Review – World of Goo

What a strange and intriguing little beast this is. I’m hesitant to call it a game. It most certainly is a game in the sense that it places a series of challenges before you, with rewards meted out along the way, and then a credit sequence plays. But in some ways that are intangible, and other that are, it doesn’t quite feel like a game. Before I go off on some bizarre experiential recollection of my time spent with it, I will give you a more straightforward recounting of what I felt about the game. I believe in times past they were called “reviews”.

There is a lot to like about World of Goo.

I’m going to get the look and feel out of the way first, because it’s pretty much perfect. Stories of the game’s creators subsisting on cat food for years to bring their vision to life are probably apocryphal but probably not entirely inaccurate. This is what passionate and driven young people are willing to do for their art. →  Gotta get down on Friday.

2008 in Review Part 4

Games, I have always believed, would benefit from acceptance into mainstream culture: once the stigma that video games entertained only troglodytic nerds disappears, the scope of what games are allowed to be would increase. This has started to happen, as, despite the whining and hand wringing of those who want games to remain in their and only their basements, gaming has expanded over the past several years. Part of this has been in the form of non-gamers picking up controllers, but my bet is that most of it is ex-gamers picking them up again, or twenty-somethings not putting them down as they (we) age.

This expansion has meant that the collective entity known as “gamers” now has much broader tastes: broader in terms of theme and maturity as well as content. I am not writing to dole out credit (or blame, if you prefer) to the Wii and DS, or even PS2 for doing this, but rather I am writing because among all the dreck that this expansion has created, it has provided a platform and audience for a couple of real gems that do not contain the worst trappings of games (but do not belong in the silly and ill defined non-category “non-games”). →  The happiest post on Earth.