Maximum Spoilage: Inscryption Loses its Edge

The Maximum Spoilage series of writings is focused on discussing aspects of a game that would spoil said game to any normal person. Please continue reading at your own riskryption.

Inscryption is a great game that perhaps begins with more greatness than it ends. If you have any interest in playing, and you should, I would really not read this. Anyway, after being forced to “Continue” a game from the top menu when you start the game for the first time, you realize your character is playing a card-based board game under some duress. The game is legitimately unsettling when it dawns on you that you’re a prisoner and the in-game game you are playing likely has mortal consequences. The Frog Fractions-esque ability to step away from the board game – where you play the in-game board game – and examine your gloomy confines, all while your captor remains invisible sans his eyes, lends the game an ambiance of true horror. →  Shadow of the Article

Strongbad Flash game better than Strongbad console game

I just started and finished the Dangeresque Strongbad game on the Homestar Runner site and it is a pretty cool little game. I’d go as far as to say I preferred it to my play through of the first episode of the WiiWare Strongbad game, Homestar Ruiner.

The downloadable title has a ton of voice acting, pretty graphics, a handful of locations and is playable from my couch. The Flash game has only a voice acted intro, 2d sprite graphics, a single room to explore and requires me to be in a handstand to play (my computer is in a very inconvenient location).

Yet it is the intimacy of the Flash game that makes it so enjoyable. It’s only a few minutes long but the whole time you’ll be solving small little riddles. Sure they are mostly pretty easy and clicking on everything with everything else would allow you to clear the game with enough time to catch tonight’s episode of Groomer Has It, but the confined play space eliminates large spans of dead time. →  Shadow of Read