Review – Persona 4

After blue comes yellow. So it would seem with the release of Persona 4, which has the same engine and battle system as its predecessor. Despite all this, it comes off as a much better game – Atlus clearly took the time to figure out what went wrong in Persona 3 and fix it. At the same time, they came up with a plot I found easier to connect with, composed better music, and even came up with better swag to lure people into buying the game. It’s no surprise, then, that Persona 4 is my new favorite RPG on the PS2.

Several improvements make up the core of the reason I enjoyed playing Persona 4 so much. You can pretty much copy the gripes from my Persona 3 and FES reviews and every single one of them has been mitigated if not completely resolved. Allies can now be under your direct command, although battles flow better when the AI does its own thing. →  Games are the sigh of the oppressed creature, the heart of a heartless world, and the soul of soulless conditions.

A survey of 2007s role playing games

Last year was a fairly interesting one for RPG fans. Some of the biggest names in the genre finished their PS2 swan songs long ago, and went off in search of new platforms. This left 2007 as a year for new ideas and lesser known series to take root and grab the hearts and money of fans. 2007 may not have had a big new Final Fantasy, but perhaps that is a good thing, as it allowed these other games to stand out, rough edges and all. While it comes a bit late, the following is an assessment of some of 2007’s biggest RPGs from both Chris (vl’s resident RPG expert) and Christian (who continues to look for the genre’s masterpiece). We also included FF12 in the mix. It may be a bit old to us modern folk living in 2008, but it is such a major departure from Square’s usual offerings that it deserves a bit more discussion on the site. →  Shadow of Read

Non-Review Footnote – Persona 3:FES

Last week marked an interesting release on American shores, as Atlus shipped out Persona 3:FES. FES is both an expansion pack and a revision to the original P3 – it mainly serves as an epilogue chapter to the story, but was also served with the original game as a “director’s cut” that added new goodies to the entire quest.

This kind of release is very rare on consoles. For example, whenever Square releases an International Edition of a hit RPG, you can be sure this nation won’t see it. Yet for whatever reason (likely due to success of P3 last fall), Atlus decided to grace us with more of this excellent game, rather than leave Western fans out in the cold as happens so many times. Not only that, but the price is only $30! Of course, this decimates whatever high prices the original P3 might have held on eBay, but that isn’t any sort of price compared to what we’re getting. →  Who is that standing behind you?