The videolamer Guide to In-Game Advertising

Video games are an exciting new medium, primarily because of the potential for huge profits. These profits won’t just fall into our laps, though. Video games are unlike other media, and as such we cannot rely on the same tired marketing tactics. An annoying tagline like “can you hear me now?” may work on TV, but that’s because TV viewers are morons. The gamer is slightly more clever and we must treat him as such. Because most marketing is aimed at stupid people, most ad agencies will not have the know how to target a gaming audience. This guide, specifically tailored to the advertising needs of the video game advert, will lead you step by step to your ultimate goal: Take money from the ignorant. →  Keep it warm.

Untapped Talent

First a confession. Last night I watched Project Runway. Girlfriends often force you into doing things you wouldn’t normally do (like shower) and this was no exception. I don’t like fashion and it doesn’t like me so we stay 50 yards apart at all times. I could go on and on about the lush tapestries and… nevermind, I’ve already run out of words to describe fashion, but I do have a point in all of this. A designer was dismissed because he didn’t do a great job sewing the garment he designed.

Who cares if he can’t sew, if his designs are good then he will have a team or sewers, or better yet, a sweat shop. To penalize and dismiss him from the field for something as trivial as sewing ability is to only deprive the fashion world of his talent. →  Mrs. Article, you’re trying to seduce me.

Gold Farmers: Destroying the Fun (and economy) of MMORPG’s

If you have not read Billy’s take on gold farmers, you may want to now.

Anyone who plays World of Warcraft knows them: they often have strange names (Ihugirls, Jobsister), but they may also have a name unnoticeable from others. Their guild tag might be your average WoW lore fluff, or it could be something along the lines of “Knightsofthepiratekitty.” They play as much, if not more, as any hardcore addict: 8-12 hour days. But rather than roaming about the game’s many dungeons and zones, you find them in them alternating between the auction house and the same hot spots: Winterspring hunting herbs, camping elites in Tyr’s Hand, or patrolling Burning Steppes for rich thorium veins. Every hour of the day. →  Frankly my dear, I don’t read a damn.

Atheists case made for them

50 Cent’s new game Bulletproof has sold over a million copies. I have not played the game, but despite this I will say it is bad. I wasted hours of my life watching Battlefield Earth just to be “objective” and guess what, everyone else was right. Bulletproof has bad to terrible reviews so I’m running with the idea that it sucks.

So what does this tell us about the industry, and if I can editorialize wildly and blow things hugely out of proportion, life itself? It says that image is not just 100% of what people look for because that implies a neutral stance towards knowledge. It implies people go out of their way to ignore reality, fight to maintain ignorance and probably should not be given the right to vote for their leaders. →  Show me the reading!

Review – Mortal Kombat: Deception

Mortal Kombat: Deception
Developed by Midway
Published by Midway
Released 10.04.04

Ta da
I got a small role in a Broadway play, it’s not much, but it’s a start.

I grade games on a 100 point scale broken down into several categories. Each category gives a maximum of 20 points. The combined total is score of the game.

A 100 = perfect.

Graphics: 15

Music: 15

Game play: 20

Plot: 15

Replay ability: 20

Total Value: 85%

Moooortaaaaaaaaaaaaaaal Koooooooooooooooombaaaaaaaaaaaaaaaaaat! Test your might! Do do doooo dooo doooo!

Here is a cute story. When I was a young lad I was a Mortal Kombat master. I won a tournament at a local arcade out of 100 people for the best Mortal Kombat II player. →  Genghis Khan II: Clan of the Gray Post