E3 has started. Some gamers are excited. Some gamers are jaded with it all. Either way, the lifecycle of many games will start this week. Almost. Well most of them were revealed, hinted at or leaked already. So this is games at their birth. First comes hype, then months of reveals, then reviews then bam! Japan gets the game. Then America. Then Australia. Then most of Europe. Then the UK. This is the beginning of a lifecycle for a game. But what happens at the end? When the game has been played by millions? Bizarrely it appears they dissapear from sight, only resurfacing on the second hand market. Don’t believe me? Check the official sites for Nintendo, Capcom, Microsoft games, Sony, Ubisoft. → Are you a bad enough dude to rescue the article?
Review: UFC 2009 Undisputed
For the past few days at my house there has been a severe outbreak of Black-on-Black crime. I am not proud of this. I worry about my future, about everyone’s future. It is already getting worse. The violence once contained to just certain groups is already spreading. Asian-on-Black. White-on-Hispanic. Brazilian-on-Canadian. It is a rainbow of sadistic beatings spanning all ages and continents. The fights do not stop. The battles grow with each passing day.
I am more than a little ashamed to admit that my descent into an anarchic world of ultraviolence has brought me so much joy. All of these things, you see, are not happening in my head this time. Instead, they are happening on my television screen. → READ3R
The Four Things I Would Like to See at E3 But Won’t
In the small world of my mind there are essentially three things that put my imagination into overdrive. First and foremost, any kind of holocaust involving zombies or nukes. Second, any kind of holocaust involving me winning stupid amounts of money. And third, video game conventions/trade shows. Twice a year I get to dream of what wondrous gaming splendors await me when E3 and TGS roll around and twice a year I get to be disappointed by 95% of what gets announced. I have already concluded that this year will be no different but I can still dream of what would make me extremely happy if it were announced.
1. EA Announces That The 2010 Series of Sports Games Will Be The Last and Any Future Updates Will Come in the Form of Downloadable Content
Like most people reading this, I am not the biggest sports fan in the world. → A reader is you.
Renaming video games – I propose “vidcon”
Video Games. What ideas or images flashed into your head when you read that phrase? Were they memories of yourself spending quarters at an arcade machine? Or maybe spending hours behind of a Guitar Hero drum set. Maybe you’re a typical parent who thinks of an evil device that erodes your children’s brains and turns them into head-shooting Nintendo-worshiping zombies. Or maybe you are one of those zombies and that phrase brought back all the great times you spent killing virtual people.
Okay let’s get serious, video games deserve the same respect any other entertainment medium has. They may have not had their Citizen Kane yet, but we’re all sure that point is not too far away, maybe in the year 2016 or so. → If you die in the article, you die in real life.
Review – Earth Defense Force 2017
Japanese firm Sandalot’s third person shooter, published in the West by D3 in 2007, Earth Defense Force 2017 is a 50s style sci-fi, seen through an 80s lens, set in 2017.
When they came to Earth in 2017 with their flying saucers and their spherical mother ship, we were not sure what to expect. We hoped they would be peaceful and friendly. We named them the Ravagers and then… hold on, hold on – we named them Ravagers before they attacked? Yes, yes we did. It’s almost like we were spoiling for a fight.
So the saucers dropped giant ants and spiders on our cities and the battle began in earnest. The Earth Defense Force is tasked with taking on the most ridiculous and inexplicable hordes of invaders imaginable. → We have nothing to lose but our games.
Review – Broken Sword: The Shadow of the Templars – The Director’s Cut
The Knights Templar were an order of Christian soldiers from western Europe who gathered substantial influence and wealth during the Crusades. Many were tortured and/or executed in France in the early 14th century, primarily because King Philip of France owed them money and felt it was more expedient to kill them and disband the order than it was to pay. Of course, he did this under the pretense that they were not in fact true Catholics but rather practitioners of any number of bizarre rituals. As a result of these probably false accusations, their previous military prowess and influence, and the massive fortune they acquired through donations and the early bank-like system they developed, the story of the Knights took on mythic proportions. → Shadow of the Article
Lamecast #8 – The clay pot the meat is cooked in must be broken

In this, the eighth videolamer.com lamecast, Christian discovers the unit of measurement for an R-Type (hint: it’s not a shit-ton), Alexis longs for an American port of Scribblenauts with a zombie patch, Casey makes sweet sweet love to Rolando 2 news and Don… Don doesn’t make any sense.
The Greatest Story Ever Told
Books. They are good at stories right? But books are cheating because the imagination does half the work. The written word allows for a great number of freedoms that other media have yet to gain (parenthetical comments only work in writing). Films? Not so hot. In fact quite rubbish. Even the greatest films are totally inept at dealing with the big issues or telling good stories without the overuse of coincidence or predictability (take for example the new ‘Crash’, ohhhh I didd no dat racism was so complex them shits is deep).
Books and movies are over. Done. A new form of storytelling is here and it is a game. Not games in general, you understand, because games couldn’t tell a story if the whole industry depended on it. → Finger lickin’ read.
Review – Patapon
I bought Patapon at launch, played for a week straight, and got to the third boss, a giant sandworm. After countless failed attempts, I put the game away for over a year, until Patapon 2 was released in 2009. Naturally, I could have just skipped to the sequel, especially considering the attractiveness of its new difficulty settings, until I learned that you can import some materials from the original. I finally learned just how to “play” Patapon, and suffice to say that the game is not only original, but highly deceptive.
If you are to succeed at this game, and by succeed I mean “win at all costs” rather than “handily”, you will need the following:
– A sense of rhythm that doesn’t falter under pressure. → Professor Layton and the Diabolical Post
If we all work together, we might just get out of this thing alive
Things have changed. Co-Op is now a big deal in the world of games, and, as ever, there is an exact moment at which a well-informed observer such as myself can point and say “this, this is where the trend started.” Imagine there’s a timeline projected on the wall, and I’m probably wearing a suit, and with a laser pointer I confidently direct your attention to Halo: Combat Evolved, way back in 2001.
That’s right, before Halo there was literally no such thing as Co-Operative campaign mode.
Okay, fine, so that’s not strictly true. Or true in any sense. But Halo arguably marks the start of Co-Op gaming moving into the mainstream so that today, as we stand here in 2009, you literally can’t walk over a pile of games without tripping over one that has a Co-Operative mode. → You think about everything.