In an industry where cooperative gameplay is tacked onto nearly every game just for the hell of it, it’s refreshing to see a game where it is the primary focus. All too often, coop is given the short end of the stick – added merely to grab a few more sales from suckers like me. In Left 4 Dead, Valve has created a cooperative FPS with their traditional polish and balance. The versus mode, whether originally intended to be “tacked on” or not, is surprisingly fun, making it a good game for small versus games as well.

Left 4 Dead is what I’d call a running-survival game. In a location filled with zombies, a team of four survivors must make their way from point A to point B. In between the points, there are a few safe houses, which break up the action. The four human players need to stick together and make good use of the environment to survive the trek, as the zombies will quickly trap or surround any individuals who stray too far from the rest. → Snap! Crackle! Read!