christian says:
About a month ago I played The Shivah. Although it was made in something simple like Adventure Game Studio, it had fantastic production values, a lot of craft to the graphical design, and some decent gameplay hampered by a lack of originality. Bottom line was that for the five five dollars I paid for it, I got a great little game that showed a lot of personality.
To me, this is what indie gaming is all about. Yes, I love to see innovations and new ideas floating around. But if an indie developer can get personal, to use their game to show us something special to them, then they’ve used their avenue of development to the fullest, because its something you just can’t do very easily within a big time studio.
Which brings us to Office Purks, an example at the other end of the spectrum. This is an nothing more than a Pac-Man clone with style and humor that’s been done to death since the film Office Space became a cult classic. → Prince of Postia: Article Within