Review – Klonoa: Door to Phantomile

Poor Klonoa. The plucky little dog/cat thing has appeared in two well regarded platformers and five spinoffs (two of them well regarded GBA platformers). Yet he has always dwelled in relative obscurity. With the release of the Wii remake of the original Klonoa: Door to Phantomile, nothing much has changed. Klonoa is still unable to light up the charts (and with a cover that looks like a budget release, I can understand why), and he is still able to make a damn fine platformer. Short, sweet, thoroughly gorgeous, they don’t make them like this anymore.

I say that because this is a very strict remake, helmed by many of the original team members. They decided to keep the core game intact, including the levels, story, and even the jibberish Phantomilian language. →  Zone of the Readers: The 2nd Reader

Thinking about identity in games

As I sat staring at an enormous horde of Mongol marauders storming across the bridge, I felt a certain pride at the waiting ranks of Byzantine heavy infantry that stood on the other side. I’m not sure why, but I’ve always felt a certain affinity for those crazy Byzantines. Positioned at the crossroads of two continents, bordered by distinctly unfriendly Islamic and Catholic nations on either side, one of the greatest cities on earth as their capital. In both of the Medieval: Total War titles, the Byzantine Empire is one of the toughest factions to succeed with, surrounded by enemies and few potential allies, and that’s before the Golden Hordes turn up sometime along the way with their endless armies of terrifying heavy cavalry and horse archers. →  Tony Hawk’s Posting Ground

Lamecast #11 – So they went and entered the house of a prostitute

Doing the rounds at breakneck speed, our briefest Lamecast to date makes quick work of your sanity. Don covers the failings of multi-platform gaming, we collectively analyze why the guy behind the counter at Christian’s Gamestop needs to NOT share his feelings, Casey’s confounding lack of history with Dungeon Keeper, and would Alexis kindly step away from the pointless hacking.

Reggie asks who should make Nintendo games

Your favorite band wants to know who you think should compose their next album. No, that’s too obvious, try this. Your favorite author wants to know who you think should write his next book.

Reggie has asked Kotaku readers who Nintendo should collaborate with next, implying the Metroid Team Ninja project won’t be the last time Nintendo brings in outside help. The problem with calling in third parties is apparently not obvious to everyone, as fans filled forums with names like Blizzard, Team Ico, Square, Treasure and so on.

Mario games aren’t great because of the Mushroom Kingdom and Zelda games aren’t great because of Hyrule. All the themes, plots, artwork and music may add to these series but they are not fundamentally what they are about. →  Sega Ages 2500 Series Vol. 5: Golden Post

THE YEAR… OF SEQUELS, Part 2!

Ah, creativity. Useless, overrated creativity.

Once, back in the past, a man had an original idea and he took it and he made a form of mass media out of it and people loved it. They loved it so much that they decided he shouldn’t work on finding something new to give them, he should instead work on more of what they loved.

And thus we were given The Odyssey. And The Odyssey was just as successful and lucrative as the first. This opened the eyes of the creative people, who would often struggle for long periods of time trying to make something new. Creative people did not have to be creative all the time. They just had to be creative once and willing to cash in on that one flash of brilliance as much as humanly possible! →  Four out of five dentists recommend reading more.

Lamecast #10 – And after the whole nation had been circumcised, they remained where they were in camp until they were healed

Celebrate the tenth lamecast with us by listening to the crew bash just about everything and everyone they can think of. Christian reveals his angry side, Alexis stands up for a goddess in a game she’s never played, Casey is ashamed of his Sims, and Don will soon be engaged in a lawsuit with George Broussard thanks to some creative editing.

Review – Dark Souls

Indie games aren’t always incredible. I’ve had great experiences with Mount & Blade, The Spirit Engine 2, and World of Goo. After these outstanding games, my expectations were high coming into Warfare Studios’ Dark Souls, which is a classic-style RPG with a darker-than-usual plot… perhaps a bit too high.

The first thing that should have lowered the bar was the fact that it was clearly made in some flavor of RPGMaker. RPGMaker games have been around for years – every time I have tried one, I stopped playing in less than an hour due to difficulty and/or incredibly bad production/script quality. Everyone wants to make the next Final Fantasy VI, but nobody has the passion and ability to create good artwork, compose fitting music, and write a polished script. →  Michigan: Article from Hell

What did the Next Gen ever do for Us?

The tagline to the above title being when does next gen become this gen? Yes, already there are rumours abound of what the next generation of consoles might bring to the table, even though for many veterans is still feels like the current generation barely got started. For those of you who remember the last brave days of the PS2, Gamecube and Xbox, it was with bated breath that the new generation was unveiled before our own eyes. And what of it? A number of years down the line (and with a few false starts) how has console gaming really changed and what can we anticipate the next generation will bring? Here’s the topic dealt with in the time-honoured list format. →  Harvest Moon: A Wonderful Post

Review – The Sims 3

The Sims 3 was released to the masses today (note: it is no longer today) and being the good little Sims whore that I am, I went to my local pixel merchant and picked up my copy. I am slightly surprised with myself because I have played through both sequels and every lame Stuff and Expansion pack they have crammed down my eager gullet, yet here I am, all hot and bothered to play the third iteration of this game. Having not played the game a great deal since I picked it up a few hours ago, I can’t say this article is a complete review of The Sims 3, more so a summary of my initial impressions of the game. →  I’m gonna take you for a read.

Metroidvanias and Me

This past Sunday was spent almost entirely playing Symphony of the Night on my PSP.  It is rare these days for a game to grip me so much that I not only desire to spend my gaming time with it, but put aside other duties in order to make more gaming time.  Symphony was one of those experiences, and while I cannot afford to have them all of the time, it is nice to know they still exist.

That being said, I was surprised to see myself become so engaged with the game. On one hand, this statement is silly.   SOTN is one of the few modern classics where the gaming community’s opinion hasn’t greatly diminished after years of constant play and retrospective.  →  Look upon my works, ye mighty, and read!