Review – Nanostray

While somewhat unpopular with the general populace, shooters seem to be a favorite genre of a few of us here at Videolamer. There are several reasons for this, including the fact that shooters are more old school than just about any other genre out there. The qualities that make up a good shooter really have not changed over the past couple decades. You control one ship against a horde of enemies, and only your guns and manual dexterity can save you. Good shooters differentiate themselves from mediocre shooters through subtle gameplay differences such as finely tuned balance and difficulty. Power-ups are often included, but are non-essential (as Ikaruga has demonstrated). All that is really required are impossible odds and a screen crowded with lasers. →  Now with fewer vowels.

Review – Phoenix Wright

Phoenix Wright has turned into somewhat of a cult classic in the past few months. I remember hearing about Phoenix Wright in Japan (named the Gyakuten Saiban series) for the GBA back in the day. The games (there are three in total) were immensely popular, going straight to the top of the charts. I really didn’t understand why, though. I just thought it was a Japanese thing, like those pachinko and horse betting games they have there. I mean, how fun can it be to play as a lawyer? Apparently, pretty damn fun.

On the outset, Phoenix Wright is merely a point-and-click text adventure. It’s heavily based on its storyline, well, because pointing and clicking is as fun as milking a cow (not to make fun of Harvest Moon fans). →  We have the best words.

Review – Meteos

As I have argued elsewhere on this site, I think Nintendo is doing wild and crazy things with their new age of systems that, if a few things fall into place correctly, will allow Nintendo to become a serious player again in the coming console war. They have simplified controls to the point that they are no longer intimidating to non-gamers and created games that appeal to entire demographics that are not traditionally interested in gaming. Meteos is the perfect example of how this strategy can succeed.

Blasting dirty hippy peace signs off of a planet is very rewarding.

Meteos is a straightforward puzzle game. Using the stylus, you line up at least three blocks of the same color, which then “launch.” →  Postlanser: Heritage of Read

Was the DS Lite worth the wait?

First, I would like to thank GameStop employees for repeatedly threatening that if I don’t reserve a DS Lite there’d be no chance of me getting one. A few weeks ago when there was news that Targets and Walmarts began selling the system early, I drove from Target to Target looking. The attendant in the GameStop in the same mall as one of the Targets was less than helpful when I asked about the DSL.

“Do you have any used games to trade in?”
“Umm, no. So I hear Target jumped the DS Lite ship date.”
“The DS Lite comes out on the 11th.”
“Ok, but you guys aren’t selling them early by any chance to compete, are you?”
“If you want one you’ll have to pre-order it now. →  Apply directly to the forehead.

Review – Castlevania: Dawn of Sorrow

“Don’t you find exercise to be a little more painful without skin?”
“Oh, yeah. But I still get out and jog. You have to keep busy.”

I consider myself an old school gamer. I have every Sega and Nintendo system set up and ready to play in my living room (besides the N64 DD, I said old school, not rich). I am a huge 2D enthusiast, I lament its demise and rue the day 3D took center stage (which was an excellent movie, by the way). I also loved Symphony of the Night. I really wanted to like Dawn of Sorrow more than I do.

Gameplay is the same as it has been for nearly a decade; your character navigates Dracula’s absurdly designed castle corridors and fights progressively more deadly monsters who sit around discussing the pros and cons of no longer having flesh while waiting for intruders. →  Read like G did.

Review – Super Princess Peach

Super Princess Peach
Developed by Nintendo
Published by Nintendo
Released 2.27.06

Waaa

“Why can’t I have more than one line of dialogue in my own game? Hey look a vine… neato!”

I have to admit I wasn’t too excited when I first heard about this game. I mean, of all the characters in the Mario universe I’d want to have there own game, Princess Peach wasn’t at the top of my list. My girlfriend, on the other hand, bought it the day the game came out and I haven’t given it back to her since. This game is seriously addictive.

The story starts with Mario, Luigi and Toad being taken prisoner by Bowser’s hench-turtles using their newfound Vibe Wand. The wand’s vaguely-explained powers are related to emotions, and allows the normally bumbling koopas to take down an entire castle of Toads and subdue our usual heroes. →  In all ages, hypocrites, called producers, have put crowns upon the heads of thieves, called publishers.