Cryptic’s Genius Relationship with Furries

I have to give Cryptic Studios some credit: Realizing the current flood of MMOs on the market and the presence of another game that they helped develop in the exact same subgenre would hurt their sales, they created a business model for their newly released Champions Online that can thrive with as few as 10,000 subscribers. By catering to the niche of the niche and trying very hard not to even suggest that their new release is anything like the legendary and fabled World of Warcraft killer that fans have been waiting for for years now, Cryptic was able to explore cheesy silver age comics ideas to their fullest without having to live up to the lofty, unfulfilled expectations that are currently dooming Age of Conan and Warhammer: Age of Reckoning.

But deep inside a game of holographic floating brains and giant flaming apes is an unparalleled ability within a deep character creator to make a vast assortment of animal-based characters. →  An article approaches.
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Are you Smarter than 100 other Xbox Live douchebags?

Reading even a few game sites is guaranteed to expose you to a certain amount of PR jizz: with machines like Microsoft, EA, Activision and others, it is inevitable you will be exposed to their products through the usual gaming channels. So it was with 1 vs 100 for me. By way of Penny Arcade, I was subjected to a face full of “OMG this game is awesome” jizz. But it was free, so I figured I’d check it out.

For those of you who have been held hostage in a shed for 18 years and were only recently freed, 1v100 is a gameshow that originated in the Netherlands and was hosted by Bob Sagat in the US. 1v100 pits the “one” against the “mob” in a series of trivia questions. The goal is for the “one” to outlast the “mob.” If a member of the mob gets a question wrong, he or she is out. As more mob members fail out, the cumulative prize pool increases. →  Your right post comes off?

Getting the Batcave Right

Now that videolamer has become the haven for misfit and under appreciated games, a review of perhaps the year’s biggest release seems out of place and wrong. As such, no review of the excellent and entertaining Batman: Arkham Asylum will be drafted by me for inclusion on this website. Besides, the internet is already chock full of reviews and I really would have nothing to add to the conversation. But I will do a blog entry on a tiny detail that has almost no impact on the game whatsoever: How the Batcave was included, and what other video game makers will hopefully learn from this.

As Batman kicks ass and takes names all across the island that holds Arkham and its many criminals, he eventually reveals that he has a hidden Batcave just for such emergencies. This is not an unexpected revelation, as Batman is the ultimate planner, always thinking of ways to be prepared for whatever may come. While his peers spend their days thinking about Lois Lane or running fast or protecting the galaxy from the mighty Qu’lar race of subterranean bug people, Batman is always envisioning what he will do if something goes wrong. →  [send private information]

Golden Jew’s Nuggets of Wisdom #5

My initial thoughts of the DS, complete with its Nintendo Gimmick Stylus, was that it was a Junior Pokemon Power Ranger Machine (my affectionate nickname for the Wii that drives Jay up the wall). I had no desire to draw rainbows (for fear of pissing off these people) or successfully masturbate a virtual cat into ejaculation with a stylus, so the DS didn’t seem right for me. Of course, with a $200-ish pricetag and no games I like I didn’t seem like a PSP person either. I thought that my next generation future was the same as my high school prom future: bathroom abortion baby. Or more accurately, being date-less.

Then I started finding good RPG games on the DS. Etrian Odyssey (1 and 2), Chrono Trigger, Magical Starsign, Final Fantasy Tactics A2, Dragon Quest 4 (it gets a grudging “good” vote) and now Devil Survivor have all sucked me in. I had the desire to play nearly all of those games in my home, as opposed to on the go, which is the highest compliment a DS game can get from me–being the best available option in my house full of video game toys. →  Go ahead, read my day.

Breaking: Old news and images from canceled Suda game

Being a game journalist is hard. From thinking of sensational headlines to figuring out how to post rumors as truth, the pressure to deliver stories whether they exist or not can be crushing. Luckily there is a web forum called NeoGAF that any reputable journalist can use as a primary source without that pesky “old man journalist” idea of citing sources.

A poster on NeoGAF believed he found new information about an old Suda51 project for the PS3 that Edge magazine profiled years ago. Other forum members, being significantly more discerning than game journalists, realized this was old news, mocked the poster and then moderators locked the thread.

Instead of ending there, as a simple mistake by an excited fan on a web forum, the news was picked up by multiple outlets. Crack reporter Jim Sterling reported the news of a new Suda51 game for Destructoid without giving any source beyond a GameSpy page that hasn’t had a content update since October ’06 and a page of images that was also posted that year. →  Read or die.

Graphics: When more is less

What makes books so compelling? Lots of things, but one important facet is the ability of words, mere signifiers, to incite incredible images inside a reader’s brain. Few games encourage this, with their fancy polygons and all, but the same principle exists in them, whether it’s intentional or not.

When I first loaded Pokemon Red Version it was immediately obvious that the graphics were limited, or, to put it in nicer terms, pixelated representations of reality. Translating the sprites into concrete objects was something my brain had to acquire a taste for. I clearly remember not being able to find the exit of Ash’s home, and eventually learning that a certain rectangle on the floor represented the welcome mat and the door was off-screen from that. This sort of thing seems elementary now. Considering Pokemon’s limited environments are it makes sense that the series was never renown for them, but rather the adorable monsters themselves and their many fights. The battles were amazing. →  Take your stinking paws off me, you damned dirty article.

Are you a bad enough dude to save Eegra?

I would like to diverge from videogame discussion for a moment to bring attention to a disturbing reality: the very cool website Eegra is facing some serious financial problems. On their front page you can see some posts explaining the situation and how it can possibly be resolved. It makes me sad to no longer see their daily articles in my feed reader, and I hope they manage to work everything out soon. I decided to help in the only way I know how, blogging about it.

If you don’t know what Eegra is, it’s a quirky blog-thingy about videogames. It’s full of humor, indie/obscure games, and is run by some awesome and intelligent people. It helped inspire me to write about games and made me enthusiastic for gaming blogs.

Since they’re not updating very much anymore, here are a few highlights for you to read:

Who Is Kevin VanOrd, and Why Is His Jaw Tired?

Chris Buffa and GameDaily – the saviours of games journalism? →  Virtua Poster 4: Evolution

Cunzy1 1 is…

When first asked to write for videolamer, Jay asked for a short biography in the form of 10 games. You can see the gang’s choices over here. The games I chose to represent me aren’t necessarily my favourite games, games I have completed, games I recommend you need to play or necessarily even good games. They are the games that I have a special association with and games that take me back to a certain time or place. Much like a certain film or a song, games can tug at the memory and take you back to times past. This is my life in games in roughly chronological order.

Snoopy Tennis.
I’m not talking about the horrible Game Boy Color game, I’m all about the Game and Watch version. This is probably one of the first games I ever played and at the time it didn’t have a particular impact on me. It was only years later when Super Smash Brothers Melee came out featuring Mr Game & Watch that I remembered playing this game and the others at all. →  May God smite me if I stop reading here!

Civilization IV: Champion Edition

Many of the great leaders throughout history were also great warriors. They lead armies, knocked over walls, flags were heavily involved. Playing Civilization IV, this is self evident from the available commanders – Alexander the Great, Charlemagne, Gilgamesh. I considered what would happen if you added the greatest warriors in the world today – the stars of Street Fighter – into the Civilization mix. Why, you’d have the greatest gaming crossover of all time, is what you’d get.

Civilization IV: Champion Edition

Ryu – Japan
Charismatic
Philosophical

Sure, he can afford shoes, but he walks barefoot for comfort. Ryu is a good leader to pick for a beginner, with his balanced mix of traits, starting techs and unique units he gives you a solid base to work from. There are some people who complain when you choose him because “everyone plays as him” or its “dull” or you’re “lame”, but they can all go to hell. He’s also one of the best characters at high levels once you start getting the hang of the more intricate elements in the game (build lots of macemen!) →  These are the games I know, I know. These are the games I know.

Flaws, Fighters and Fanboys

Fighting games are, sadly, one of the few areas of gaming where I can still get worked up into a fanboy.  Shameful, I know, but every gamer has their flaws.  My problem is that I am a hopeless, shameful SNK fan.  I buy their games when they treat the fanbase like crap.  I buy the games that are crap.  And every time I see gamers tear them a new one for a legitimate grievance, I can’t get myself to join in.

At the same time, I have never understood the appeal of the suite of fighters made by Arc System Works.  I can tell you about some of the many things the studio does incredibly well, perhaps better than anyone else.  But that is in addition to some of the many bad practices and decisions they make that, rather than being criticized, are praised by fans.  The Guilty Gear series, as well as newcomer Blazblue, have the gaming equivalent of a Reality Distortion Field.  →  18 Wheeler American Pro Reader