Recovering from World of Warcraft Part 2

Continued from part 1

What ultimately made me stop playing WoW wasn’t so much the new content or the failure in clearing it, but rather the monotony of clearing the old. Let me explain for those not familiar. When you kill a boss in WoW, it drops 2-4 pieces of loot. This can be class specific armor, or a weapon, or jewelry, or whatever. Your average dungeon has 7-12 bosses. A raid dungeon is typically cleared once a week due to reset timers. A raid group has 40 people. Each player has 19 slots of possible gear that can be worn at any time, not to mention extra sets of gear for certain battle roles (such as resistances, damage absorption, damage dealing, etc).… Read the rest