Time to shape up, Sony

Just days ago, Tyson discussed the many ways that Sony shot themselves in the foot, which have led to incredibly lagging console sales. He covered just about everything important. I am here to talk about why it hurts so much.

See, I just got a PSP. Before a DS. Shocking, I know, but it was a good deal that I couldn’t refuse. Truth be told, I’ve been pining for one for a long time, though I was constantly afraid that I would regret it months down the road and find a way to obtain a DS.

It has been three weeks, and I love the damn thing. I take it everywhere. I’ve tried out all its features. Somehow I love it so much that I already have five games for it, and I got three of them by trading in old titles at Gamestop. →  [send private information]

Review hegemony

Gamers expect very specific review scores for certain games. When Twilight Princess got an 8.6 the internet almost self destructed. Recently, Ratchet and Clank got a 7.5. People are in an uproar over a game they have never played. It’s a triple A title and deserves a triple A score seems to be the prevailing wisdom.

There are a few ways to look at this phenomenon. The first and plainly stupid view is that reviewers are doing their job poorly or are biased. I believe money has changed hands for good reviews but have a tough time swallowing that Microsoft payed for R&C to get a low score. The next and significantly more rational perspective is that the people complaining are actually in the minority. These people are also 14 year old fanboys with a first grade understanding of the English language. →  Jesus: Readful Bio Monster

Review – Portal

Portal is a fantastic little game that really compliments Valve’s Orange Box compilation. If it were just a Half-Life collection with Team Fortress thrown in (as it pretty much always was with the PC versions of the franchise) then the Orange Box would still be a steal at $60, but Portal adds some great new game play and some interesting story elements to the Half-Life universe. The only problem I have with the game is that it’s too short, which isn’t the worst problem you could have.

Starting with a tech demo called Narbacular Drop, the student developers at DigiPen caught the attention of the Valve team and it’s easy to see why. I haven’t played an FPS or adventure game in a long time that had me scratching my head like some of the puzzles Portal throws at you. →  Postsona 3 FES

Nintendo – update your stupid console

I have curly red hair. Why does Nintendo hate me? How difficult would it be for them to add some new hair colors and styles to the Mii options? Their lack of effort is either indicative of laziness or deep seated hatred for non-Japanese people and frankly, either of those is culturally insensitive (particularly the latter) and pisses me off.

Also, stop allowing for such asinine polls. Neither black cats nor ladders have control over human affairs and anyone who says otherwise is an inbred peasant, or perhaps retarded Japanese farmer (just trying to even the score here). Though it may stretch the very boundaries of what human beings are capable of, please give us polls with three or dare I say four possible answers. This way you can continue asking questions like “Which day is longer, Tuesday or Thursday?” →  Tony Hawk’s Posting Ground

The Sony Guide to Committing Game Console Suicide

Step 1: Create A Technologically Difficult Console. Decide that games don’t really matter and it is console specs that sell new gaming consoles. Create a partnership with IBM that introduces a very fast processor into your new gaming machine. Since games don’t sell systems, it is no big deal that this new bleeding edge CPU is very difficult to design titles around and port titles to. After dealing with the new CPU you decide to throw in your newest form of optical drive that shoots the concept of a decently priced system all to hell.

On top of that, you force yet another media standard on to consumers, something you are already notorious for. Lastly, you decide that the internet is a fad and that people don’t really like Microsoft Live so you figure that there is no need to include anything remotely close with the new console or your business operation. →  Tony Hawk’s Posting Ground

Newest Nolan Bushnell quote: relevant or Old Fogey talk?

Nolan Bushnell, the man that essentially created the video game industry (which automatically makes him my lord and savior) had some harsh words to say about the current state of video gaming in an interview with Electronic Design.

“Video games today are a race to the bottom. They are pure, unadulterated trash and I’m sad for that,” says Bushnell.

Now, let’s forget that this man single-handedly destroyed the video game industry right after he created it with a plethora of sub-par Atari games. I mean, there’s a dump solely dedicated to letting E.T. cartridges get the much-needed suntan that they deserve.

And let’s forget the fact that Bushnell has been out of the video game business ever since he created Chuck E. Cheese, a restaurant that just screams “pedophile hangout”. →  Postsona 3 FES

PS1 games you may have missed: More RPGs edition

In my last entry I took a break from mentioning RPGs. Since, however, RPGs are my favorite genre, you’re just going to have to live with a few more of them now.

Before we begin, I would like to briefly mention the first two games of both the Suikoden and Wild ARMs series. I have discussed them in more detail elsewhere, but all four are great games.

Lunar & Lunar 2: Originally released on Sega CD, these classic games were once again translated by Working Designs. Therein lies a lot of the appeal of the Lunars: Not only do you get a solid battle system, you also get a fun-filled localization. The voice acting leaves something to be desired, and the translation isn’t always true to the original, but the Lunars were the first games where I enjoyed simply running around talking to people in towns. →  The King of Articles 2002: Unlimited Match

When Dwarves And Sailors Unite As One

The other day while traipsing about the internet, I stumbled upon a trailer for Atari’s upcoming game, The Witcher. Having not heard of this game before and having always wanted to yell, “She’s a witch!! Burn her!” and then be able to light said witch aflame, I decided to watch the video. What followed was a long and drawn out tour of this medieval looking city being conducted by some white-haired guy that needs to eat a sandwich and stop talking like Max Payne. Still, I had nothing better to do so I continued to watch the trailer. That is when it happened.

My leather-clad tour guide dropped the “F-bomb” as he casually meandered through the scene.

At first, I didn’t think much of it. The “F-word” so what? I have heard it millions of times in movies, music, and my daily life, so why should it bother me now? →  I am become game, destroyer of words.

NPD Schadenfreude

I’m a small, petty man, but maybe you are small and petty, too. If so, you may enjoy these comedic comments from a popular PS3 forum. The context is the following – Halo 3 sold 3.3 million copies in less than two weeks, MS sold 527k 360s, Nintendo 501k Wiis, and Sony 117k PS3s.

“this is just an example of what the media can do to a console. ps3 was just released in the wrong world.”

“And why would any one expect Heavenly Sword to see better then it did it has no advertisement at all and there are only 6 million ps3s out as of now so if you compare that to halo selling 3.3 million of 360 with 10 million units old then its allot closer then it looks.” →  PaReader the Reader

Review – Halo 3 multiplayer

Don’s review of the Halo campaign mode made a lot of points about the difference between PC and console FPS. Namely, one is for those who are strong like the Ukraine, while the other is for metrosexuals and males who have yet to have their balls drop. Such strong words despite a fair review. With the task of reviewing Halo 3 multiplayer upon me, I looked at it as a challenge. You see, I was once part of that cult as well; the masochistic, PC hardware and shooter junkies were once the tribe I called my own. But I left them a long time ago, and Halo 3 multiplayer is the best proof yet as to why I did.

Let us begin with a story. Once upon a time, I was addicted to Unreal Tournament 2004. →  Your right post comes off?

Who is responsible for making sure I have heard of a game?

Next week Capcom will release Zack and Wiki for the Wii.

This is significant not because I want to play the game (although I do, and you should also) but because I had never heard of it up until a few days ago. There have been plenty of articles and columns recently that lament the fact that third party titles have failed to sell on Nintendo’s newest console. This fact, the fact that Nintendo has suffered a similar fate with past consoles, and the perception that they are either competing too fiercely with these third parties or have too difficult and onerous a quality assurance process have led some in the industry to believe that the big N is doomed. The Wii will be unable to dominate this generation without significant third part support, they argue. →  All I want for Christmas is my PSP.

Lame discussion – What makes Metroid Metroid? Part 2

Continued from last weeks Part 1, Matt, Christian and Don discuss what makes Metroid Metroid.

Christian: That’s a major problem the game has. It doesn’t do a good job of convincing people “it’s not a shooter, it’s Metroid.”

Don: I have to agree – that is where MP3 FAILS.

Christian: The opening planet screams “HEY GUYS YOU LIKE HALO RIGHT?” “WE”VE GOT HALO! AND STAR WARS! AND DRAGONS!”

Matt: I think this was more of the fact that it’s the end of a trilogy, and they need to flesh the universe out more.

Don: I, a fairly devout Metroid fan, found the Prime series to be a wedge. A way to get ‘the hardcore’ into a dying (yes, I said it) franchise.

Matt: Wow, can’t say I agree.

Christian: To me, at the very least Nintendo doesn’t know what to do with Metroid. →  Your right post comes off?

Yaris: Bad Advertising and Leveraging Synergies

Remember the Burger King games on the Xbox? Everyone made fun of them for being completely goofy, poor, and representative of the consumer society we live in today.

But dammit, I think the King is hilarious, and by mimicking three of the safest genres out there (racing, minigames, and stealth), they managed to be competent enough for a couple of dollars worth of entertainment. The games sold a hell of a lot, and you knew it was only a matter of time before someone else gave it a shot.

I don’t have to tell any of you how bad this could turn out. The reason BK has done so well with their marketing over the last few years is that they put some effort into how they latch onto trends. Their games were competent enough, and stuff like Subservient Chicken was at least well made Web 2.0 attempts. →  Readius III and IV

Review – Magical Starsign

Gummy frogs! Gummy worms! Pirate Otters! Saving Miss Madeline, our beloved teacher! The Book of the Darned!

The only thing missing from this game is puppy dogs and rainbows, and since I haven’t beaten it yet, I’m assuming there is a puppy dog and rainbow planet. Welcome to Magical Starsign, an RPG for the Nintendo DS made by developer Brownie Brown. Reading Tyson’s recent Heroes of Mana review, he mentioned Brownie Brown is a renegade group that broke off from Square. My guess is that Square rounded up all the people who they thought should be teaching preschool instead of making video games and fired them, but I digress.

The setting for Magical Starsign is the Will o’ Wisp Academy, where a group of students overhear their headmaster talking to their favorite teacher. →  God of War: Readnarok

Metal Gear Ac!d 2 knows you won’t read the manual

I’m pretty bored this Sunday evening, so here’s a blog post that no one will actually read.

I picked up Metal Gear Acid 2 on PSP with the extra little scratch I got from trading some games in (more on that in a future article). First thing I noticed was the manual was a five or so page black and white pamphlet. I’m used to pieces of crap like this from EA, which seems to be pushing just how close they can get to three page manuals including the first page of warnings. But Konami doing this with one of their (as they call it) signature series? It didn’t make any sense, especially since the art inside the case is wonderful.

My answer came up on the first page of the manual – the real instructions were a pdf found on Konami’s website. →  Sega Ages 2500 Series Vol. 5: Golden Post

Lame discussion – What makes Metroid Metroid? Part 1

After finishing Metroid Prime 3, resident Metroid fanatics Don, Matt and Christian were eager to discuss not only Corruption, but the Metroid series as a whole. Presented here is the first part of an in depth look at what, if anything, makes a Metroid game a Metroid game.

Don: I think the most relevant issues are what makes this a Metroid game, what makes it NOT a Metroid game and how it can compete in what is, frankly, a pretty badass set of this-gen titles.

Matt: Which Metroid titles have you played, Don?

Don: All but the original Gameboy ones. I’d like to get the move to 3d out of the way.

Matt: Ok, so you’re good with Metroid lore then.

Don: Yeah — totally. 3d: it works, it has since mp3 and we’d all be bitching if it was 2d

Christian: I wouldn’t bitch. →  Rayman Reading Rabbids

The most racist-filled place on Earth: Xbox Live

Is it just me, or is America filled with racist pigs? I’ve been playing Halo 3 online since it came out, and there has not been one night where I didn’t hear a racial slur slung at me. And half the time it’s for no reason! I’m just sitting there, tea-bagging some guy after sticking a plasma grenade in his mouth, and I get called the “N-word”! That’s a little harsh, don’t you think?

I am not a black man, but I still get very offended when people say this. It’s not right, and it’s saddening that people are still subjected to this kind of juvenile behavior. What if I was a black man? How do you think I would feel? All I’m doing is playing a video game, trying to relieve a little stress from a hard day’s work. →  Tony Hawk’s Pro Reader 3

Review – Heroes of Mana

What do you get when you cross Final Fantasy Tactics with Warcraft? The answer, Heroes of Mana, is about the closest I have come to a perfect game in a long time.

I love my DS; it goes everywhere with me and I play it almost every day. Usually there are very few games on any platform that can get and keep my attention for more than a few hours. I think this is partly because when I play my DS I do so for only half an hour at a time and therefore, it is hard for me to establish a connection to a game that lasts longer than that. It’s like being forced to take a bunch of five minute breaks throughout a two hour movie; you just can’t get into the film. →  Do a barrel read!

Is Nintendo Power biased? A semi-serious statistical survey

Nintendo Power is going to be outsourced to Imagine Media, meaning the long-standing and proud magazine will no longer be run by Nintendo themselves. This inspired Jay and Christian to resurrect this old project. Most people claim that Nintendo Power review scores cannot be trusted, or are at least suspect, considering they come “in house” rather than from an independent source. Now that this will no longer be the case, let us look back at the old Nintendo Power and see how they stacked up to the rest of the gaming world when reviewing Nintendo DS games.

A few nuggets of info before we start. The numbers used are the weighted averages from Metacritic, Nintendo Power’s scores, and the minimum and maximum non-Nintendo Power scores. All numbers are for the top 30 and bottom 30 DS games. →  It was the best of games, it was the worst of games