In the olden days, the number of games on a system was an important consideration for prospective customers. Magazines would track this information and ads would sometimes mention numbers. Children on the street wouldn’t stop telling you how many games their console had. There was a time when the early 16 bit (and 8 bit masquerading as 16) consoles came out and only tens of games were available. This was partly the result of the 8 to 16 bit console changeover being the first generational shift in the modern game system era as we know it. The Atari 2600 to NES transition was atypical in that, at least in the US, the console game market was in ruins. Plus, as opposed to Atari during the market’s adoption of Nintendo, the NES was still making companies a bunch of money – Sega and NEC were less proven, especially in Japan and the states respectively.

Today, it’s understood that a new system may launch with only 10 or 20 or however many games but more will be coming soon, so competitors rarely boast of the number of titles available on their platform. → Tell me and I forget. Teach me and I remember. Bore me and I sleep.