to Wii World.

A drum simulation. Wow.

A baseball simulation. Wower.

Finally, something that looks like a real game.

Smashy smashy.

Colorful controllers.

Variety of controllers.

And finally, the system all the fuss is over:

Aborted game autopsy 2: Suspicions confirmed

Besides learning some valuable lessons while working on my game, some things I already thought to be true were reaffirmed.

Suspicions Confirmed:

Kierga
The cliched plain female archer nearing a mid life crisis.

Games take zillions of man hours to make. Any game of substantial size cannot be completed by six people. Any game using more than a few 3D models requires more than one guy who knows how to do 3D modeling from classes he took. Any game with a few hundred characters needs more than one talented conceptual artist. And any game that has a 150 page plot and also wants to have dialog should have more than two writers.

Since I already mostly understood why development teams are so big and games cost so much, we’ll say that now these facts are burned into my brain. Fifty dollars does not seem like enough money to pay for a game (but I’ll still be damned if I’ll pay over $30). →  Zone of the Readers: The 2nd Reader

A call for womanly arms

Any group put together by a company, whether it be New Kids on the Block or the Frag Dolls, should be highly respected.

Despite the Microsoft announcement at last E3 that women were going to be brought into the fold and the introduction of higher fines for scantily clad booth babes, women are still on the fringes of gaming. Slowly we approach equality, moving through the same motions as any fight for equality in any area.

First, there are the radical few. Small groups of women band together, screaming out that they are better than the boys. Thus the Frag Dolls and other such groups are born.

Next, comes the insistence that women are different and need games catered to them. Thus Barbie gaming is born. Barbie Fashion Designer actually outsold Mortal Kombat back in 1996 and broke every previous CD ROM sale record. Grrl Gaming becomes a thing in the early part of this century and then dies as Mattel buys out most of the creative stuff for girls out there. →  The post still burns.