Phantasy Star Never Had a Theme Song

All serious JRPG series have their own designated musical theme. Or so you’d think, but one of the big three (as of 1995, I will have to check to see if anything has changed in the short time since), Phantasy Star, never had a theme for the overall series. Let’s take a quick look at the Dragon Quest and Final Fantasy themes so we are all on the same page as to what “music” is.

Composed by a living (now deceased) Nazi skeleton, the Dragon Quest theme set the stage for the genre’s theme tunes. Grandiose and classically flavored, it’s still in use today and immediately calls back memories of yore and other forced “old English.” Following suit, excellent composer, and as far as I am aware, acceptable human Nobuo Uematsu created a theme for the Final Fantasy series. Both of these themes have been with their series from the first entry, which is an impressive feat. Final Fantasy is so confident in its new music, it often hides its own theme deep within series entries. →  What is a post? A miserable little pile of secrets.

Review – Dragon Quest IV

For many, the Dragon Warrior/Quest franchise has a great deal of meaning, nostalgia and history. I remember playing Dragon Warrior on the NES when I was a young whippersnapper. I also remember that when faced with a choice at the end of joining the last boss or killing him, I decided to join him. The screen acquired an orange glow and my Nintendo froze. Was that what was supposed to happen? After my orange experience, I never touched a Dragon Warrior game again.

Dragon Quest IV, a Square Enix port of the original to the DS, presented an opportunity to reacquaint myself with the franchise. Having just run through the remake of Final Fantasy IV, I had high hopes that Square Enix would have scrubbed through the original and done away with any lingering issues to create a superior RPG experience, as they had in FFIV. While the makeover was not as extreme as FFIV received, the original game experience has enough strengths to compete with today’s DS RPG options. →  Read, I am your father!

Dragon Questing

Before they even released their next iteration, Square Enix has announced that Dragon Quest 10 will see the light of day on the Wii. The announcement comes as a surprise to no one (which is different than the angry genre fans that bet and lost on the PS3 carrying the jRPG torch). The question still remains as to what this will actually mean for the console.

While it is true that Dragon Quest has always appeared on the most popular console of the time, the reasons for this have always varied. For DQ 1-6, Nintendo was so dominant that there was no question as to where to put the series. For 7 and 8, Enix took a “wait and see” approach before choosing Sony, and released them many years after either Playstation had established their own dominance. They took the same approach with 9 and 10, but acted on their move to Nintendo much earlier.

If there is one truly common thread in the series, it would be that Dragon Quest has always been on the console with the best software support. →  What is word? Baby don’t read me.