One Thing Right, One Thing Wrong: Nintendo Edition

This week I’m going to introduce a new segment on vl. Called “One Thing Right, One Thing Wrong,” I’m going to talk about about two things, one good, one bad, that a respective console maker has going for with their current generation console. And to start it all off, I decided to go with fanboy heaven, Nintendo and its Wii system.

Wii: next-gen home for Channel surfing.

First, the good news. In keeping with this whole “non-gamer” kick that Nintendo’s been on, they’ve implemented the now-famous Channel system with the Wii. Essentially, you have upwards of 48 “channels” that can be viewed on the Wii’s main menu, be it specialty programs like the “Everybody Votes” channel, or full-fledged games from the Virtual Console service. →  Read, you fools!

Virtual Console Previews/Reviews – Week of April 9th

Wii Virtual Console:

30000 high score? n00b.

Galaga (NES): I don’t really need to explain this one to the people who would be reading this article. Galaga was an awesome arcade game and the NES conversion was good enough to recommend this purchase to any fan of classic shooters.

Alex Kidd in the Enchanted Castle (Sega Genesis): A horrible game. I have no idea who is deciding what titles are released for the Genesis, but they should be fired. Seriously … Alex Kidd?!? Before Earthworm Jim, the NHL series, Road Rash, etc.? This game is worthless.

Bravoman (TG16): Another good game for the TurboGraphix this week. Bravoman is a platformer that moved between classic side-scrolling play and pseudo-3D shooting levels (think 3D World Runner for the NES) with some great level design and perspective tricks. →  Postlanser: Heritage of Read

Wii Shortages Will Continue

Next-Gen has reported through an interview with Nintendo of America’s Perrin Kaplan that it may be awhile before the Wii Shortage of ’07 ends. Perrin stated that they are at maximum capacity right now in terms of manufacturing the system, but the demand for the system is still at a fever-pitch, making it very hard to keep an amble supply on store shelves. The Internet community has known about this situation for some time now, but it’s surprising to see that even Nintendo themselves can’t predict when the shortage will come to an end.

But let’s think about this for a second. Even though the Wii is doing gangbusters right now, you can’t call it a complete success when the demand for it far exceeds supply. →  Do the math.

Best Game No One Heard of: Pac-Pix

If there is one game I could say that everyone should play at least once, it would have to be Pac-Pix. It showcases the DS in a fantastic way, and it is a really fun game. But sadly, it sold very poorly, and got only average review scores. Basically, everyone put on their “stupid caps” and didn’t pay any attention to the game.

The major reason for this was the time it was released. It came out in the first six months of the DS’s lifetime. Everyone was still waiting for that one game to justify their purchase for the system, and Pac-Pix didn’t live up to that. If the game came out now, it would be received much better. Right now though, you can’t even find it on GameStop’s website. →  Ask not for whom the game plays, it plays for thee.

Virtual Console Reviews/Previews

XBox Live Arcade:

This cutscene was awesome when I was younger … it still is.

Luxor 2: I played the first one on my PC and it was quite fun. Pretty much the same game as Zuma but with some added special effects and an Egyptian theme. The new version has almost 90 levels and supports HD 1080i, which is a great deal for the price. Plus, I love when games like this have a plot they want the gamer to care about. “You must save ancient Egypt from the terrible wrath of Set” … by shooting colored balls into a snaking line.

Teenage Mutant Ninja Turtles (arcade 1989): I know this one was technically released a couple of weeks ago, but I had to throw it into this list because it’s that good. →  Postsona 3 FES

Puzzle Quest – I’ll see your red gem and raise you three yellow ones!

As you’ve probably heard from other places, one of the “next big things” is a recently released game by the name of Puzzle Quest: Challenge of the Warlords.

I challenge you… to a duel even more ridiculous than turn-based combat!

Puzzle Quest can best be described as a Puzzle RPG – you play a competitive puzzle, something like Yoshi’s Cookie or Bejeweled, where you take turns on the same board. Matching 3 or more of any object gives you mana, gold, or experience or does damage to your opponent, and you win by running your opponent out of HP. To top off the RPG bits, the single-player mode plays has an RPG-esque quest system complete with stylized fantasy portraits, and you can get equipment that modifies your stats or various board effects. →  I’d rather die than not read this article!

Fight to the Death: Evolution Vs. Revolution

A quaint little article over there on Next-Gen.biz caught my eye earlier today. It’s an interview with Rod Ferguson, the producer on Gears of War, at the GO3 conference where he stated that he felt a little upset that most critics thought Gears of War didn’t bring any originality to the shooter genre, and that it was a negative aspect for the game. He goes on to say that a developer should always focus on making a game fun first, and not just innovative for innovation’s sake.

Even though Gears of War was severely lacking in the innovation department, I do agree with his insightful commentary. We don’t always need to have something new in our games to have fun with them. →  Read more? No, I’ll read it all.

Quick GTA IV Impressions

For those of you that were living under a rock this week, Rockstar and TakeTwo released the very first trailer for Grand Theft Auto IV, the next installment of their so-called prostitute-slapping, murder simulator (or so I’ve heard from those nutty politicians). I’m sure you’ve seen it by now, as the Intranets nearly exploded when the trailer was first released. You can check it out again at GameTrailers.com.

But there was one thing that got me thinking. A comment on one of the Digg articles brought up the issue of flying planes into buildings. You can see all throughout the trailer that Rockstar has faithfully recreated New York City, with glimpses of the Statue of Liberty, Times Square and the Empire State building. →  Rayman Reading Rabbids

Is the Wii a Toy?

I don’t really like the idea of commenting on other game-related blog posts, but I find this one worth discussion because I fear it may be a trend among game journalism in the next year or so. Game Revolution wrote this blog post, in which they claim the Wii should not be compared to the PS3 or the 360 because it is a toy.

There’s a lot to discuss about the post. If you want to believe GR (and their defenders in the comments), it is simply an innocent argument claiming that the Wii is not bad, just different, and that difference is enough to avoid comparison. But at least a few commenters there feel that the blog post is implying something a little nastier than that, and after reading it I tend to agree. →  Show me the reading!

The Hardest of the Corest

Welcome everyone, to the very first (and hopefully not last) installment of “The Hardest of the Corest.” In this oddly-named (and therefore cool) segment , we’re going to tell you a story from someone that shows just how hardcore they really are. We’re talking about stuff like not going to the bathroom for 72 hours to raid some dungeon in WoW. Yeah, stupid stuff that questions our intelligence. And who knows, it may be your embarrassing story that gets featured on videolamer. But more on that later.

So, to kick it off old-school style, I’ll give you my most hardcore story. First, a little background info. I try to use my game consoles for as many things as possible. Take this for example. →  Welcome to the Fantasy Zone.